GeorgeBlack wrote: »@Baz
I encourage you to go through all morphs from all classes and you will see that DK is the only class with 2 Stamina Costing morphs. And one of them, noxious breath is very weak.
Supernatural wrote: »Cauterize could be changed into a stamina morph which deals poison damage and also provides major savagery and then remove major prophecy on the base morph and have FoO give the major prophecy buff. That will give the stam dk some extra burst in solo PvE (like VMA) and PvP, where the class really suffers. Considering cauterize at its current state is pretty much useless, that is something that could be done.
GeorgeBlack wrote: »Can you add a third stamina costing morph just like every other class has?
GeorgeBlack wrote: »Can you add a third stamina costing morph just like every other class has?
What do you suggest? Poison whip? Physical stone fist?
GeorgeBlack wrote: »Can you add a third stamina costing morph just like every other class has?
What do you suggest? Poison whip? Physical stone fist?
Yamenstein wrote: »Supernatural wrote: »Cauterize could be changed into a stamina morph which deals poison damage and also provides major savagery and then remove major prophecy on the base morph and have FoO give the major prophecy buff. That will give the stam dk some extra burst in solo PvE (like VMA) and PvP, where the class really suffers. Considering cauterize at its current state is pretty much useless, that is something that could be done.
One less skill for DK healers. So you'll have to suggest something else, can't shaft one play style for another.
Supernatural wrote: »Yamenstein wrote: »Supernatural wrote: »Cauterize could be changed into a stamina morph which deals poison damage and also provides major savagery and then remove major prophecy on the base morph and have FoO give the major prophecy buff. That will give the stam dk some extra burst in solo PvE (like VMA) and PvP, where the class really suffers. Considering cauterize at its current state is pretty much useless, that is something that could be done.
One less skill for DK healers. So you'll have to suggest something else, can't shaft one play style for another.
Are dragonknight healers a thing?
Why flames of oblivion critical damage buff works only on 1 bar even after casting it?wroobbeeeeelllll
Vercingetorix wrote: »Inhale:
- 1 magicka morph, the current Draw Essence
- 1 stamina morph that leaves a poison DoT effect for a short time on each enemy hit; deals poison damage
Flame Whip:
- 1 magicka morph, the current Flame Lash
- 1 stamina morph that deals poison damage; deals increased damage if target is affected by Poisoned status
Those IMO are the only one that could truly benefit from a morph change since their alternative morph currently is underused. Keep in mind not everything needs to have a stamina morph - being able to draw from your magicka reserves to keep your stamina reasonably topped off for damage is very helpful.
Yamenstein wrote: »Out of curiosity. What skills do you stamDK players use currently, and which ones would you remove if you had more stamina options from the DK skill lines.
Evasion: Casting this ability and its morphs now requires that you wear 5 pieces of Medium Armor.
Supernatural wrote: »Yamenstein wrote: »Supernatural wrote: »Cauterize could be changed into a stamina morph which deals poison damage and also provides major savagery and then remove major prophecy on the base morph and have FoO give the major prophecy buff. That will give the stam dk some extra burst in solo PvE (like VMA) and PvP, where the class really suffers. Considering cauterize at its current state is pretty much useless, that is something that could be done.
One less skill for DK healers. So you'll have to suggest something else, can't shaft one play style for another.
Are dragonknight healers a thing?