Werewolf Bugs on PTS

Wuuffyy
Wuuffyy
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Werewolf is having issues as well. The pack leader morph of the ultimate doesn’t persist after death leaving the morph useless after a res (pets stop working). Also, the Unchained passive (the one that reduces the stamina cost of one move by 80%) doesn’t apply any longer to werewolf abilities. Lastly, werewolf lights and heavies aren’t being scaled with the new light attack and heavy attack system causing incorrect damage numbers in combat. Please fix this miss @ZOS_GinaBruno.
Edited by Wuuffyy on April 18, 2018 11:28PM
Wuuffyy,
WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
ESO player since 2014 (Xbox and PC for PTS)
-DM for questions
  • Wuuffyy
    Wuuffyy
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    The claws of life/anguish morphs are an AOE but they remain as dodgeable moves despite the dodge overhaul in previous patches.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • AmericanSpy
    AmericanSpy
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    Enjoying talking to that wall? ZOS has made it quite clear they are not concerned with the "skill line" after years of neglect. Countless threads offering up concern and suggestions (some very in depth reworks included) have been completely ignored.

    This patch will be a buff if(yup bringing that back) your NOT a WW.
  • Wuuffyy
    Wuuffyy
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    I will fix this. I'm not even kidding.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Osubaker33
    Osubaker33
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    Please reduce the cost of WW skills also, they are rediculously expensive!
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