




Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).
Carbonised wrote: »Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).
Putting the wayshrine miles away from the crafting area, like in Alinor, ensures that no one will go there to decon, craft and do dailies.
Seems like Vivec outskirts continues to be the number 1 location for convenience then.
Alinor still has guild traders, wayshrine and banker quite close together, so it's not all bad. A decent number 2 spot I'd say. Dunmer master race, Altmer get second place
Carbonised wrote: »Having the Wayshrine right next to the crafting area would make the lag unbearable with players popping in and out in the same place all the time. This is why I don't like Mournhold with its wayshrine right in the middle of the plaza (the original wayshrine location was a lot more stable).
Putting the wayshrine miles away from the crafting area, like in Alinor, ensures that no one will go there to decon, craft and do dailies.
Seems like Vivec outskirts continues to be the number 1 location for convenience then.
Alinor still has guild traders, wayshrine and banker quite close together, so it's not all bad. A decent number 2 spot I'd say. Dunmer master race, Altmer get second place
@Aliyavana Are those respec shrines slightly north of the blacksmith (crafting area flame) symbol?
I’m on console so I can’t access PTS....
All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.
One thing I felt could be improved would be the Jewel Crafting certification NPC travelling closer to the station once you begin the crafting/decon stages of the quest, similar to how they do in Davon's Watch (not sure about the other starter cities). It was slightly irritating to have to keep going back outside to talk to him each time.
BigBadVolk wrote: »
All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.
MLGProPlayer wrote: »All those suggestions are fine, however keep in mind that if the devs create the ideal crafting hub / trade spot everyone will use it, so you will have lag and many empty towns because people will move to the new more convenient place.
Rawl'kha and Vivec City are already ideal crafting hubs, and they haven't caused the game to explode. Having a third city can only be good for dispersing the popultion.