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What is your opinion of the Summerset chapter PTS being invite-only and under NDA again?

  • Yo_Donno
    Yo_Donno
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    I think it is a good idea that it is a closed test with an NDA
    I think the NDA is a good idea. I just wish they would send invites to console gamers and allow them to port to a PC account if they own one. (Cause that is the situation I am in)
  • mb10
    mb10
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    I think it is a good idea that it is a closed test with an NDA
    Well only good can come from it

    Open PTS for such a big expansion is stupid imo
  • VilniusNastavnik
    VilniusNastavnik
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    I think it is a bad idea that it is a closed test with an NDA
    Honestly I wanted to test the building editor with the new houses before they go live to see if I want to buy the new house.
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  • Tabbycat
    Tabbycat
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    I am indifferent
    On the one hand, beta testing is great because you get to hunt for bugs, try out new stuff and make suggestions (that sometimes get implemented).

    On the other hand, it spoils the surprise - sometimes so much so that you aren't all that excited when it goes live. It's kinda like been there, done that, now I have to do it all over again because all my effort got wiped out.
    Edited by Tabbycat on April 14, 2018 12:24AM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Mettaricana
    Mettaricana
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    I think it is a bad idea that it is a closed test with an NDA
    Depends will we ever see the patch notes or is that nda also.. i kinda wanna know what im in store for
  • Krainor1974
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    I think it is a good idea that it is a closed test with an NDA
    I was in all pts including morrowind so I be in this one as well.
  • NolaArch
    NolaArch
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    I am indifferent

    "Invites will be sent to a large group of new PTS testers, but if you participated in the ESO: Morrowind PTS beta last year, you'll be able to log into the Summerset PTS from the ESO launcher yourself, no invite required! Just don't forget to enable “Show Public Test Environment" from your launcher settings. "

    From the official website announcement.

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  • IIuvatar
    IIuvatar
    I think it is a bad idea that it is a closed test with an NDA
    Anyone apart from Morrowind PTS testers got their Summerset PTS invitationon email?
  • seitekisaki
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    I think it is a good idea that it is a closed test with an NDA
    Eh I 'm in so take my vote with a grain.
  • Jade1986
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    I think it is a bad idea that it is a closed test with an NDA
    On the one hand I hate it, but on the other hand they never listen anyway, so whatever.
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    Other
    its stupid to hide a game behind NDA especially since ur all out in the market...its not like someone can steal ur idea?...and please don't give me that "we don't want to spoil it for players that's why we have the NDA, cuz you know...we care(not)"
  • Sting864
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    I think it is a good idea that it is a closed test with an NDA
    I think it is fine. I did the Closed Beta with Morrowind and look forward to "hopefully" do the Summerset one too!!!
    Hint, hint.... Beta Invite please.... Lol..

    if you participated in the ESO: Morrowind PTS beta last year, you'll be able to log into the Summerset PTS from the ESO launcher yourself, no invite required!

    I'm pretty sure that shouldn't be a concern....
  • Banana
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    I am indifferent
    Isnt it only the story under NDA. Its the other stuff i want to hear about.
  • notimetocare
    notimetocare
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    I am indifferent
    Saturn wrote: »
    In their most recent news post to the site, ZOS confirmed that the PTS for Summerset will be a closed test accessed only by those invited, and with an NDA agreement, like they did with the Morrowind chapter last year.

    I took part in the Morrowind test last year, and was pretty frustrated with the whole ordeal, since the feedback from the "closed beta" testers was mostly ignored, unless it was lore specific, and it seemed like closing off the test server and employing an NDA was more to avoid any negative information leaking out (and thereby killing the hypetrain), than it was to avoid story-spoilers being leaked, as ZOS claims. This year the NDA is only story-specific (as someone corrected me on), so that does change things a bit.

    I know, however, that I might be in the minority with such an opinion, so I'm interested to see what other people think about it being closed off. If you could also comment whether or not you took part in Morrowind's closed PTS that would be nice.

    Pretty standard for expansions to MMORPGS
  • Wolfshead
    Wolfshead
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    I think it is a good idea that it is a closed test with an NDA
    It is just like any other beta I have been in so I don't see why the should have on this as well for it is beta after all :)
    If you find yourself alone, riding in green fields with the sun on your face, do not be troubled; for you are in Elysium, and you're already dead
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  • MornaBaine
    MornaBaine
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    I am indifferent
    While i'm looking forward to the beta I remember too well that they didn't change a single thing about the Telvanni Tower house even though they got overwhelmingly negative feedback on it. I feel it's pretty clear that unless something is discovered to be literally game breaking they don't listen to the feedback they get from the playtesters at all.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Lysette
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    Ohtimbar wrote: »
    I played a lot of Morrowind during the beta, but when the game finally launched I wished I hadn't. I would rather have experienced a more polished game from the outset. So, I wouldn't test Summerset even if I had the option.

    This is very true - the moment you dive into it with a developer perspective, checking it for bugs and try to break things in order to find bugs and so, you will no longer be able to ever experience it from a player's first time perspective. The same is true with modding games as well - once you start modding, the magic and mystery of the game is taken from you forever.
  • MissBizz
    MissBizz
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    I think it is a good idea that it is a closed test with an NDA
    It's literally just the main story under nda...
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  • Gythral
    Gythral
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    Other
    NDA for the story - yes

    but why bother with the PTS, every bug found on it has gone live, ZOS' SOP since open beta!
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Saturn
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    Thinking that an NDA, something that is used for a lot of beta tests in a lot of MMO's, is just to "hide the bad news", is extremely paranoid, IMO.

    @GatheredMyst
    That was literally what happened last year though. No negative information could get out, and thus people who pre-ordered it weren't fully informed about what they were getting. I know a lot of people who quit after Morrowind's release and were very upset about the nerf bomb being dropped on them out of nowhere. Granted that won't be an issue this time around, but it was the first thing that came to mind when I saw the words NDA (and then missed the "story-specific" part, lol). I don't think it's paranoia if it's based in prior experience from the same company. And let's be honest, ZOS isn't as transparent as they claim, and a lot of their shady business models still persist despite community outrage, so it's no surprise they care more about revenue streams than customer satisfaction, and thus will do what they can to prevent any potential losses. It's a smart business move, sure, but it doesn't exactly scream "transparency". So no, I don't believe it's paranoia.
    Edited by Saturn on April 15, 2018 3:54PM
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Saturn
    Saturn
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    Violynne wrote: »
    Saturn wrote: »
    In their most recent news post to the site, ZOS confirmed that the PTS for Summerset will be a closed test accessed only by those invited, and with an NDA agreement, like they did with the Morrowind chapter last year.
    Maybe my memory is off a bit, but wasn't this a limited timed event before they opened the PTS for everyone?

    I don't mind a closed invite. ZoS seems to focus on getting all types of players for feedback, but the real "meat" comes when PTS is opened for all.

    I recall Morrowind got several patches once it was opened up, after they "patched" glaring issues the closed version got.

    Again, this is from memory, and it's been a year.



    @Violynne
    As I recall the NDA closed Morrowind PTS lasted until release. Which is why the embargo was lifted on release day and you had a thousand Morrowind videos made public on YouTube all at once.
    Edited by Saturn on April 15, 2018 3:54PM
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Saturn
    Saturn
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    Saturn wrote: »
    This year the NDA is only story-specific (as someone corrected me on), so that does change things a bit.

    That's the right way to go about it I think.

    Yeah it's not a bad thing, and I'm glad we can at least openly talk about the rest of the game, as I believe we should have been allowed to with Morrowind. I'm glad they at least adjusted their standpoint on that.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Saturn
    Saturn
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    What's the criteria for being invited? Unfortunately, I wasn't around during morrowind PTS so I don't get automatic access, but I would love to test and provide feedback this time around. I'd be pretty disappointed if I don't get an invite...

    Others have indicated that practically everyone got an invite last time, but if that's the case then I don't understand the need for a closed invite PTS in the first place. I assume that most of the ESO playerbase doesn't use the PTS and it's really only players from the forums anyways.

    @Kingslayer513
    For Morrowind your chance of being invited was based on: Did you preorder the DLC? Do you often take part in PTS test? Are you a prolific member of the community? And other similar things. They were basically looking for people who seemed like they would be interested in actually testing the content and reporting bugs. The same will probably be the case for this time around, with the addition of players who took part in Morrowind's PTS.

    Also people are exaggerating, not everyone got an invite last year, but if you were a long-time player of the game you got one, more or less. As a lot of the people who frequent the forums have played the game for years, it probably seemed to them like "everyone" got in.
    Edited by Saturn on April 16, 2018 11:23AM
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Emmagoldman
    Emmagoldman
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    I think it is a good idea that it is a closed test with an NDA
    I like it. I agree with the above comments about spoilers or people putting out content before the release. Part of their sales tactic is the suspense and surprise.

    Invite only is ok as well. I believe they did the same for morrowind. They are using PTS to try and gather value feedback around mechanics and 2) people to play and hopefully find bugs. MMOs are too large, along with open world games, to find every bug with a testing team. They need people that know the game and will participate instead of sea of voices and have to pick through the responses.
  • Aebaradath
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    eso_nya wrote: »
    Closed pts was very good. Very constructive, few qq.

    Should defo do it again. The cryhards already started "nerf this" posts after hearing the name of one of the new skills.
    That's not how I remember it.
  • Saturn
    Saturn
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    Danikat wrote: »
    I don't think most of the Morrowind feedback was ignored because it was done under NDA. If they didn't want player feedback they could simply have said Morrowind (and Summerset) would not be on the PTS. The same thing happens with DLC and balance patches.

    Instead I think it's the usual mix of factors:
    • Feedback that's terrible and/or contradictory: if one person says a skill is OP and the damage needs to be reduced and another says it's weak and the damage should be increased they can't implement both - they have to pick one and 'ignore' the other...or take it as a sign that it's actually fine and 'ignore' both
    • Feedback which they don't have time to implement, for example adding access to Red Mountain and those islands in the north, there was no way ZOS could build all that between the expansion hitting the PTS and being released, even if they wanted to
    • Feedback which does not fit their vision - at least one person actually said they should pull the entire main story from Morrowind and re-make the story from TES 3 instead...even though it wouldn't fit the lore.
    • Bug reports they can't/don't have time to act on. Some bugs take a long time to identify and fix, so if someone reports it (or the report is only picked up) the week before release there may not be time to do anything about it.

    It doesn't bother me that Summerset is under an NDA, and it wouldn't even if it was for the whole thing and not just the story. It's pretty much standard practice in the industry. (Whether it's necessary is another thing, but it's certainly not uncommon.)

    I am a bit disappointed that I didn't get an invite, but I'll get over it. I can play it when it's released.

    @Danikat
    Well, the thing I was mostly referring to was feedback specifically on the major sustain changes made with Morrowind, which is something I believe they asked for, and there was a lot of well-thought-out criticism that pointed out the problems with these major changes. And while the nerfs were scaled back slightly, it still vastly altered the way the game was played, which is what a lot of people were dreading. I think it's fine not to listen to certain feedback when it goes counter to the vision you have for your creation, but then don't ask for feedback, if you don't care about negative comments. When you ask for feedback, and say that you listen to your community, it just seems like a very disingenuous to completely ignore a major part of your audience and what they have to say. The game has more or less recovered since then, but a lot of builds still involve heavy attacks, which slow down the rotations and the touted, "fast-paced combat" really only applies to PvP now, with the exception of a few PvE builds.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • Saturn
    Saturn
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    mb10 wrote: »
    Well only good can come from it

    Open PTS for such a big expansion is stupid imo

    @mb10
    How so? It would properly stress-test the servers, optimisation and reveal bugs that only happen when a lot of people try to do something. It would also vastly increase the amount of people who could find bugs, which I believe is probably the main purpose of the PTS, since their QA team can't do it all by themselves.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
  • starkerealm
    starkerealm
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    I think it is a good idea that it is a closed test with an NDA
    Saturn wrote: »
    Violynne wrote: »
    Saturn wrote: »
    In their most recent news post to the site, ZOS confirmed that the PTS for Summerset will be a closed test accessed only by those invited, and with an NDA agreement, like they did with the Morrowind chapter last year.
    Maybe my memory is off a bit, but wasn't this a limited timed event before they opened the PTS for everyone?

    I don't mind a closed invite. ZoS seems to focus on getting all types of players for feedback, but the real "meat" comes when PTS is opened for all.

    I recall Morrowind got several patches once it was opened up, after they "patched" glaring issues the closed version got.

    Again, this is from memory, and it's been a year.



    As I recall the NDA closed Morrowind PTS lasted until release. Which is why the embargo was lifted on release day and you had a thousand Morrowind videos made public on YouTube all at once.

    Yeah, in this case, the primary embargo was just in step with press outlets. So, that's why there was mechanical information already coming out almost two weeks ago. So, in general, information is a lot more open. ZOS is more concerned about spoilers at this point, as in actually undermining the surprise at finding new things or following the story, than they are about balance changes.
    Saturn wrote: »
    Thinking that an NDA, something that is used for a lot of beta tests in a lot of MMO's, is just to "hide the bad news", is extremely paranoid, IMO.

    @GatheredMyst
    That was literally what happened last year though. No negative information could get out, and thus people who pre-ordered it weren't fully informed about what they were getting. I know a lot of people who quit after Morrowind's release and were very upset about the nerf bomb being dropped on them out of nowhere. Granted that won't be an issue this time around, but it was the first thing that came to mind when I saw the words NDA (and then missed the "story-specific" part, lol). I don't think it's paranoia if it's based in prior experience from the same company. And let's be honest, ZOS isn't as transparent as they claim, and a lot of their shady business models still persist despite community outrage, so it's no surprise they care more about revenue streams than customer satisfaction, and thus will do what they can to prevent any potential losses. It's a smart business move, sure, but it doesn't exactly scream "transparency". So no, I don't believe it's paranoia.

    Yeah. I wasn't there for last year's testing. (I mean, the PTS testing, sure, but not the closed round before that.) From what I've been told, this was a lot more open to feedback than that one was. I think I've already said, "anyone who's feeling some anxiety after last year is justified," but I think the team has actually taken a step back and is approaching this a bit differently.

    To be fair, as I recall, a lot of the negative publicity last year was centered around complaints that the warden would be P2W, sight unseen. This year, we're getting some of that from the jewelry crafting paywall, but it's not the same thing. There was also a glitch last year, where some people who didn't have PC accounts were granted PTS access. This, unfortunately, overlapped with a subsection of the community who'd been crying the loudest about P2W on the public boards, and they immediately set about starting fires on the PTS boards, and spilling info back over onto the general boards, while painting everything in the worst possible light to support their agenda. It was a mess.

    Also, to be fair, a lot of people left because of the nerfs, not because of how ZOS handled them. I mean, the handling was a contributing factor, but the issue was the nerfs themselves, and how that affected gameplay. The handling of PTS testing just aggravated that wound.
  • Vostorn
    Vostorn
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    I am indifferent
    In observation the PTS is supposed to be there to help the developer uncover and address X, Y and Z

    What's occurring instead is customers are using it to test builds, theory craft, find glitches, make guides, get better without penalty, etc. That isn't good for the game when its a new update, its better that those who will text, actually do the testing and provide feedback.


    That and the amount of bugs that you encounter initially, id rather the more experienced and willing testing be invited.

    NDA....that's something I could argue for or against but at this point I'll suggest its good.
    The problem is that it looks like they don't listen : even as simple "bugs" are text correction in quest objective (preventing to know what to do) are not corrected and remains for years.
  • Morgul667
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    I am indifferent
    I could nore care less
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