Maintenance for the week of May 11:
• PC/Mac: No maintenance – May 11

RIP Bound Armaments (and stamsorcs)....

  • JWKe
    JWKe
    ✭✭✭✭
    Zo$ have no clue what they're doing. I'd suggest they just stick to crown crates... oops then again they can't even get pricing right.
  • Aznox
    Aznox
    ✭✭✭✭✭
    So much blind negativity in here :/

    Playing my stamsorc always felt nice since the beta, and the change to Bound Armaments is very much welcome.
    Aznox
    PC EU
    Khajiit Orc Bosmer Stamina Sorcerer and Werewolf Stage 3 Vampire
    I live in Battlegrounds
    Theorycrafting enthusiast
    Official Cheese Lord
    CP1500+ club
  • danno8
    danno8
    ✭✭✭✭✭
    ✭✭✭✭✭
    _Salty_ wrote: »
    I never said it would. I said I did delete it.

    Your account, do whatever you want. But if you haven't been paying attention, all classes (with the exception perhaps of Templar), go through ups and downs when it comes to power. I too played Stam Sorc waay back when it was basically the only viable Stamina class (thanks to the healing from Crit Surge, pre-Vigor, pre Rally days), and I remember when Hurricane first came and how strong Stam Sorc was at the time.

    Now they are relatively weaker, but that's mainly because of the strength of Stamward and StamNB sucking the air out of the room.

    Unless you are hard up for room on your account, deleting a character out of spite serves only to harm yourself. If they get a buff down the line, well, I guess there's always Skyreach.
  • Thorstienn
    Thorstienn
    ✭✭✭
    "RIP stamsorc, delete, quit game, smash my computer, cancel internet, burn down house! why go on living?"
    What is wrong with this community sometimes?
    This change means nothing really. Not being a toggle means if I die/rez, login, whatever I don't need to reapply it.
    I'll still double bar as can't think of anything else I want on bow bar (but may change)
    Still gives passive stats; which is a buff to LA in summerset due to new scaling; summerset is completely commited to LA weaving for DPS, so increase to LA damage is also a buff.
    If you have problems with sustain, 1 or 2 heavies a rotation should fix that (or wear VO in PVE) or infuse a Stam regen ring!
    Where is everyone losing all their Stam?

    Final note: to everyone saying stamsorc has no identity, we only use a few class skills etc... that's the same for all Stam classes (NB probably being the best), hell in PVE all our backboard looks the same haha.

    TL:DR the world hasn't ended. No real change. Summerset is focused on LA weaving, LA now bugged by max resource, BA is stil fine.
  • Twenty0zTsunami
    Twenty0zTsunami
    ✭✭✭✭
    Guarlet wrote: »
    From Ixtyr's writeup of upcoming balance changes in Summerset: https://reddit.com/r/elderscrollsonline/comments/89e1in/summerset_update_18_teaser_a_recap_of_last_weeks/
    "Bound Armor is no longer a toggle. When activated, increases the amount of damage the caster can block by 20% for 3 seconds. In addition, Bound Aegis now grants both Minor Resistance buffs, while Bound Armaments now increases your Light Attack damage by 11%, but not your Heavy Attack damage."

    This is a straight up nerf to stamsorcs, through and through. Stamsorc rotation relies on heavy attacks in order to have enough sustain. Anyone who has ever played a stamsorc in serious content knows that. There is also no mention in the notes of whether the extra magicka/stamina from having Bound Armour active will still be a part of the skill, as well -- if it's not, that's just a further heavy nerf.

    Not to mention, the change from being a toggle to an active skill means it will become an active burden on the rotation. Will probably just be taken out entirely.

    I find it incredibly hard to believe that stamsorcs were somehow so overpowered that they warrant this? :| I personally feel like they've been in a pretty fair spot, speaking from a PVE/trials-point of view.

    WIth this combined with the nerf to pen sets and the blade cloak damage nerf (40% damage reduction, according to Ixtyr -- by itself that is handlable, but again, this is combined with other nerfs), I am very worried about the future of my stamsorc.

    Please, ZOS, tell me I am wrong and that stamsorcs aren't going to get the shaft. Thanks.

    Good. I can't think of a single toggle I have on any character aside from sorcs. Furthermore, for people running around in dresses, and using bits of wood as weapons instead of steel, sorcs can soak up far too much dmg.
    Edited by Twenty0zTsunami on April 22, 2018 9:47PM
  • Ihatenightblades
    Ihatenightblades
    ✭✭✭✭✭
    Dracane wrote: »
    Dracane wrote: »
    Dracane wrote: »
    All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.

    And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.

    Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.

    So this means, I can't activate it from my overload bar and must still slot it.

    Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.

    Well this frees 1 slot for my pve tank. But my Sorc will remain as weak in pvp as it is now, while everyone else gets stronger :) Nice.

    Sorcs are not weak in pve dude. They might even be the ONLY CLASS that can get away with wearing pure damage sets. U got this lil thing called dark deal. If you run tri stat food with 15k magicka you can streak and pop 2-3 dark deals which gives over 15k stam in total. The streak gives you enough separation to have a guarantee dark deal cast.

    This is a baby nerf.
  • regime211
    regime211
    ✭✭✭✭✭
    Xeven wrote: »
    Dracane wrote: »
    Dracane wrote: »
    All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.

    And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.

    Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.

    So this means, I can't activate it from my overload bar and must still slot it.

    Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.

    Hooold oooon. So it works like Inner Light? It only buffs one bar? Can any playtesters confirm please? @Alcast @Nestor

    Correct afaik you could still double slot it. It would have to have a passive for it to still be a toggle, meaning it still probably provides the buff

    Incorrect it only needs to be slotted on 1 bar and it works when you bar swap.
  • geonsocal
    geonsocal
    ✭✭✭✭✭
    ✭✭✭✭✭
    Morgul667 wrote: »
    Dracane wrote: »
    Dracane wrote: »
    All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.

    And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.

    Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.

    So this means, I can't activate it from my overload bar and must still slot it.

    Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.

    So it basically means removal from stamsorc skill bars and replaced by more skills weapons? Stamsorc does not need to remove class abilities from its bars lol

    a million times this - the last thing I feel as a stam sorc - is anything sorcerer like :(
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Why they couldn't just make it a normal timed buff is beyond me. The issue with stam sorcs is that if you take bound armaments off your bar they start to have abnormally low regen for any stam class outside of warden which has the netch and can get away with very, very low stamina regen.

    The issue with the way they have altered this skill is that it still needs to stay on both bars if you want the useful effects from it, regen + max stam. Correct me if Im wrong but I don't know any PvP build that will deal well with losing 4 or 5k stam and 200-300 regen on bar swap as this stat change is not acceptable on either offensive or defensive bars. Therefore we are forced to keep it on both bars or are probably better off not slotting it at all in favor of two extra skills. People keep telling me this is a straight up buff and I have to think that either 1) they don't understand how this skill is going to work or 2) don't really play the game.

    Unless Im missing something and they actually did change it to a fully timed buff where activation gives you regen and max stam and higher light attack damage for X amount of seconds,
  • Yzalirk
    Yzalirk
    ✭✭✭✭
    This makes me sad. I have been having a blast leveling my Stamina Sorcerer as of late and seeing that it will be nerfed is just upsetting.
    Edited by Yzalirk on May 21, 2018 2:38AM
  • Avalon
    Avalon
    ✭✭✭✭✭
    I'm not looking forward to playing my sorcerer after the expansion hits console... all of the changes to pets, bound arms, etc? Pretty much going to wreck my tank build. It sort of relies on things working the way they do right now, and has been the best character I have for a LONG time...
  • CyrusArya
    CyrusArya
    ✭✭✭✭✭
    ✭✭✭
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • ArchMikem
    ArchMikem
    ✭✭✭✭✭
    ✭✭✭✭✭
    Guarlet wrote: »
    From Ixtyr's writeup of upcoming balance changes in Summerset: https://reddit.com/r/elderscrollsonline/comments/89e1in/summerset_update_18_teaser_a_recap_of_last_weeks/
    "Bound Armor is no longer a toggle. When activated, increases the amount of damage the caster can block by 20% for 3 seconds. In addition, Bound Aegis now grants both Minor Resistance buffs, while Bound Armaments now increases your Light Attack damage by 11%, but not your Heavy Attack damage."

    This is a straight up nerf to stamsorcs, through and through. Stamsorc rotation relies on heavy attacks in order to have enough sustain. Anyone who has ever played a stamsorc in serious content knows that. There is also no mention in the notes of whether the extra magicka/stamina from having Bound Armour active will still be a part of the skill, as well -- if it's not, that's just a further heavy nerf.

    If the max resource boost is removed then I will be forced to switch back to MagSorc. I just recently respecced to Stamina for the extra damage and a playstyle change, but with Sustain being so difficult I need those Heavy Attacks.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.
    Edited by Vapirko on May 21, 2018 4:06AM
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion

    you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.
  • Waffennacht
    Waffennacht
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vapirko wrote: »
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion

    you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.

    I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro

    Front is, rending, dagger, spin, vigor, rune, db ult.

    Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.

    Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.

    I'm currently using craw, automaton, and sword dancer, warrior Mundus.

    This was my last BG

    ycnM9A3.png

    I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.

    Could theoretically add sloads and skoria.

    I don't see anything massive for Stam sorc, but I don't think it needs it
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    ccfeeling wrote: »
    My pet sorc never run BA...

    Most trial guilds will never run your petsorc.

    You don't need it with necro set.
  • Darkonflare15
    Darkonflare15
    ✭✭✭✭✭
    So light attacks overall are buffed because they scaled off of stamina and weapon power instead of just weapon power.
    Bound Armaments is a toggle so you have a little more freedom. This skill still gives the 8% max stamina and now increase light attacks instead of heavy attacks. They stated that light attacks are for more DPS and Heavy for resources. So Stam sorcs light attacks are stonger because of buff to Bound Armaments and 8% Max stamina helps because light attacks scaled with stamina as well. I do not see why there is a problem.

  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    Many vocal players wanted to get rid of the toggle because they did nto
    regime211 wrote: »
    Xeven wrote: »
    Dracane wrote: »
    Dracane wrote: »
    All of this is extremely unclear to me. When reading the testers post, it appears to me that the 8% magicka or stamina of bound armor has been removed.

    And it's also very blurry, how all of this will even play out. As far as I am concerned, when I can't put bound armor on my overload bar, it will be a rather insignificant change. And who knows, if Bound armor stays active after you exit overload. I will not get hyped until I see the PTS.

    Other playtesters have confirmed that the 8% magicka buff is still there, it's just a passive (like with Inner Light) instead of a toggle.

    So this means, I can't activate it from my overload bar and must still slot it.

    Yes, but it also does open up some build diversity in the sense that it's no longer a mandatory double-bar or you can't use it. The toggle cast time basically meant that it was double-bar or bust, and now that's no longer a thing.

    Hooold oooon. So it works like Inner Light? It only buffs one bar? Can any playtesters confirm please? @Alcast @Nestor

    Correct afaik you could still double slot it. It would have to have a passive for it to still be a toggle, meaning it still probably provides the buff

    Incorrect it only needs to be slotted on 1 bar and it works when you bar swap.

    Only the short term buff that must be activated caries over to the other bar. The increase to max stat will only occur if it is slotted on the active bar. A big part of the reason it has been used was for the max stat boost.
  • MakoFore
    MakoFore
    ✭✭✭✭✭
    devs have no idea what theyre doijng. buffing cp, skills, nerfing others, making more and more op sets- then spending the next 6 months re-scaling them. its a mess. they should be spending their time improving AI for pve, not just making X hit harder or softer- combat should be an exchange of play nad counterplay- not just a shootout of sorts. but of course- the devs dont know any of this because there isnt and hasn b been any clear direction for a lojng long time.
  • Drakkdjinn
    Drakkdjinn
    ✭✭✭✭✭
    This is dumb.
  • dsalter
    dsalter
    ✭✭✭✭✭
    ✭✭
    Guarlet wrote: »
    From Ixtyr's writeup of upcoming balance changes in Summerset: https://reddit.com/r/elderscrollsonline/comments/89e1in/summerset_update_18_teaser_a_recap_of_last_weeks/

    "Bound Armor is no longer a toggle. When activated, increases the amount of damage the caster can block by 20% for 3 seconds. In addition, Bound Aegis now grants both Minor Resistance buffs, while Bound Armaments now increases your Light Attack damage by 11%, but not your Heavy Attack damage."

    considering light attacks are much stronger now, including overload, this is a massive buff.
    one i plan to use when i switch into stam mode.
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vapirko wrote: »
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion

    you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.

    I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro

    Front is, rending, dagger, spin, vigor, rune, db ult.

    Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.

    Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.

    I'm currently using craw, automaton, and sword dancer, warrior Mundus.

    This was my last BG

    ycnM9A3.png

    I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.

    Could theoretically add sloads and skoria.

    I don't see anything massive for Stam sorc, but I don't think it needs it

    Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.
    Edited by Vapirko on May 21, 2018 8:04AM
  • ezeepeezee
    ezeepeezee
    ✭✭✭✭
    Vapirko wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion

    you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.

    I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro

    Front is, rending, dagger, spin, vigor, rune, db ult.

    Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.

    Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.

    I'm currently using craw, automaton, and sword dancer, warrior Mundus.

    This was my last BG

    ycnM9A3.png

    I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.

    Could theoretically add sloads and skoria.

    I don't see anything massive for Stam sorc, but I don't think it needs it

    Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.

    I wouldn't think the damage from the offensive rune would be good on stam sorc though? And d-rune is by far the easiest ability in the game to use to CC your opponent on cooldown.
  • Ladislao
    Ladislao
    ✭✭✭✭✭
    Finally I saw rip stamsorc thread :)
    Everything is viable
  • Chilly-McFreeze
    Chilly-McFreeze
    ✭✭✭✭✭
    ✭✭✭✭

    I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.

    How high is your rune cage tooltip on your stam sorc?
    Where is your mobility, snare removal, resource management - which are all needed in overworld?
    So light attacks overall are buffed because they scaled off of stamina and weapon power instead of just weapon power.
    Bound Armaments is a toggle so you have a little more freedom. This skill still gives the 8% max stamina and now increase light attacks instead of heavy attacks. They stated that light attacks are for more DPS and Heavy for resources. So Stam sorcs light attacks are stonger because of buff to Bound Armaments and 8% Max stamina helps because light attacks scaled with stamina as well. I do not see why there is a problem.

    Indeed, you don't see the problem. Do you play a stam sorc? If you do, tell me how sustainable a light attack rotation is on your sorc. Btw, every class benefits from the la scaling changes, so it raises the whole dps level for everyone. To give credit for la damage boost to a specific class alone isn't honest.
    ezeepeezee wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion

    you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.

    I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro

    Front is, rending, dagger, spin, vigor, rune, db ult.

    Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.

    Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.

    I'm currently using craw, automaton, and sword dancer, warrior Mundus.

    This was my last BG

    ycnM9A3.png

    I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.

    Could theoretically add sloads and skoria.

    I don't see anything massive for Stam sorc, but I don't think it needs it

    Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.

    I wouldn't think the damage from the offensive rune would be good on stam sorc though? And d-rune is by far the easiest ability in the game to use to CC your opponent on cooldown.

    Totally agree that the damage on rune cage isn't overwhelming. But defensive rune is hard to control if you aren't in a duel.
    Edited by Chilly-McFreeze on May 21, 2018 8:34AM
  • Vapirko
    Vapirko
    ✭✭✭✭✭
    ✭✭✭✭✭
    ezeepeezee wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    Vapirko wrote: »
    CyrusArya wrote: »
    Stam sorc is gonna be really strong next patch. Already is quite good and now they finally have a spammable...

    @CyrusArya

    Please elaborate, what is going to make them stronger? I see people saying this but no one really backs it up. Crushing weapons is not really that good. The 15% heal is a pos compared to the extra damage gained by the magicka morph. Damage wise it wont be better than shrouded daggers and that provides both a snare and a bounce. It could maybe replace dizzy swing (which is pretty unreliable) and you could use defensive rune, but then you're giving up two bar spots instead of one. Additionally the LA of 2H have been nerfed severely, so will it be worth using on a stam sorc when you're getting mostly LA buffs and I think DW will provide better damage when LA weaving. The spell charge passive does help, maybe, but in PvP it could be fairly unreliable. All the other Psijic skills are magicka so the use of them is questionable. Also its giving classes access to major expedition which stam sorc had as a relatively unique skill and it no longer is.

    And see my post above about the bound armor change. Its essentially still a toggle unless you want a massive resource/regen change on bar swap.

    Other than that there are no changes that benefit stam sorc.

    I wouldn't run it backbar, I'm not really on that bar much anyway.

    I don't see how anyone running Stam could possibly pass up Spin2win.

    As a Stam sorc, you have the option of a completely undodgeable build, that has access to an unblockable and undodgeable hard CC, with a built in back up execution passive.

    The only reason I would consider slotting streak etc would be to counter Zaan

    Though, I do agree I can't think of many Psijic abilities I would slot (no need really)

    I also see no need to run conversion

    you're not on your backbar much? ok, to each their own style. Beyond that Im not disagreeing with you, or saying stam sorcs are bad. Theyre not, but theyre not great either. Im mostly trying to see why people think next patch will make them so much stronger. The issue with steel tornado on a stamsorc imo, at least when it comes to solo/duo play, is that you have only DB as your aoe burst. Unlike wardens who have sub assault. Stam sorcs lack any good damage skills for dealing with uneven numbers. And the only thing steel tornado will do against anyone with half a brain is run you out of stam really fast.

    I stole this idea from a stamden. But my backbar is 2h, rally, surge, hurricane, crit, and cleave, Atro

    Front is, rending, dagger, spin, vigor, rune, db ult.

    Crit, into cleave, swap, rending, - depending on build either spin now, or hidden then spin.

    Cleave bleed, rending bleed, axe bleed, hurricane, then Hidden, Db, or Spin will kill anything.

    I'm currently using craw, automaton, and sword dancer, warrior Mundus.

    This was my last BG

    ycnM9A3.png

    I think the unavoidable dmg part of rune is really gonna help Stam sorc as well. Toggle for boundless might make it on my set up.

    Could theoretically add sloads and skoria.

    I don't see anything massive for Stam sorc, but I don't think it needs it

    Well thats a decent score, but doesnt prove much. And your build may be fine in the fast pace, close encounters of bgs where one off burst is more beneficial, but it seems like open world you'd lack a lot of sustain. But i could be wrong. Also doesnt seem like you have any snare removal. That definitely doesnt work open world. I might try that cleave idea though, and switch from defensive rune to rune prison or whatever it is for the damage. Defensive rune is just so good against NBs, kinda wish it did some damage also.

    I wouldn't think the damage from the offensive rune would be good on stam sorc though? And d-rune is by far the easiest ability in the game to use to CC your opponent on cooldown.

    No it’s probably not very good. This is kind of what I and others have been saying. Stam sorcs just benefit so little from most of the sorc passives and there’s so many great skills that could feature stam morphs.
  • DanteYoda
    DanteYoda
    ✭✭✭✭✭
    ✭✭
    th51185c.gif

    ESO community in a nutshell..
  • CelticStones
    CelticStones
    ✭✭✭
    Liddyenna wrote: »
    As Lloyd Bridges would say....
    "Looks like I picked a wrong time to level a Stamsorc"!

    It was worth reading all the dross for this comment alone :)
Sign In or Register to comment.