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Feedback: Alinor Crafting Hub/Wayshrine/Guild Traders Proximity

Aliyavana
Aliyavana
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a centralized crafting hub and everything is close together and its confirmed that the writ turn in is going to be right outside! crafters rejoice!... but, the wayshrine and bank are inconveniently far from the proximity of the crafting hub thus killing any potential of it being a popular crafting hub. heres a screenshot comparison of Alinor to Vivec city

Alinor
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Vivec city
ga186aw6a1zr.png

Essentially, in its current state, Vivec city is far more convenient to do daily writs in and with a few tweaks Alinor has potential.

Video tour to those who have yet to seen it
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Edited by Aliyavana on April 19, 2018 8:44PM
  • Aliyavana
    Aliyavana
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    Here are proposed tweaks to help make alinor competitive to make it THE crafting hub to use.

    f512pqafvelq.png

    Esentially, move the primary wayshrine to be right outside the crafting hub and across from the bank
    voynjgjaifph.png

    And the current location of the achievement furniture vendor should have guild traders replace them and the bank in the location behind that locked door in this picture
    pv3pw0hwwcfc.png
    Edited by Aliyavana on April 17, 2018 1:27AM
  • Tasear
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    Vivec will be more popular with it coming on ESO plus.

    Craglorn still place to pick up players for trials.

    Rawkla has all base game players so still good. Also bank is far closer in rawkla.

    Only thing with new area, I see is mage guild dalies, and fighter dalies.
    Edited by Tasear on April 17, 2018 1:32AM
  • djyrb
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    One thing I felt could be improved would be the Jewel Crafting certification NPC travelling closer to the station once you begin the crafting/decon stages of the quest, similar to how they do in Davon's Watch (not sure about the other starter cities). It was slightly irritating to have to keep going back outside to talk to him each time.
  • Aliyavana
    Aliyavana
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  • Dracane
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    It's so funny how you just put a red cross on that horse wagon :D Sweet.
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  • Vaoh
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    @Aliyavana Are those respec shrines slightly north of the blacksmith (crafting area flame) symbol?

    I’m on console so I can’t access PTS....
    Edited by Vaoh on April 17, 2018 2:56AM
  • xaraan
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    If the goal is to make this a crafting hub, then those are good suggestions.

    If it doesn't have TOP traders within steps of everything else, it won't be.

    If it doesn't have the way shrine steps away from crafting and traders, it won't be.

    Same for bank, same for writ boards, etc

    Lack of loading screens for going in and out of doors is a plus.

    And it's also hard to beat the convenience of having an affordable house right beside this entire situation. (Which the house in Alanor does not fall into in two ways).

    I honestly don't see Rawl'ka being beat by much outside of Dashaan/Mournhold (who is missing a few things, but also has undaunted and mage/fighter guild dailies nearby). I can't tell you the number of guildmates that are in my little Rawl'ka house everyday, which is set up completely just to be a mini-guild house. With the target dummy inside the home for privacy when testing and with all stations, including transmute and soon jewelry, all outside, so no doors to go through and all within steps of each other. Banker, Merchant, etc. And the whole place is setup/decorated, not just with the basics sitting there. Step out the door into Rawl'ka, one of the top trade spots with all crafts in a small area and the only door you have to use is for the bank. It's hard to beat that set up.

    I won't move to another town without that base of operations to set up first. And not gonna do it if it's missing the traders or the convenience in distance between everything.

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  • kind_hero
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    All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • Enodoc
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    Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).
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  • Darlon
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    Making all these changes just so that it is THE best crafting hub is not a good idea in my opinion.
    At least not while there are already several quite good places.

    Changing this will only make this place overcrowded
  • Carbonised
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    Enodoc wrote: »
    Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).

    Putting the wayshrine miles away from the crafting area, like in Alinor, ensures that no one will go there to decon, craft and do dailies.

    Seems like Vivec outskirts continues to be the number 1 location for convenience then.
    Alinor still has guild traders, wayshrine and banker quite close together, so it's not all bad. A decent number 2 spot I'd say. Dunmer master race, Altmer get second place ;)
  • Turelus
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    Soooo.... Vivec is still the best and Dunmer superiority is once again confirmed?
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  • DirkRavenclaw
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    I do like The Alinor Crafting Hub for Daillies, in my Current main Home in Rivenspire, i have all the standard craftstations, so, for decon i go there, until i can afford the Townhouse :) I love the Central Hub, with the Writboards right in the Middle of it all.
    One Suggestion i have is to put the 3 Persons needed for the Craftingcertifications togethere in one central Place, either right outside the Door or even inside the Crafting Hub
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  • Aliyavana
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    Carbonised wrote: »
    Enodoc wrote: »
    Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).

    Putting the wayshrine miles away from the crafting area, like in Alinor, ensures that no one will go there to decon, craft and do dailies.

    Seems like Vivec outskirts continues to be the number 1 location for convenience then.
    Alinor still has guild traders, wayshrine and banker quite close together, so it's not all bad. A decent number 2 spot I'd say. Dunmer master race, Altmer get second place ;)

  • Tasear
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    Carbonised wrote: »
    Enodoc wrote: »
    Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).

    Putting the wayshrine miles away from the crafting area, like in Alinor, ensures that no one will go there to decon, craft and do dailies.

    Seems like Vivec outskirts continues to be the number 1 location for convenience then.
    Alinor still has guild traders, wayshrine and banker quite close together, so it's not all bad. A decent number 2 spot I'd say. Dunmer master race, Altmer get second place ;)

    Rawkla... the stations are closer so if there's a number 2 it's this.
  • Taleof2Cities
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    Agree with the OP ... it’s nice to have a few conveniences for what we’re buying (most of us pre-sale).
  • Aliyavana
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    Vaoh wrote: »
    @Aliyavana Are those respec shrines slightly north of the blacksmith (crafting area flame) symbol?

    I’m on console so I can’t access PTS....

    Yes
  • Aliyavana
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    Just saying but if the traders, watshrines, and crafting stations are far away, then the amount of traffic is going to be reduced and won't be popular
  • Nestor
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    It might not be in the best interests of ZOS, or the game, to make an absolutely perfectly laid out crafting area for writs and dailies. I can think of a number of reasons for this.

    While Vivec is nicely laid out, it is not the optimal place for me. I never do my writs there. Where I do my writs I can complete them in 2:20 per character (doing Tier 1's which require the most items to make) starting and ending at the Consumables Board.
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  • Darlon
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    Can’t mount in Alinor crafting area....
  • Rex-Umbra
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    No city should be perfect
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  • Recremen
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    Interesting analysis, but Rawl'Kha is still where all the cool kids hang out, Finedrin and all. :-o
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  • Dagoth_Rac
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    kind_hero wrote: »
    All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.

    They should go back and tweak all the towns to be more conveniently laid out. Almost all of the town layouts are from before things like writs, pledges, dying/outfitting, many daily quests, guild traders, etc., were introduced to game. Plus, the game requirements have increased (64-bit now required, DX11 now required, enhanced multi-core support coming with Summerset). Even if they do not want to overhaul all the town layouts, simply adding a second wayshrine to bigger towns would be a nice convenience, and hardware requirements should be able to handle that nowadays.

    I don't think you only see people in a few towns because everyone is trying to min/max hubs. I think you only see people in a few towns because 90% of the towns had fine layouts at launch but are atrocious for the way players interact with the game world now. I think a few tweaks to all those towns and a few more wayshrines would work wonders. I think most players don't need an "ideal" hub. They just need their favorite town to not be a complete disaster.
  • Donari
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    djyrb wrote: »
    One thing I felt could be improved would be the Jewel Crafting certification NPC travelling closer to the station once you begin the crafting/decon stages of the quest, similar to how they do in Davon's Watch (not sure about the other starter cities). It was slightly irritating to have to keep going back outside to talk to him each time.

    So much this. I certified two alts and it was getting tedious part way through the first one. I figured he's an Altmer who can't be bothered to shift his feet, but after certifying six alts for the Anniversary event in core maps, where in each city the certifier is right in your face after each step, it felt clunky to do JC.
  • Xvorg
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    Question , why the Bandaari trading post ins't as popular as Rawl'ka? I know it misses something but I can't remember what was it
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  • BigBadVolk
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    Turelus wrote: »
    Soooo.... Vivec is still the best and Dunmer superiority is once again confirmed?

    yes filthy n'wahs think they're better then us proven wrong again
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  • Aliyavana
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    BigBadVolk wrote: »
    Turelus wrote: »
    Soooo.... Vivec is still the best and Dunmer superiority is once again confirmed?

    yes filthy n'wahs think they're better then us proven wrong again

    vivec city crafting hub while useful looks like a construction site lol
  • MLGProPlayer
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    kind_hero wrote: »
    All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.

    Rawl'kha and Vivec City are already ideal crafting hubs, and they haven't caused the game to explode. Having a third city can only be good for dispersing the popultion.
  • Aliyavana
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    kind_hero wrote: »
    All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.

    Rawl'kha and Vivec City are already ideal crafting hubs, and they haven't caused the game to explode. Having a third city can only be good for dispersing the popultion.

    and reducing lag in those cities
  • MLGProPlayer
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    Xvorg wrote: »
    Question , why the Bandaari trading post ins't as popular as Rawl'ka? I know it misses something but I can't remember what was it

    Most crafting stations and a bank.
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