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Total Dark: Bug or Working as intended on mDK wings?

  • Abysswarrior45
    Abysswarrior45
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    Noticing this *** too and its getting old. Already in execute range by the time I break free.
  • Savos_Saren
    Savos_Saren
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    Minno wrote: »
    Sharee wrote: »
    I believe this(total dark reflecting back at DK something he already reflected with wings) to be a bug.

    Reason: It used to be that any reflectable spell could be reflected two times. A DK with wings up could counter another DK's wings - spell went from caster to target, then back to caster, then back to target.

    ZOS fixed this so that any spell could only be reflected once. So they clearly do no want an already-reflected spell to be bouncing back and forth. It seems to me they missed total dark when doing the fixing.

    Well is it a bug? Maybe oversight, but eclipse doesn't reflect anymore. It causes DMG when the enemy uses direct DMG. There are a few things that are direct DMG:
    - status effect procs cause one single direct DMG. This DMG was find to be the reason specific resistance causes immunity to those status effects. But this is why some sorcs cause themselves to take DMG when their AOE armor hits you when you have eclipse on them; the concussion procs and causes eclipse to fire off DMG.
    - the armor buff returns DMG on melee DMG cast on the DK. Sadly this DMG is direct DMG. They could either turn one morph so there isn't a passive melee proc DMG, turn the DMG into AOE so it doesn't proc, or keep it knowing that Templars are heavily melee but have no counter to DKs defense who can proc off balance, an AOE immobilze and a self buff reflect.
    - everything else that's direct.

    Honestly it should stay. There's only one ability in the game that causes cc immunity, requires a GCD with a target, and is completely negated by a potion effect (eclipse).

    @Minno

    A magplar can quite literally cast Total Dark on a DK (that's trying to defend himself) and spam javelins while the DK is attempting to break free. It's almost guaranteed death for the DK.

    It's also contradictory to the way reflections work. You can't reflect something that's already been reflected. If this is working as intended- then why can't I reflect an ability that's been reflected by another DK?
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Nelson_Rebel
    Nelson_Rebel
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    This is very odd


    I dont think the skill is actually supposed to work like this.


    A dks volatile armor is very much their self buff, the damage return to attacks was never meant to be reflected back at this as it's simply their self buff skill.

    I dont think the reflect from another reflect should be working either. ZoS already addressed this to where it was supposed to not happen when two dks used to reflect meteors back at each other back way before one tamriel


    This is overkill by quite alot, I understand it working on all casted direct damage attacks, but not self buff abilites or the dk's only defensive ability to ranged builds
    Edited by Nelson_Rebel on April 23, 2018 11:42AM
  • Nelson_Rebel
    Nelson_Rebel
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    This needs to be looked at to see if it's working as intended

    @ZOS_GinaBruno
  • Savos_Saren
    Savos_Saren
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    Also, wouldn't that mean that a DK should be able to attack someone who's using Spellwall or Defensive Posture and then reflect that reflection back at them?

    ...I mean... ZOS needs to be fair with abilities.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Minno
    Minno
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    Minno wrote: »
    Sharee wrote: »
    I believe this(total dark reflecting back at DK something he already reflected with wings) to be a bug.

    Reason: It used to be that any reflectable spell could be reflected two times. A DK with wings up could counter another DK's wings - spell went from caster to target, then back to caster, then back to target.

    ZOS fixed this so that any spell could only be reflected once. So they clearly do no want an already-reflected spell to be bouncing back and forth. It seems to me they missed total dark when doing the fixing.

    Well is it a bug? Maybe oversight, but eclipse doesn't reflect anymore. It causes DMG when the enemy uses direct DMG. There are a few things that are direct DMG:
    - status effect procs cause one single direct DMG. This DMG was find to be the reason specific resistance causes immunity to those status effects. But this is why some sorcs cause themselves to take DMG when their AOE armor hits you when you have eclipse on them; the concussion procs and causes eclipse to fire off DMG.
    - the armor buff returns DMG on melee DMG cast on the DK. Sadly this DMG is direct DMG. They could either turn one morph so there isn't a passive melee proc DMG, turn the DMG into AOE so it doesn't proc, or keep it knowing that Templars are heavily melee but have no counter to DKs defense who can proc off balance, an AOE immobilze and a self buff reflect.
    - everything else that's direct.

    Honestly it should stay. There's only one ability in the game that causes cc immunity, requires a GCD with a target, and is completely negated by a potion effect (eclipse).

    @Minno

    A magplar can quite literally cast Total Dark on a DK (that's trying to defend himself) and spam javelins while the DK is attempting to break free. It's almost guaranteed death for the DK.

    It's also contradictory to the way reflections work. You can't reflect something that's already been reflected. If this is working as intended- then why can't I reflect an ability that's been reflected by another DK?

    Oh I see it's reflects with wings while eclipsed. Interesting; makes sense given that eclipse cause there enemy to take DMG as long as the DMG source was a direct Attack. Reflects don't reflect AOE dots, they reflect direct DMG abilities. And I think the game codes the DK reflect so that it considers it DK DMG not enemy DMG.

    I'm not sure there is much to do, except dodge roll the javelins so you don't take any damage since you'll dodge them. The old system used to be about counter reflecting back and forth, and I guess zos didn't like how that looked so they experimented with the new direct DMG thorns DMG.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Kelces
    Kelces
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    Maybe it was the basic damage without any reflection. I assume, the templar there had quite some spell power. Maybe that could explain it.

    It's very difficult to determine, if the damage is caused through reflection of own attacks, or simply the basic damage of the spell. But if it's not working as intended, it definitively should be changed. Too much broken already...
    You reveal yourself best in how you play.

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  • Nelson_Rebel
    Nelson_Rebel
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    @ZOS_JessicaFolsom


    Perhaps this could get a look into to see if this is as intended for the Templars Total Dark skill reflecting back DK volatile armor self buff abilites and dk's reflect being reflected again by total dark?
    Edited by Nelson_Rebel on April 23, 2018 11:47AM
  • josiahva
    josiahva
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    As if templars didnt already have a hard counter to wings in jesus beam right?
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