Avran_Sylt wrote: »Don't forget that HA charge times are going to be reduced as well.
Even if it deals 2x damage it's not competitive to 2xLA+2xLash in those two seconds from burst perspectivelordrichter wrote: »Heavy attacks do less damage (but still more than light attacks). Molten Armaments increases the damage of a fully charged heavy attack by 40%. Sounds to me like MA is more valuable now than it was before the change to heavy.
Sugaroverdose wrote: »Even if it deals 2x damage it's not competitive to 2xLA+2xLash in those two seconds from burst perspectivelordrichter wrote: »Heavy attacks do less damage (but still more than light attacks). Molten Armaments increases the damage of a fully charged heavy attack by 40%. Sounds to me like MA is more valuable now than it was before the change to heavy.
LiquidPony wrote: »Sugaroverdose wrote: »Even if it deals 2x damage it's not competitive to 2xLA+2xLash in those two seconds from burst perspectivelordrichter wrote: »Heavy attacks do less damage (but still more than light attacks). Molten Armaments increases the damage of a fully charged heavy attack by 40%. Sounds to me like MA is more valuable now than it was before the change to heavy.
And? You can't sustain spammable rotations anymore without gimping your DPS with sustain sets and enchantments.
So if you need 2 seconds of burst, then do a LA/spammable weave, but if you need 5 minutes of sustained DPS, use heavy attacks (and DK heavy attacks hit like a truck on PTS right now).
This will be a buff if you are currently not using molten armaments.
What "So what"?LiquidPony wrote: »Sugaroverdose wrote: »Even if it deals 2x damage it's not competitive to 2xLA+2xLash in those two seconds from burst perspectivelordrichter wrote: »Heavy attacks do less damage (but still more than light attacks). Molten Armaments increases the damage of a fully charged heavy attack by 40%. Sounds to me like MA is more valuable now than it was before the change to heavy.
And? You can't sustain spammable rotations anymore without gimping your DPS with sustain sets and enchantments.
So if you need 2 seconds of burst, then do a LA/spammable weave, but if you need 5 minutes of sustained DPS, use heavy attacks (and DK heavy attacks hit like a truck on PTS right now).
If your build main thing is heavy attack, whatever your cost reduction and regen you have infinite sustain, yesToc de Malsvi wrote: »Molten has always been central to my DK bow builds for PVP. This change is a nerf to damage for sure, however I think with additional sustain they should be able to weather the changes.
Sugaroverdose wrote: »If your build main thing is heavy attack, whatever your cost reduction and regen you have infinite sustain, yesToc de Malsvi wrote: »Molten has always been central to my DK bow builds for PVP. This change is a nerf to damage for sure, however I think with additional sustain they should be able to weather the changes.
Bound Armaments (Bound Armor morph): This morph converts the ability into a Stamina ability and now increases your damage done with Light Attacks while slotted, instead of Heavy Attacks.