NewBlacksmurf wrote: »In observation the PTS is supposed to be there to help the developer uncover and address X, Y and Z
What's occurring instead is customers are using it to test builds, theory craft, find glitches, make guides, get better without penalty, etc. That isn't good for the game when its a new update, its better that those who will text, actually do the testing and provide feedback.
That and the amount of bugs that you encounter initially, id rather the more experienced and willing testing be invited.
NDA....that's something I could argue for or against but at this point I'll suggest its good.
Closed pts was very good. Very constructive, few qq.
Should defo do it again. The cryhards already started "nerf this" posts after hearing the name of one of the new skills.
I took part in the Morrowind test last year, and was pretty frustrated with the whole ordeal, since the feedback from the "closed beta" testers was mostly ignored, unless it was lore specific, and it seemed like closing off the test server and employing an NDA was more to avoid any negative information leaking out (and thereby killing the hypetrain), than it was to avoid story-spoilers being leaked, as ZOS claims.
Huh? They ignored all lore-based feedback we gave. Or else bonemold wouldn't be grey.
Problem with morrowind was the mega nerf who did major damage.jedtb16_ESO wrote: »OutLaw_Nynx wrote: »Wait, only the storyline is under NDA? @Flaminir, could you link that for me?
@OutLaw_NynxThis NDA is specific to the Summerset main quest and its story, but you are free to stream and talk about anything you experience in Summerset with the exception of the Chapter's main story line beyond its first quest (titled “The Queen's Decree"). You can share any other quest lines (such as the Psijic Order) or side quests you find. The NDA will be lifted on May 1.
I misread as well, actually seems kind of weird to have such an oddly specific NDA, but I guess it's less restrictive than Morrowind's which is a good thing.
it's a relief to see that the nda is not so restrictive this time round.
with morrowind it was pia.... there was so much, how can i put it?, cattle *** and misinformation on the general forum but we could say nothing to put it right.
Well its not anything to do with 'Stopping negative info getting out'.... the only thing thats under NDA is the storyline.... which is clearly to avoid spoilers!
So people can talk about anything else they wish... positive or negative.
So yeah... its a good thing. I want to test the new systems, but I don't want the storyline spoiled until I get to play it on live.
Apache_Kid wrote: »I'm still trying to get over the fact that PC even gets a PTS while us console users always get a patch that was tested by infinitely less people, thus resulting in us getting a patch filled with the bugs missed on PC and brand new ones introduced for consoles.
Maybe my memory is off a bit, but wasn't this a limited timed event before they opened the PTS for everyone?In their most recent news post to the site, ZOS confirmed that the PTS for Summerset will be a closed test accessed only by those invited, and with an NDA agreement, like they did with the Morrowind chapter last year.
I took part in the Morrowind test last year, and was pretty frustrated with the whole ordeal, since the feedback from the "closed beta" testers was mostly ignored
I took part in the Morrowind test last year, and was pretty frustrated with the whole ordeal, since the feedback from the "closed beta" testers was mostly ignored, unless it was lore specific, and it seemed like closing off the test server and employing an NDA was more to avoid any negative information leaking out (and thereby killing the hypetrain), than it was to avoid story-spoilers being leaked, as ZOS claims.
Huh? They ignored all lore-based feedback we gave. Or else bonemold wouldn't be grey.
This year the NDA is only story-specific (as someone corrected me on), so that does change things a bit.