Well *** me sideways, that is a huge nerf to warden tanking
Well *** me sideways, that is a huge nerf to warden tanking
Why? Did you not use Puncture?
DocFrost72 wrote: »@Lynx7386 The good news is with the change to polar wind (now 30 instant, additional 10 over time) we got a biiiig buff.
DocFrost72 wrote: »Flame reach tho
I'm ok with this on my MagWarden. I'd rather have the armor pen they are adding and see the stun that sometimes is moderately almost useful gone (and see it not being exploited by players in pvp not even in the fight casting it on other levels of buildings and knocking people down).
DocFrost72 wrote: »Flame reach tho
But what about my frost pvp build that is super fun?
DocFrost72 wrote: »Flame reach tho
But what about my frost pvp build that is super fun?
So we now got a class with no gap closers, no hard Cc's and no snares other than an aoe ground based one and an ulti rofl.Joy_Division wrote: »DocFrost72 wrote: »Flame reach tho
But what about my frost pvp build that is super fun?
It's aint going to be fun next patch.
We templars joke that our class doesn't have any CCs. How sad that's literally the case for Wardens.
So we now got a class with no gap closers, no hard Cc's and no snares other than an aoe ground based one and an ulti rofl.Joy_Division wrote: »DocFrost72 wrote: »Flame reach tho
But what about my frost pvp build that is super fun?
It's aint going to be fun next patch.
We templars joke that our class doesn't have any CCs. How sad that's literally the case for Wardens.
I saw only the changes to Nature's grasp, where you have to decide which "ultimate buff" you want, while shimmering shield cost's got increased. Grasp is situational at best, only usable if there is somebody else to use it on, quite expensive too. The stun on Deep Fissure is quite handy for magwardens (as this is the magicka morph). And an ultimate stun is simply not the same.AverageJo3Gam3r wrote: »Did you read the entire reveals? Wardens are getting another few sources of ult gain on top of already strong ult gain. DBoS will practically become a spammable for wardens and comes with a built-in stun.
Also: permafrost
Aoe packs my man. Better to root and hit sub assault once than to run around spamming the *** out of pierce.
Joy_Division wrote: »DocFrost72 wrote: »Flame reach tho
But what about my frost pvp build that is super fun?
It's aint going to be fun next patch.
We templars joke that our class doesn't have any CCs. How sad that's literally the case for Wardens.
Waffennacht wrote: »I was using accelerated Drain so I could land my fissure...
And WTF are you using to take advantage of the stun from fissure? Pulse? You're sad you're losing a follow up Pulse for a powerful d buff?
The stun was at the worst most awkward time for a warden burst. If you had an execute it would be one thing, it's hardly a loss at all