Every now and again I look through my Templar's skill lines and realize that when ZoS first thought up the class, they legit did not think it would ever be used with a stamina player. More so after they released Class Skills with Stamina Morphs, it became hilariously apparent that they did not look that closely at ideas for the class' possibilities and archetypes, what they could do, etc, and with a quick glance, it seems to be that way with other classes too.
So consider this is me creating a sort of fantasy draft for us all, but instead of Football or some normie ***, it's us drafting for our classes of Main choice and it's skills, correcting their supposedly wasted potential and such.
What do you wish to see some skills perform as, and I don't mean "instantly win any PvP match and one hit bosses" and other such sarcastic, idiot answers, I mean legitimate ideas that could actually become feasible to an archetype you wish to see your character fill the niche of via your class choice. This is mostly for fooling around and satisfying my boredom until I'm released to head home from work, so don't come on here and start flaming and such, either partake or move along.
For me, the Templar could have easily been given a few Stamina morphs to help it really achieve a much better outlook as an Early Dawnguard Hunter, or even just to help it out with better ranged builds and other such things.
The two Skills I want to see changed the absolute most are Binding Javelin, Toppling Charge, and Vampire's Bane/Reflective Light morphs. I'll save the class skills for an actual, way more serious time later down the road where actual change might occur for the class.
For Piercing Javelin, a largely kinda meh skill as far as I know, I'd like to see it's morphs transform to make them more attractive and actually useful. For Binding Javelin, I'd like it to also add a fire based dot to the target struck, since it's a freaking javelin of Stendarr, which I can only assume is made of flaming sun energy, that you just tossed at an enemy and impaled them with. I'd imagine that'd leave a mark.
For Toppling Charge, just make it a Stamina Morph lol
Now the fun skills that could really make a Templar a good base for a Dawnguard like character is Sunfire and it's two morphs. To start, remake Vampire's Bane a melee skill, basically a "touch spell", where the Templar slams a fiery divine attack upon an enemy lighting them on fire, basically what it does now but in melee range and as a stamina skill. The Reflective Light Morph will remain as a Magicka Skill and have it's damage increased slightly on the primary target, turning it into a conal AoE of sorts that can be used at range.
Well, that's it off the top of my head. My ass is free now but I'd like to hear you guys goof around with this too, maybe something good will come out of it. Just please, for the love of whatever God you hold dear, don't be *** to each other.
Edited by Khivas_Carrick on April 12, 2018 5:27AM Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!