The petbuild I'm enjoying at the mo is 55.6k magicka, 3400 spelldmg (with buffs up - but not continuous assault), 48% crit. Mag recov = 1500 (no continuous and no pot buff). Only has 11k stam, and health is low too - so wouldn't recommend it to people - but I'm having a lot of fun
Its DW of course :-) Uses runecage and one pet. It's viable.
See, now this is what I mean. 11k stam (and what I assume is 400-500 stam regen) is not really that good for open world. Niche at best.
I know it might be good for duels or the occasional 1v1/2 in cyro, but outside of that idk... it might be the meta player in me talking though, cause if I’m not playing my main then I don’t see any reason not to run meta.
meta for what though.? If you want meta for escaping from everything, but not killing much, go for the accepted 'meta' builds. I mean, lets face it, most meta builds come from Xv1 players whose goal is to kite/outsustain. But most people don't play that way, so, are those builds really meta for everyone?
If you want something that can stand in a breach with a huge shieldstack an scare the crap out of the opposition, then your standard meta builds aren't the way to go.
If you want a build that can keep friendlies alive, then the standard meta is not the way to go.
If you want a build to make every snipe spammer on top of a wall stop shooting and instead hide behind their parapet, the standard meta isn't the answer.
Its also better than you would think at escaping due to bol and a huge magical pool.
But what do I know, I only play it every day.
The question is always, how much harder are you hitting? You get what, 2K or so more on a tooltip, that’s 750-1K damage realistically in PVP?
While that’s nice, it’s not worth it IMO over having the rounded resources to survive. I can roll dodge 4-5 times in a row (dodge roll streaks are the best!), and I can dark exchange until I get tired of hitting the ‘free magicka here!’ button.
With 11K stamina - You can also break free and dodge roll exactly once, so the first DK that comes along with talons, fossil is going to LOVE you.
Edit: don’t get me wrong, I really miss the hell out of wearing Magicka damage sets, but I don’t think they work for us well this patch.
I can comfortably stay rooted while they wail on me. You don't have to break every hard cc, nor every root. It takes practice but you can learn to spot when your shields will take the damage. I can break free as much as a I need to, but do have to be careful when to dodge. I'd be lying if I said I never die because I'm out of stam, but when I do, it's because I made a mistake (mostly because I forget due to often switching builds or characters that are made to dodge). I also have plenty of cp spent on break free and dodge cost, and a couple of well fitted pieces, so I can do more than one break free and dodge.
Big shields let you stand and cast your full burst rotation much more often, putting your opponent on the defence more, meaning less time dodging/shielding etc...
Don't get me wrong, I'm not trying to say that dodging plus weaker shielding is a weaker defence, I know that dodge plus shield plus mobility is the stronger overall defence (played it often enough).
I'm just disputing the comments saying that this is not a viable build, and the earlier comment that single-pet builds are not viable.
If it wasn't viable, I wouldn't play it.
The petbuild I'm enjoying at the mo is 55.6k magicka, 3400 spelldmg (with buffs up - but not continuous assault), 48% crit. Mag recov = 1500 (no continuous and no pot buff). Only has 11k stam, and health is low too - so wouldn't recommend it to people - but I'm having a lot of fun
Its DW of course :-) Uses runecage and one pet. It's viable.
See, now this is what I mean. 11k stam (and what I assume is 400-500 stam regen) is not really that good for open world. Niche at best.
I know it might be good for duels or the occasional 1v1/2 in cyro, but outside of that idk... it might be the meta player in me talking though, cause if I’m not playing my main then I don’t see any reason not to run meta.
meta for what though.? If you want meta for escaping from everything, but not killing much, go for the accepted 'meta' builds. I mean, lets face it, most meta builds come from Xv1 players whose goal is to kite/outsustain. But most people don't play that way, so, are those builds really meta for everyone?
If you want something that can stand in a breach with a huge shieldstack an scare the crap out of the opposition, then your standard meta builds aren't the way to go.
If you want a build that can keep friendlies alive, then the standard meta is not the way to go.
If you want a build to make every snipe spammer on top of a wall stop shooting and instead hide behind their parapet, the standard meta isn't the answer.
Its also better than you would think at escaping due to bol and a huge magical pool.
But what do I know, I only play it every day.
The question is always, how much harder are you hitting? You get what, 2K or so more on a tooltip, that’s 750-1K damage realistically in PVP?
While that’s nice, it’s not worth it IMO over having the rounded resources to survive. I can roll dodge 4-5 times in a row (dodge roll streaks are the best!), and I can dark exchange until I get tired of hitting the ‘free magicka here!’ button.
With 11K stamina - You can also break free and dodge roll exactly once, so the first DK that comes along with talons, fossil is going to LOVE you.
Edit: don’t get me wrong, I really miss the hell out of wearing Magicka damage sets, but I don’t think they work for us well this patch.
Depending on crits, His setup should have ~4k bigger burst combo than the standard Shackle/Lich sorcs and 5k+ more than Shackle/Riposte sorcs.
Idk how he’s sustaining, but he’s got waaay more damage than standard sorcs
Procced frag tooltip is 19646 without continuous attack and non-empowered. Not sure what it is for a standard build
On a dual wield all of his frags are empowered, the 20% difference makes up for the lack of light attacks *some*.
On a DW pet build most of your defense is LOS around the pets. You keep them alive with hardened ward spam, and people hit THEM instead of you. So you don’t need to dodge roll or break free as often.
Problems with the pet AI getting stuck or just being stupid mobs though... I couldn’t make it work out.
@Minno it’s literally major defile so it’s buffed the same way as other sources, it can’t proc on damage shields though
On a dual wield all of his frags are empowered, the 20% difference makes up for the lack of light attacks *some*.
On a DW pet build most of your defense is LOS around the pets. You keep them alive with hardened ward spam, and people hit THEM instead of you. So you don’t need to dodge roll or break free as often.
Problems with the pet AI getting stuck or just being stupid mobs though... I couldn’t make it work out.
On a dual wield all of his frags are empowered, the 20% difference makes up for the lack of light attacks *some*.
On a DW pet build most of your defense is LOS around the pets. You keep them alive with hardened ward spam, and people hit THEM instead of you. So you don’t need to dodge roll or break free as often.
Problems with the pet AI getting stuck or just being stupid mobs though... I couldn’t make it work out.
Nah. No time to use empower on a killing blow combo. By the time you fire it, the empower should have worn off. If it isn't consumed by Fury first.
And don't forget the shock enchant that's missing in that burst, concussion chance included.
On a dual wield all of his frags are empowered, the 20% difference makes up for the lack of light attacks *some*.
On a DW pet build most of your defense is LOS around the pets. You keep them alive with hardened ward spam, and people hit THEM instead of you. So you don’t need to dodge roll or break free as often.
Problems with the pet AI getting stuck or just being stupid mobs though... I couldn’t make it work out.
Nah. No time to use empower on a killing blow combo. By the time you fire it, the empower should have worn off. If it isn't consumed by Fury first.
And don't forget the shock enchant that's missing in that burst, concussion chance included.
Not all frags are empowered, bar space means having to use inner light to empower which is harsh on the sustain, so I have to choose when to use it. Also can't use it alongside runecage, there isn't the time.
On concussion, I understand the pets attacks deliver that.
And yes, that value was with an infused berserker enchant up (and major sorcery). Gold flame staff and only one spelldamage glyph in jewellery. Didn't catch the overall spell damage, but mag was 41k.
@Minno it’s literally major defile so it’s buffed the same way as other sources, it can’t proc on damage shields though
Can´t procc on damage shields + can´t procc on argonian + woodelf characters.
IMO that does not make disease worth it compared to shock/oblivion/flame enchant on sorc.
On a dual wield all of his frags are empowered, the 20% difference makes up for the lack of light attacks *some*.
On a DW pet build most of your defense is LOS around the pets. You keep them alive with hardened ward spam, and people hit THEM instead of you. So you don’t need to dodge roll or break free as often.
Problems with the pet AI getting stuck or just being stupid mobs though... I couldn’t make it work out.
Nah. No time to use empower on a killing blow combo. By the time you fire it, the empower should have worn off. If it isn't consumed by Fury first.
And don't forget the shock enchant that's missing in that burst, concussion chance included.
Not all frags are empowered, bar space means having to use inner light to empower which is harsh on the sustain, so I have to choose when to use it. Also can't use it alongside runecage, there isn't the time.
On concussion, I understand the pets attacks deliver that.
And yes, that value was with an infused berserker enchant up (and major sorcery). Gold flame staff and only one spelldamage glyph in jewellery. Didn't catch the overall spell damage, but mag was 41k.
I have 46k mag... And three spellpower glyphs. That explains it.
Setup is standard Shacklelich with Domi and Master.
@Minno it’s literally major defile so it’s buffed the same way as other sources, it can’t proc on damage shields though
Can´t procc on damage shields + can´t procc on argonian + woodelf characters.
IMO that does not make disease worth it compared to shock/oblivion/flame enchant on sorc.
As far as I know no status effect procs on damage shields whatsoever, unless something changed recently . Which kinda makes poisons the overall best choice, if you can be bothered to constantly replenish your stash.
@Maulkin
Amber requires to be active on both bars for maximum effect. I prefer Lich to save a slot.
Looks like next patch there’s no reason to run dual wield any longer, given that staves give two set piece bonuses.
LegendaryMage wrote: »