What you do is reply "sure I will 1v1 you, come to X"
And then have your three buddies stealth up, so the moment he arrives you gank him, and then top it off with a liberal application of /sweep
All is fair in love and war, and Cyrodil is war.
MetalHead4x4 wrote: »I have to laugh at certain players. I won't mention any names
MetalHead4x4 wrote: »but they wanna set rules in Cyro and complain when things don't quite go their way. Lets say a certain AD solo/small man group player takes a resource, it's well known they are running an OP Warden build that it takes multiple people to kill them.
MetalHead4x4 wrote: »So a couple guys 3-4 chase him around the tower playing his game and he's hard to take down. I drop off the tower to see two more AD show up. I then get 3v1'd and die. Fair enough, thats Cyro. So I ride back up there to see no one else wanted to come try and fight the 3. I turn around to ride off, get knocked off my horse by the guard and the original AD guy pounces on me. Then he starts t-baggin me. I've always had respect for this guy as a strong player, so I get a little salty with him. He goes into this lecture about how I'm a zergling and any time more than one guy tries to kill him, he's gonna bag us. So he wants set rules in PvP. If he's solo, only another solo player should come to kill him. THAT'S NOT HOW CYRO WORKS.
MetalHead4x4 wrote: »I've been in a 4 man group, and beat his 4 man group. He denies it. But regardless if you wanna 1v1 stay out of Cyro. Cyro is a war, you kill the enemy. Now I don't run groups, I go to where the fighting is and I get kills. I don't ball up and drop destro ults, don't bomb, don't run VD. I like open area fighting/skirmishing, but to someone like this guy that's "zerging". I think they have forgotten that in a war zone like Cyro, they are fair game. If you know a guy is strong and you need 3 guys to take him down, that's not zerging. The average Joe players aren't gonna be a match for them.

Ultimate_Overlord wrote: »I really dont understand what your problem is. You whispered that guy, he told you that if you try to zerg him and get 1vxed, he will teabag you. He just set a rule for himself. If you dont wanna get teabagged - dont xv1, if you wanna xv1 - dont complain about getting teabagged.
Lol I've seen this guy raging at people in DC zone chat. The only reasons to turn down a 1v1 in Cyrodiil is that you are well aware you will lose, but are too prideful to admit it; or you have already 1v1'd and beaten that person. In the case of Daevyn, I think he is more or less admitting that he requires the numbers advantage to kill anyone half decent, which is definitely a step in the right direction. This is objectively a zergling mindset, but if he is okay with this reality, then there isn't an issue really.
MetalHead4x4 wrote: »Ultimate_Overlord wrote: »I really dont understand what your problem is. You whispered that guy, he told you that if you try to zerg him and get 1vxed, he will teabag you. He just set a rule for himself. If you dont wanna get teabagged - dont xv1, if you wanna xv1 - dont complain about getting teabagged.
I was tea-bagged by him after another 2 AD showed up and I got 3v1'd. I didn't whine and call them zerglings. I had not got a kill on him at all. But he wants to take a resource and then cry that 3-4 guys show up to kill him. He can set whatever rules he wants for himself but he can't complain about people running him down when he's solo and calling them zerglings when he knows no one is gonna say "Oh its Josh, lets just take turns 1v1ing him".
He doesn't set the rules for gameplay, and he doesn't define how others play. Anytime someone says "so and so is at so and so" there's gonna be a line of people who wanna kill them cause they know they are strong players.
He's acting all butthurt over fair gameplay. Me and a NB killed him 2v1 the other night, caught him off guard. Fair gameplay. When I was fighting a NB he came and Dawnbreakered me from behind and starts tea-baggin. I never did that to him. Always had respect for him, but now he's gonna call everyone who kills him a zergling if the numbers aren't in his favor.
Then he starts his: "You'll never 1v1 me cause you're a zergling you just run people down with greater numbers. I'll 1v1 you on my Templar, on my Warden, on this on that. I'm such a badass solo."
Well play solo then, but you're not gonna find your perfect scenario line of 1v1's in Cyro. You can't change the game to cater to the .01% of solo players.
1vXers who go looking for outnumbered fights and then get salty when they can’t handle the X are so full of ***. I don’t get angry if I go looking for outnumbered fighting and then die, that’s *** dumb. You’re out there to push your limits. Typically I’m not gonna join in if I see someone being out numbered out on the map somewhere (i.e. they’re not taking a crucial point on the map or engaging in siege), but if I see three or four good players fighting a ragtag group of five or six pugs/noobs, I’m prob gonna jump in cause it’s not even close to a fair fight to begin with. Most of the real solo players are pretty cool people. There’s just a handful of people around who can’t handle their *** when they lose, because they need to be smashing hordes of pugs or life isn’t worth living or something. A coordinated, com linked group of four is easily worth double the number of your average, uncoordinated pvper. So when these groups get bitchy because you’re not attacking them with exactly the same numbers they have it’s just kind of bs. The only time I ever challenge someone to 1v1 is if they tbag after outnumbering me.
1vXers who go looking for outnumbered fights and then get salty when they can’t handle the X are so full of ***. I don’t get angry if I go looking for outnumbered fighting and then die, that’s *** dumb. You’re out there to push your limits. Typically I’m not gonna join in if I see someone being out numbered out on the map somewhere (i.e. they’re not taking a crucial point on the map or engaging in siege), but if I see three or four good players fighting a ragtag group of five or six pugs/noobs, I’m prob gonna jump in cause it’s not even close to a fair fight to begin with. Most of the real solo players are pretty cool people. There’s just a handful of people around who can’t handle their *** when they lose, because they need to be smashing hordes of pugs or life isn’t worth living or something. A coordinated, com linked group of four is easily worth double the number of your average, uncoordinated pvper. So when these groups get bitchy because you’re not attacking them with exactly the same numbers they have it’s just kind of bs. The only time I ever challenge someone to 1v1 is if they tbag after outnumbering me.
MetalHead4x4 wrote: »How does it make sense to send 20 people to recap a single resource from a single player? How does it make sense that 20 players branch off from their original path, just to kill one player?
How does it make sense to send 1 guy when their might be 20 there? Or 1 guy to deal with 1? You often don't know until you get there. I want tough fights. If I hear a tough player is somewhere thats where I go. I often die, comes with the territory but i wanna fight the best. I go after the people no one else wants to fight, I want the challenge, I learn from it. You'd have Kodi running around on his Warden with 20 people chasing him and he won't die its ridiculous. Thats why so many people go after them.
MetalHead4x4 wrote: »How does it make sense to send 20 people to recap a single resource from a single player? How does it make sense that 20 players branch off from their original path, just to kill one player?
How does it make sense to send 1 guy when their might be 20 there? Or 1 guy to deal with 1? You often don't know until you get there. I want tough fights. If I hear a tough player is somewhere thats where I go. I often die, comes with the territory but i wanna fight the best. I go after the people no one else wants to fight, I want the challenge, I learn from it. You'd have Kodi running around on his Warden with 20 people chasing him and he won't die its ridiculous. Thats why so many people go after them.
MetalHead4x4 wrote: »How does it make sense to send 20 people to recap a single resource from a single player? How does it make sense that 20 players branch off from their original path, just to kill one player?
How does it make sense to send 1 guy when their might be 20 there? Or 1 guy to deal with 1? You often don't know until you get there. I want tough fights. If I hear a tough player is somewhere thats where I go. I often die, comes with the territory but i wanna fight the best. I go after the people no one else wants to fight, I want the challenge, I learn from it. You'd have Kodi running around on his Warden with 20 people chasing him and he won't die its ridiculous. Thats why so many people go after them.
This is legitimately comedy gold"I want tough fights" - proceeds to Xv1
MetalHead4x4 wrote: »How does it make sense to send 20 people to recap a single resource from a single player? How does it make sense that 20 players branch off from their original path, just to kill one player?
How does it make sense to send 1 guy when their might be 20 there? Or 1 guy to deal with 1? You often don't know until you get there. I want tough fights. If I hear a tough player is somewhere thats where I go. I often die, comes with the territory but i wanna fight the best. I go after the people no one else wants to fight, I want the challenge, I learn from it. You'd have Kodi running around on his Warden with 20 people chasing him and he won't die its ridiculous. Thats why so many people go after them.
MetalHead4x4 wrote: »How does it make sense to send 20 people to recap a single resource from a single player? How does it make sense that 20 players branch off from their original path, just to kill one player?
How does it make sense to send 1 guy when their might be 20 there? Or 1 guy to deal with 1? You often don't know until you get there. I want tough fights. If I hear a tough player is somewhere thats where I go. I often die, comes with the territory but i wanna fight the best. I go after the people no one else wants to fight, I want the challenge, I learn from it. You'd have Kodi running around on his Warden with 20 people chasing him and he won't die its ridiculous. Thats why so many people go after them.
StaticWave wrote: »MetalHead4x4 wrote: »How does it make sense to send 20 people to recap a single resource from a single player? How does it make sense that 20 players branch off from their original path, just to kill one player?
How does it make sense to send 1 guy when their might be 20 there? Or 1 guy to deal with 1? You often don't know until you get there. I want tough fights. If I hear a tough player is somewhere thats where I go. I often die, comes with the territory but i wanna fight the best. I go after the people no one else wants to fight, I want the challenge, I learn from it. You'd have Kodi running around on his Warden with 20 people chasing him and he won't die its ridiculous. Thats why so many people go after them.
So basically you want to learn from fighting tough players, but you will also shamelessly outnumber your opponent because you think he/she's a better player than you and that's how you learn from them. Alright then I think I've found the reason why you got tbagged by Josh.