Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
So we've been waiting three years for something lots of people really wanted and begged for but given up hope to ever get it and then when it comes we are disappointed we cant grind it out in 2 days and on day three again have everything in the game accomplished and find something else to complain about.
such 'tis the MMO disease.
Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
This is no different to the other crafting mats. You use 10 raw jute to create juts, it does not translate to 10 raw jute= 1 jute.
I also expect that heavy sacks and daily writs will drop full mats.
Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
I estimate about 6 months per piece, using the current system.Enemy-of-Coldharbour wrote: »Yeah, you're gonna want all your passives maxed and all research done before you start making jewelry. Should take about 6+ months?
Enemy-of-Coldharbour wrote: »If jewelry crafting works like gear crafting, and you want to make a legendary ring from scratch, you would need X number of green, blue, purple and gold bars. If all your characters are CP160 and level 50 crafters, how would you farm the lower grade mats?
Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
so what..........
jedtb16_ESO wrote: »Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
since when was clicking a button hard?
jedtb16_ESO wrote: »Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
since when was clicking a button hard?
clicking a button isn't hard, but require ten times normal effort to make jewelry is just insane. i understand that there are some need to make gold jewelry rare. but that doesn't mean all crafting jewelry should be a pain on the @ss
jedtb16_ESO wrote: »Holy cow. Digesting today's release of info.
Each crafting mat (ounce) is made up of 10 raw (dust). Fine.
Each trait mat is made up of 10 raw (pulverized)...
Each upgrade mat (bar) is made up of 10 raw (grains)...
Decon drops pulverized and grain - not full mats.
You cannot use a passive to research multiple traits at once, AND you cannot research traits for a necklace and a ring at once...
Get ready for a long hard slog, folks. I'm fine with investing time, but this is going to be laborious af.
since when was clicking a button hard?
clicking a button isn't hard, but require ten times normal effort to make jewelry is just insane. i understand that there are some need to make gold jewelry rare. but that doesn't mean all crafting jewelry should be a pain on the @ss
It is not 10 times harder to make jewellery.
It is the equivalent of making / upgrading any other item.
To make Viridian (Morag Tong Style Mat) you have to find and refine Viridian Dust from nodes in Vvardenfell.
It drops fairly regularly, and I expect the Crafting Mat will be the dropsite for the upgrade mats aswell for Jewellery.
The raw material should be just like farming and refining any other raw material.
Honestly this is nothing anyone who has made a crafter isn’t used to. Legendary jewelry has been something that has been very hard to obtain all along.
The notion that they are breathing meaning into crafting again, by making it difficult, doesn’t bother me one bit.
Patience is its own reward.
In terms of time, the big constraint is the cap on research (and, as well, their statement that "You cannot research a Trait for a ring and a Trait for a necklace simultaneously."). Meaning that if one wants to craft Hundings/Julianos/MA jewelry one would need to go 1-2-3-4-5-6 for rings (11 days 13 hours bare minimum at full passive and no gaps, realistically more like 2-3 weeks) and then repeat for necklaces. In other words somewhere on the order of 1-2 months to physically do the necessary research, assuming no crown scrolls (and, of course, someone will just use >9000 worth of crown scrolls...).
The standard crafting materials won't be a problem at all to gather. Turning upgrade and trait materials into a 10:1 scheme theoretically adds to the grind, but you also need fewer "full" materials (because there are only three jewelry slots per character - unless you're making stuff to trade), and gold can always paper over your needs in this respect (and gold grinding gets a bit more interesting with what they are doing to the economy with Summerset, IMO).
So I wouldn't really raise any alarms. To be sure, Alik'r dolmens and such are going to be just flooded by people for some period of time, but so what...
Really what people ought to be discussing is locking one of the more useful traits behind PVP. Instant inflation (because more than a few PVE crafters will just buy the trait and mats in guild stores a la Nirnhoned). Maybe that is the point?