Hey any help welcome,
come back to see a changed champion point skill, and a few new DLCs. gonna give it a try again. my questions:
master at arms. from what i can tell in respect to a DK. a skill like burning embers, the first hit will be affected, and the tick is obviously still thermatauge. but what about a staff heavy/light attack?.
Also notice spell erosion is being used more than before (previously a sharpened staff didnt require much extra spell erosion to min max). i guess this is changed too, if i was looking at doing Vet maelstrom, any advice on how much spell penetration i should be aiming for. eg with and without sharpened? Most bosses have a physical and spell resistance of 18200 and are level 50 <--is this only dungeon bosses or maelstrom bosses too.
is
@Asayre 's CP optimiser uptodate?
http://asayre.mygamesonline.org/MorrowindCPOptimisation/CPOptimisation.html#
assuming i have no resource issues, optimal mundus stone or is it all a wash? (still in my old gear, running will power(x3), julianos(x4), skoria(x2) + maelstrom destro)
Thanks in advance.
Dragon Knight [Magicka] - 720 - Stormproof
Night Blade [Magicka] - 720 - Stormproof
Sorcerer [Magicka] - 720 - Flawless Conqueror
Templar [Magicka] - 720 - Stormproof
Dragon Knight [Stamina] - 720 - Stormproof
Night Blade [Stamina] - 720 - Stormproof