Dagoth_Rac wrote: »Jewelry Crafting is clearly intended to be a massive grindfest. ZOS want it to take a long time to master the craft and a long time to gather the materials to craft/upgrade jewelry. ... But having 15 characters get a combined 30 hireling emails per day would likely cut down the grind considerably and they appear to want to avoid that.
FrancisCrawford wrote: »Dagoth_Rac wrote: »Jewelry Crafting is clearly intended to be a massive grindfest. ZOS want it to take a long time to master the craft and a long time to gather the materials to craft/upgrade jewelry. ... But having 15 characters get a combined 30 hireling emails per day would likely cut down the grind considerably and they appear to want to avoid that.
This is a perfect answer to the thread's title question.
Dagoth_Rac wrote: »Jewelry Crafting is clearly intended to be a massive grindfest. ZOS want it to take a long time to master the craft and a long time to gather the materials to craft/upgrade jewelry. Whether this is because ZOS just like to make us grind, even in cash-purchased content, or they are trying to keep the Golden Merchant and Veteran Trials interesting, I don't know. But having 15 characters get a combined 30 hireling emails per day would likely cut down the grind considerably and they appear to want to avoid that.