You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
I think giving other classes access to chains outside of Swarm Mother will do a lot for letting more classes enter that role.
Healers I think too many people are still reliant of BoL to save their butts. I actually have an Orc DK Healer in most of my dungeon runs and it works fine, people just have to be aware they can't act like a moron then have BoL save them.
I'm open to all classes and to see how they do. Trials I still expect some classes to fall into the "most demanded" because they're going for ease of play and efficiency.
You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
Not sure if that was in response to my post. If so: i was talking about running necro and pet thus getting ~40k shields (in the rare case incoming dmg is high enough to actually having to slot a 2nd one) and still being able to push out 30k~40k dps.
Sure u can slot inner fire and call it "tank", its not really a tank build tho. Please share if u have a build with heavy armor and icestaff or s&b that can do the same or better.
You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
What do you think of the changes for Sorc tank? Will it make easier for you? Does it make you feel more viable?
Lightspeedflashb14_ESO wrote: »I feel like a lot of dk tanks are going to get screwed by dk healers and the fact that obsidian sheild and its morphs still do not stack, tested myself in the pts, all for a whopping 5.4 seconds of major mending. A whole 2.4 seconds more then a heavy attack. For 4k magic.
You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
What do you think of the changes for Sorc tank? Will it make easier for you? Does it make you feel more viable?
Schattenfluegel wrote: »You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
What do you think of the changes for Sorc tank? Will it make easier for you? Does it make you feel more viable?
The Problem of a sorc tank is his own Sustain and the Groupsustain...tried it out in väa with those axes. You cant really good sustain with dark deal...
Schattenfluegel wrote: »You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
What do you think of the changes for Sorc tank? Will it make easier for you? Does it make you feel more viable?
The Problem of a sorc tank is his own Sustain...tried it out in väa with those axes. You cant really good sustain with dark deal...
I think giving other classes access to chains outside of Swarm Mother will do a lot for letting more classes enter that role.
Healers I think too many people are still reliant of BoL to save their butts. I actually have an Orc DK Healer in most of my dungeon runs and it works fine, people just have to be aware they can't act like a moron then have BoL save them.
I'm open to all classes and to see how they do. Trials I still expect some classes to fall into the "most demanded" because they're going for ease of play and efficiency.
Schattenfluegel wrote: »You're sorc tanking wrong then. I've completed every vet dungeon except Fang Lair and nearly every HM except a couple DLC HM's with my sorc tank and it's pretty damn tanky using the BiS tank sets. Sure Sorc is not BiS tank class but it's certainly doable. I've even tanked vHRC with it. I'm pumped about the changes for sorc tanking with sommerset.
What do you think of the changes for Sorc tank? Will it make easier for you? Does it make you feel more viable?
The Problem of a sorc tank is his own Sustain...tried it out in väa with those axes. You cant really good sustain with dark deal...
The changes seemed to focused on this issue. There's reduced block cost and reduce cost in skills? Does this resolve the issues?
as you asked, NB tanking changes this patch: (copied from another thread)
Bolstering darkness: Mitigation will be reduced by 50% and the duration reduced. Effective result is NB tanks will loose their 'oh crap' button. You cannot convince me DPS classes will reduce their DPS to run in front of a mob, putting themselves at significant risk, to pick up a buff they've done fine without for the last x years. This change is a significant nerf, that's getting overlooked. Bolstering is underused, because almost no one is playing NB tank. It needs leaving alone.
Strife: cost increase - this will most likely disappear from NB tanks skill bar unless someone desperately loves the passive still. This is actually OK, as space will probably need to be made for Dark Cloak.
Dark cloak: Nice change, no invis. Quality of life change, overland questing will be annoying again as trash takes a while to clear. This skill is a heal, it should be in siphoning skill line, not shadow.
MO: no longer healing caster - I don't think either NB tank were running it anyway.
in addition:
Shades, whilst managing an AE maim, does not keep it up 100% of the time. Tanks need to keep maim up 100% of the time.
So overall, NB tanks are set to get quite a massive nerf. Convinced you to try one?
draekab14_ESO wrote: »as you asked, NB tanking changes this patch: (copied from another thread)
Bolstering darkness: Mitigation will be reduced by 50% and the duration reduced. Effective result is NB tanks will loose their 'oh crap' button. You cannot convince me DPS classes will reduce their DPS to run in front of a mob, putting themselves at significant risk, to pick up a buff they've done fine without for the last x years. This change is a significant nerf, that's getting overlooked. Bolstering is underused, because almost no one is playing NB tank. It needs leaving alone.
Strife: cost increase - this will most likely disappear from NB tanks skill bar unless someone desperately loves the passive still. This is actually OK, as space will probably need to be made for Dark Cloak.
Dark cloak: Nice change, no invis. Quality of life change, overland questing will be annoying again as trash takes a while to clear. This skill is a heal, it should be in siphoning skill line, not shadow.
MO: no longer healing caster - I don't think either NB tank were running it anyway.
in addition:
Shades, whilst managing an AE maim, does not keep it up 100% of the time. Tanks need to keep maim up 100% of the time.
So overall, NB tanks are set to get quite a massive nerf. Convinced you to try one?
Pretty spot on. NB tanks needed some serious juice and so far they're getting ripped apart - again. I'd like to see the arguments for why such major nerfs are taking place. As usual we get no feedback. No open communication from the dev team. I'm sure it's because ZOS is a corporation. All changes are committal and there is no exchange of ideas. Or even a tempered reassurance for that matter.
Lightspeedflashb14_ESO wrote: »I feel like a lot of dk tanks are going to get screwed by dk healers and the fact that obsidian sheild and its morphs still do not stack, tested myself in the pts, all for a whopping 5.4 seconds of major mending. A whole 2.4 seconds more then a heavy attack. For 4k magic.
exeeter702 wrote: »Lightspeedflashb14_ESO wrote: »I feel like a lot of dk tanks are going to get screwed by dk healers and the fact that obsidian sheild and its morphs still do not stack, tested myself in the pts, all for a whopping 5.4 seconds of major mending. A whole 2.4 seconds more then a heavy attack. For 4k magic.
Tanks will always take the stronger shield morph, which will overwrite fragmented shield. DK healers will always take longer major mending duration (ideally) so DK healers will never cause issues for stronger group wide igneous shields. The was specifically why the change was made.