I believe this(total dark reflecting back at DK something he already reflected with wings) to be a bug.
Reason: It used to be that any reflectable spell could be reflected two times. A DK with wings up could counter another DK's wings - spell went from caster to target, then back to caster, then back to target.
ZOS fixed this so that any spell could only be reflected once. So they clearly do no want an already-reflected spell to be bouncing back and forth. It seems to me they missed total dark when doing the fixing.
Well is it a bug? Maybe oversight, but eclipse doesn't reflect anymore. It causes DMG when the enemy uses direct DMG. There are a few things that are direct DMG:
- status effect procs cause one single direct DMG. This DMG was find to be the reason specific resistance causes immunity to those status effects. But this is why some sorcs cause themselves to take DMG when their AOE armor hits you when you have eclipse on them; the concussion procs and causes eclipse to fire off DMG.
- the armor buff returns DMG on melee DMG cast on the DK. Sadly this DMG is direct DMG. They could either turn one morph so there isn't a passive melee proc DMG, turn the DMG into AOE so it doesn't proc, or keep it knowing that Templars are heavily melee but have no counter to DKs defense who can proc off balance, an AOE immobilze and a self buff reflect.
- everything else that's direct.
Honestly it should stay. There's only one ability in the game that causes cc immunity, requires a GCD with a target, and is completely negated by a potion effect (eclipse).
Savos_Saren wrote: »I believe this(total dark reflecting back at DK something he already reflected with wings) to be a bug.
Reason: It used to be that any reflectable spell could be reflected two times. A DK with wings up could counter another DK's wings - spell went from caster to target, then back to caster, then back to target.
ZOS fixed this so that any spell could only be reflected once. So they clearly do no want an already-reflected spell to be bouncing back and forth. It seems to me they missed total dark when doing the fixing.
Well is it a bug? Maybe oversight, but eclipse doesn't reflect anymore. It causes DMG when the enemy uses direct DMG. There are a few things that are direct DMG:
- status effect procs cause one single direct DMG. This DMG was find to be the reason specific resistance causes immunity to those status effects. But this is why some sorcs cause themselves to take DMG when their AOE armor hits you when you have eclipse on them; the concussion procs and causes eclipse to fire off DMG.
- the armor buff returns DMG on melee DMG cast on the DK. Sadly this DMG is direct DMG. They could either turn one morph so there isn't a passive melee proc DMG, turn the DMG into AOE so it doesn't proc, or keep it knowing that Templars are heavily melee but have no counter to DKs defense who can proc off balance, an AOE immobilze and a self buff reflect.
- everything else that's direct.
Honestly it should stay. There's only one ability in the game that causes cc immunity, requires a GCD with a target, and is completely negated by a potion effect (eclipse).
@Minno
A magplar can quite literally cast Total Dark on a DK (that's trying to defend himself) and spam javelins while the DK is attempting to break free. It's almost guaranteed death for the DK.
It's also contradictory to the way reflections work. You can't reflect something that's already been reflected. If this is working as intended- then why can't I reflect an ability that's been reflected by another DK?