DarkScatha wrote: »Don't care got all Skyshard an +30 spare skillpoints so meh
What is this thing you call "spare skillpoints"?
Taleof2Cities wrote: »DarkScatha wrote: »Don't care got all Skyshard an +30 spare skillpoints so meh
What is this thing you call "spare skillpoints"?
“Spare skillpoints” are unallocated skill points on a character.
My main healer has 381 skill points. 14 skill points I don’t have anywhere to put ... unless I started allocating points to stam skills.
Sordidfairytale wrote: »I_B_Squishy wrote: »VaranisArano wrote: »My main has all the crafts pretty much maxed, plus is able to tank, DPS, and heal on a MagDK in PVE and PVP, so it can be done.
Thanks for reply, but that wasn't my question.
I want to know how many skill points it takes to max all crafting skills (including jewelry), and if I choose to do this on an alt, does that alt need combat skills?
I need to know how many skill point to earn before I respec to all crafting...
The answer is 158 total points.
I've maxed out all crafting skills on 9 characters, but I usually put only a point into the keen eye line, so I think you can get away with 10 fewer points which would be 148.
What I've done on my characters is start with combat skills then respec when I've reached max level. The reason for this is it makes it much easier for your skill point quests and skyshard hunting.
I'm CP 720 on all my characters because i get the max amount of gold (663 I think) for each writ I do, which gives me almost 4k per day for each character, 36k per day for all, and 320k+ for the week.
I use the Lazy writ crafter add on to make things easier and I've been getting 54 anniversary boxes per day doing writs.
They may be just a tad bit overkill, lol
It's an excellent bit of information, from an expert in the subject that you're curious about.
I_B_Squishy wrote: »Well, overkill for one person may not be that for another.
With the Lazy writ Crafter add on I'm done with all 54 writs in less than 40 minutes a day. That's 320,000 gold every week base cash. That's not counting the odd master writs, surveys, maps, tempers, recipes, etc.
All told I'm making roughly 2 million a week. People in my two trade guilds will tell you that's very conservative, but that's profit, not gross sales.
Plenty of things to spend gold on in the game and when you think you've gotten everything, a new chapter or class comes.
The next one as you know brings jewelry and Psijic Order skill lines and hopefully I'll be ready when they arrive.
mike_skleinub17_ESO wrote: »Well frick. Suppose that makes sense. At least i'll get a lot of gold for all of it
Can they be improved though? So I can save my 160 purples to improve to gold
No jewelry crafting only have 5 ranks, yes I expected 10. 3 levels to speed up research rather than 4 since we only have two itemsStinkyremy wrote: »Look at it logically, jewellery crafting, you can craft crafted set jewellery for crafted sets, and that they are adding 6 new traits to match the 9 traits of gear already, there will be exactly the same amount of skill points required to max out jewellery as woodwork, blacksmith and clothier.
Exactly the same stuff. keen eye, improvement, extraction, multiple research.
I guess they will add jewellery mat nodes only in summerset and they will be farmed en mass from day 1 making the mats rare.
As for maxing out crafting. iirc there is like 396 skill points possible to be in the game atm. They will add loads of new ones in summerset main quest, skyshards and 2 new pub dungeons. So plenty of enough new skill points to max jewellery crafting.
My main, is a tank main, master crafter and I have nearly all the crafting points minus keen eye and research, I still have like 90 skill points unused. I can switch roles as quick as changing gear and respecing CP and attributes.
I have every skill point in the game except all of the PvP ranks (i'm rank 18)
No jewelry crafting only have 5 ranks, yes I expected 10. 3 levels to speed up research rather than 4 since we only have two itemsStinkyremy wrote: »Look at it logically, jewellery crafting, you can craft crafted set jewellery for crafted sets, and that they are adding 6 new traits to match the 9 traits of gear already, there will be exactly the same amount of skill points required to max out jewellery as woodwork, blacksmith and clothier.
Exactly the same stuff. keen eye, improvement, extraction, multiple research.
I guess they will add jewellery mat nodes only in summerset and they will be farmed en mass from day 1 making the mats rare.
As for maxing out crafting. iirc there is like 396 skill points possible to be in the game atm. They will add loads of new ones in summerset main quest, skyshards and 2 new pub dungeons. So plenty of enough new skill points to max jewellery crafting.
My main, is a tank main, master crafter and I have nearly all the crafting points minus keen eye and research, I still have like 90 skill points unused. I can switch roles as quick as changing gear and respecing CP and attributes.
I have every skill point in the game except all of the PvP ranks (i'm rank 18)
So 20 base, extra for keen eye and hireling
Source is preview videos
That is an bumperNo jewelry crafting only have 5 ranks, yes I expected 10. 3 levels to speed up research rather than 4 since we only have two itemsStinkyremy wrote: »Look at it logically, jewellery crafting, you can craft crafted set jewellery for crafted sets, and that they are adding 6 new traits to match the 9 traits of gear already, there will be exactly the same amount of skill points required to max out jewellery as woodwork, blacksmith and clothier.
Exactly the same stuff. keen eye, improvement, extraction, multiple research.
I guess they will add jewellery mat nodes only in summerset and they will be farmed en mass from day 1 making the mats rare.
As for maxing out crafting. iirc there is like 396 skill points possible to be in the game atm. They will add loads of new ones in summerset main quest, skyshards and 2 new pub dungeons. So plenty of enough new skill points to max jewellery crafting.
My main, is a tank main, master crafter and I have nearly all the crafting points minus keen eye and research, I still have like 90 skill points unused. I can switch roles as quick as changing gear and respecing CP and attributes.
I have every skill point in the game except all of the PvP ranks (i'm rank 18)
So 20 base, extra for keen eye and hireling
Source is preview videos
Playtester videos showed jewelry crafting does not have a hireling (similar to alchemy).
oh i agree the info was good.
I was saying have 9 toons fully maxed out and with all crafting professions maxed on all 9 guys... is a little overkill.
mike_skleinub17_ESO wrote: »I've been saving up a TON of rings and necklaces for Decon. Judging by the insane amount of groups doing Dolmens this weekend, pretty much everyone has the same idea. Should be able to max Jewelry within minutes
...
So what is Keen Eye for Jewelry anyway?