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Jewelry = Grindfest

  • Lord_Eomer
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    Yeah, you're gonna want all your passives maxed and all research done before you start making jewelry. Should take about 6+ months? :#

    Crown Research Scrolls on the way!

    I am sure they will also release research 1 day reduction scroll like others!
    Edited by Lord_Eomer on April 12, 2018 4:10PM
  • majulook
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    https://www.elderscrollsonline.com/en-us/news/post/26357

    They actually state that:

    "It takes considerable effort to collect the resources required to upgrade your Jewelry Crafting Skill Lines, keeping high-quality jewelry a rare and valuable commodity."
    Si vis pacem, para bellum
  • Lord_Eomer
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    majulook wrote: »
    https://www.elderscrollsonline.com/en-us/news/post/26357

    They actually state that:

    "It takes considerable effort to collect the resources required to upgrade your Jewelry Crafting Skill Lines, keeping high-quality jewelry a rare and valuable commodity."

    Whatever amount of efforts and time it takes but Running VMOL, VHOF or Golden for gold jewellery grind not worth anymore. Their rewards definately needs improvement now!

    Overall its a great change by ZOS, this provides opportunity to every player having Gold Jewlery for any set!

    @ZOS_GinaBruno , @ZOS_JessicaFolsom Golden jewellery bonus should be improved comparing purple or it will not worth much!
    Edited by Lord_Eomer on April 12, 2018 4:21PM
  • lihentian
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    smacky wrote: »
    lihentian wrote: »
    reoskit wrote: »
    Holy cow. Digesting today's release of info.

    Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
    Each trait mat is made up of 10 raw (pulverized)...
    Each upgrade mat (bar) is made up of 10 raw (grains)...

    Decon drops pulverized and grain - not full mats.

    You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...

    Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.

    since when was clicking a button hard?

    clicking a button isn't hard, but require ten times normal effort to make jewelry is just insane. i understand that there are some need to make gold jewelry rare. but that doesn't mean all crafting jewelry should be a pain on the @ss

    It is not 10 times harder to make jewellery.

    It is the equivalent of making / upgrading any other item.

    To make Viridian (Morag Tong Style Mat) you have to find and refine Viridian Dust from nodes in Vvardenfell.

    It drops fairly regularly, and I expect the Crafting Mat will be the dropsite for the upgrade mats aswell for Jewellery.

    The raw material should be just like farming and refining any other raw material.

    true, but do you have to make morag tong? it is a motif, a rare one at that. if you don't have enough style mat you could always craft some other style.

    While on the jewelry side of the story. the trait require ten times the mat, the upgrade require ten times mat. to upgrade a weapon from elite to gold cost 8 mat, and ten times of that? 80 gold mat to upgrade one jewelry from elite to gold.

    p.s. you could get full Viridian from decon equip, and there are other means of acquiring it. including crown mimic stone. but for jewelry they made it very clear that you will never get the full mat directly from decon or harvest node. maybe you enjoy grind feast but most of us don't

    Stickbow wrote: »
    how is "get 10 dust, turn them into a whatever" that much different from "get 10 ore, turn them into anywhere from 5-10 bars"

    Yes, it's grindier, but I sell a ton of jewelry now - I'll just decon it like I do greens when jewelcrafting is live.

    Yeah, I hate the research wait, but at least there aren't 14 items to learn "nirnhoned" at 27 days each, just two. I'm sure people will complain that there are scrolls that shorten that time in the Crown store.....

    they made it clear that you will never get full mat from decon.

    normal 160 gear take 130~150 mat. which means 1300 to 1500 for jewelry.
    normal 160 gear take 8 gold mat to upgrade from elite to gold, which means 80 gold mat just to upgrade one jewelry. not to mentioned all the tier below it.

    to you this might be acceptable, to me? i don't think so.
    Edited by lihentian on April 12, 2018 5:04PM
  • anitajoneb17_ESO
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    Jhalin wrote: »
    It will be a grind fest but hopefully people will be selling the mats at competitive prices.

    competitive ? If it's rare it's gonna be expensive, there's no way around it.

    That is, by definition, the point.

    I think you misunderstand what "competitive pricing" is.

    Competitive pricing is setting the price of a product or service based on what the competition is charging

    Aka, edging out competition via lower prices, which isn't gonna happen for a long time.

    For your definition of "competitive" to be valid, we must assume that supply exceeds demand, which is extremely unlikely to be the case, and for quite a long time.
  • Stickbow
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    Not getting full mat from decon has all but always been the case - you don't get 8 purple upgrade mats from deconning 1 -- or even 8 purple items. I am not saying it won't take more effort, just that it isn't so terribly different from existing processes that it breaks the game.

    People currently pay 250-500k gold for from the Alliance vendor, and wait months and months for the set to come up for sale (if it ever does, and you weren't out of town when it did), or grind PVP rank in *hopes* of getting something they want, or do hard mode trials.

    Is this 'grindier' than that? It may feel like it for those of us who do get pretty much instant gratification to craft a full set of Hunding's, but if you wanted a gold VO ring/neck, not so much...

    <edited 'cause I screwed up the quotes, so just removed them>
    Edited by Stickbow on April 12, 2018 6:33PM
  • starkerealm
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    reoskit wrote: »
    smacky wrote: »
    reoskit wrote: »
    Holy cow. Digesting today's release of info.

    Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
    Each trait mat is made up of 10 raw (pulverized)...
    Each upgrade mat (bar) is made up of 10 raw (grains)...

    Decon drops pulverized and grain - not full mats.

    You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...

    Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.

    This is no different to the other crafting mats. You use 10 raw jute to create juts, it does not translate to 10 raw jute= 1 jute.

    I also expect that heavy sacks and daily writs will drop full mats.

    You're very correct. The 10=1 is true for upgrade mats and trait mats, but was not stated for the dust>ounce. Thank you for pointing this out.

    ETA - I tried to go back to the first post and correct this point, but I don't have the Edit cog on that post? Apologies - if I could, I would.

    I think I can safely confirm that the actual dust to ounce conversion is like every other (normal) crafting refinement in the game. Refining 10 dust will get you 7-10 ounces. If we had to refine 10 times the dust to get once ounce, that would have come up during testing.
  • MLGProPlayer
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    reoskit wrote: »
    Holy cow. Digesting today's release of info.

    Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
    Each trait mat is made up of 10 raw (pulverized)...
    Each upgrade mat (bar) is made up of 10 raw (grains)...

    Decon drops pulverized and grain - not full mats.

    You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...

    Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.

    since when was clicking a button hard?

    I actually find time gated content to be the most difficult to grind. It's why I still have barely any traits researched after playing this game for 1.5 years. Logging in when one trait finishes to research another is difficult when you play the game inconsistently. Thankfully, we can trade with other players.
    Edited by MLGProPlayer on April 12, 2018 10:28PM
  • MerlinPendragon
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    ZOS can't get a break.

    One crowd complains about instant research scrolls and decries them in countless "pay to win" threads.

    The other crowd you can't do it all at once and complains it is a grind.

    But i guess thats just the typical snowflakey world of wanting to have your cake and eat it too
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    Merlin Pendragon - Uther Pendragon - The Lady of the Lake - Sir Lancelot
  • Jhalin
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    Jhalin wrote: »
    It will be a grind fest but hopefully people will be selling the mats at competitive prices.

    competitive ? If it's rare it's gonna be expensive, there's no way around it.

    That is, by definition, the point.

    I think you misunderstand what "competitive pricing" is.

    Competitive pricing is setting the price of a product or service based on what the competition is charging

    Aka, edging out competition via lower prices, which isn't gonna happen for a long time.

    For your definition of "competitive" to be valid, we must assume that supply exceeds demand, which is extremely unlikely to be the case, and for quite a long time.

    It's straight up pulled from google. Even a 2nd rate economics class uses the same definition.

    If you list above the average pricing, that is automatically less competitive, because you are less likely to make the sale compared to you competition who's listed the item at a cheaper price. This concept is not related to supply-demand in any way.


    Anyway.
    It's gonna take a while for prices to settle, but as per the usual trends, raw jewelry mats and gold upgrade mats will sell very high, useful trait mats and lower tier upgrade mats will sell high, everything else will eventually settle into fairly low prices.
    Edited by Jhalin on April 12, 2018 11:07PM
  • MerlinPendragon
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    Let me also say... it should be hard in the beginning, and then possibly tweaked and made easier along the way based on feed back and raw data that ZOS compiles. If its made too easy from the beginning, they won't be able to take that away and it won't be rewarding to actually accomplish.
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    Merlin Pendragon - Uther Pendragon - The Lady of the Lake - Sir Lancelot
  • lihentian
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    Stickbow wrote: »
    how is "get 10 dust, turn them into a whatever" that much different from "get 10 ore, turn them into anywhere from 5-10 bars"

    Yes, it's grindier, but I sell a ton of jewelry now - I'll just decon it like I do greens when jewelcrafting is live.

    Yeah, I hate the research wait, but at least there aren't 14 items to learn "nirnhoned" at 27 days each, just two. I'm sure people will complain that there are scrolls that shorten that time in the Crown store.....

    the different? it take TEN times more material. they made it very clear that it cost 10 times more material in all area. and you will 1/10 of the return from decon.
    Stickbow wrote: »

    Not getting full mat from decon has all but always been the case - you don't get 8 purple upgrade mats from deconning 1 -- or even 8 purple items. I am not saying it won't take more effort, just that it isn't so terribly different from existing processes that it breaks the game.

    People currently pay 250-500k gold for from the Alliance vendor, and wait months and months for the set to come up for sale (if it ever does, and you weren't out of town when it did), or grind PVP rank in *hopes* of getting something they want, or do hard mode trials.

    Is this 'grindier' than that? It may feel like it for those of us who do get pretty much instant gratification to craft a full set of Hunding's, but if you wanted a gold VO ring/neck, not so much...

    <edited 'cause I screwed up the quotes, so just removed them>

    they said you will never get full material. not "all" material. no one ever expect to get all the material back from decon. to craft jewelry you will need to refine 10 item into the proper material, you will never get this proper material directly from decon. translate to other crafting is you will never get full ingot/trait stpme/upgrade material from decon.

    to make it simple. you will only get 1/10 of the normal return, comparing with all other crafting. it is TEN times more grind feast, by all means, LITERALLY.
    Edited by lihentian on April 12, 2018 11:43PM
  • zyk
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    It's sad this is considered a major new feature that comes with a huge grind when it's actually a really simple and small thing that should have been in the game from the start.

    ZOS is just milking us.
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