arkansas_ESO wrote: »Are you low CP? I don't understand how you're having issues getting burst down when you've got 29k health.
Chilly-McFreeze wrote: »Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.
Stamplar have very high damage and shields shoudn't be a problem at all for you.
Magelight is *** for you, and you shoudn't use it.
A last thing : If your in medium, you NEED a tank set. Bone pirate + ravager work in heavy, in medium you will be too squichy. You need to couple a tank set like fortified brass + something else. Or going heavy with a sustain + damage set.
arkansas_ESO wrote: »The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.
http://en.uesp.net/wiki/Special:EsoBuildData?id=32039
arkansas_ESO wrote: »The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.
http://en.uesp.net/wiki/Special:EsoBuildData?id=32039
that's impossible. I have 2k stam regen in bone pirate armor with serpent boon and regen rings. And from where is the weapon damage enchant if both weapons are nirnhoned? i supposed the 2h backbar could have it. But this seems way too untrue. Dual wield gives way more damage based on gathering up the damage of 2 weapons. And the passives add a bit to it too.
arkansas_ESO wrote: »The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.
http://en.uesp.net/wiki/Special:EsoBuildData?id=32039
that's impossible. I have 2k stam regen in bone pirate armor with serpent boon and regen rings. And from where is the weapon damage enchant if both weapons are nirnhoned? i supposed the 2h backbar could have it. But this seems way too untrue. Dual wield gives way more damage based on gathering up the damage of 2 weapons. And the passives add a bit to it too.
Hi, i am looking for help towards defeating a magicka NB or sorc. If you are a player that wants to discuss about nerfing them, or giving me "L2P", or tell a story about your encounters, or any other unnecessary info towards a defeating tactic, then you can refrain from replying here. We talk here about skill capped players, playstyle on paper, executed perfectly by both sides.
i have good gear and rotation, but anyway before asking what and how i use, here is everything:orc stamplar medium armor bone pirate, blood spawn, ravaging jewel and weapon dual wield 2h backbar. Rotation: blood craze, major brutality from rally, major ward from restoring focus, major evasion from shuffle, are up all the time. I place the trap and hit with jabs, when he steps in trap i use DB ult with empower when he rolls out and continue with jabs. Javelin on occasion. Vigor when needed or always up while hp taken. Cleanse when needed but keeping magicka for one when i get incaped or cursed. Normally i use potl (backlash / the thing that copies damage and deals it when duration finish), but magelight is necessary, also good for empower ult. I have 29k hp, 31k stamina, dubious camoran throne drink and serpent boon.
how could i defeat a target that uses those damned absorb shields? shield breaker is not a solution, i would lose much from other sets. Oblivion damage is not enough. They put up a 10k+ absorb shield, and i can't have 10k dps in Cryodill on a moving target.
so theoretically killing a mag build with absorb shield is impossible even if the target stands still. Don't come with the "he will run out of magicka" like yes i can die any second and he has to remain without magicka first. He won't remain without magicka, also won't run out of stamina too, because he breaks free at every CC cooldown.
and so a fight can take on forever. Problem is i can die any moment from the combo burst (incap + relentless / implosion + frags), but in those hundred cases i bring mag users to 5% hp they just absorb shield up and back full hp.
i would also like to know from a ZOS representative, or a developer, or a staff member, or whatever, when they created spells like cloak without limits, or absorb shields ridiculously high (they don't have to be THAT high), what counterplay they had in mind?
below is a small comparison between defenses and damage output:my vigor heals 15k in best scenarios (everything up), in Cryodill that's 7.5k, add some defile (example: from a NB) and it's @5k. So i heal 5k over 5 seconds, while they have 10k per second. Don't say "you roll" well so do they out of the trap. Rally in best scenarios (everything up and crit) heals for 10k undefiled, and that's every 30 seconds. I can do 20k dps in pvp build on target skeleton, so in Cryodill that will be 10k dps, but on a moving target will be far less. Meanwhile, they are ranged with same dps. I don't have their damage mitigation, but they have my damage.
there may be some space for improvement, that's what i ask here, what could i do or what could i improve in order to be able to defeat this kind of players.


How much cps have you ? You should be at far far highter.
It's an add-on, I don't know the name of it.
the gifs are pretty small and i don't know the guy's build from there. And what sets to use instead then? If i drop bone pirate i`ll have under 2k stam regen and i will struggle to have stam to hit anything all the time.
From what i understand there is just the simple theory to ult when potl hits, but killing with that never happens. Every time i do it i get them to 5% hp and they put up the absorb shield or cloak away and done.How much cps have you ? You should be at far far highter.
It's an add-on, I don't know the name of it.
i`m capped CP
the gifs are pretty small and i don't know the guy's build from there. And what sets to use instead then? If i drop bone pirate i`ll have under 2k stam regen and i will struggle to have stam to hit anything all the time.
From what i understand there is just the simple theory to ult when potl hits, but killing with that never happens. Every time i do it i get them to 5% hp and they put up the absorb shield or cloak away and done.How much cps have you ? You should be at far far highter.
It's an add-on, I don't know the name of it.
i`m capped CP
Chilly-McFreeze wrote: »Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.
don't know how u guys can play with under 2k regen. I barely manage to do anything with 2k. And if i drop bone pirate and serpent mundus, i`ll have under 1400.
i don't like Clever alchemist. Having the bonus once every 30 seconds is too low. With ravaging set i can have it up all the time, because i create a proc trigger 4 times per second.
and @OdinForge what u described there to combine 3/4 are crafted sets which i can't (yet) wear two at once. So what you are saying, is that i must wear automaton. But since i am only burst, ravaging has much more weapon damage.
using agility set doesn't sound good to me, i am wasting a set slot, or two in case of dual wielding.
Chilly-McFreeze wrote: »Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.
GreenSoup2HoT wrote: »Chilly-McFreeze wrote: »Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.
Is curse explosion dodgeable now?(havent played in a couple months)
JXNwarrior wrote: »@Sergykid I think your current setup is fine as it's what I run on my orc stamplar. Some things to remember: gold nirnhoned main hand on your dual wield will give you 400+ more weapon damage, your max stam seems ultra low for that build and since Power of the Light scales off max stam you're gimping yourself a bit. Put all attributes in stam and run tri-stat glyphs so you hit about 23-24k health and 38kish stamina. Sustaining is harder for you I think because your max stam is low, but I would rather oversustain than undersustain so you can stay 2k recovery even with 38k+ max. Try and tweak your CP as well, there are some good Stamplar PvP builds out there to compare to. And Remember that you can cleanse curse and cripple.
Stamplar is harder to use against experience players as they can usually block/shield/dodge at the correct time of your burst combo. MagNB especially are good in duels because they can cloak and have a great burst with the bow proc. if you need more DoT pressure try using one axe on the dual wield, maybe double DoT poisons, and try to adapt to your opponent. If you do the same timed combo 4x and they negate it 4x then switch it up. Same goes for taking damage, try and learn their timing and adapt to it.
JXNwarrior wrote: »@Sergykid I think your current setup is fine as it's what I run on my orc stamplar. Some things to remember: gold nirnhoned main hand on your dual wield will give you 400+ more weapon damage, your max stam seems ultra low for that build and since Power of the Light scales off max stam you're gimping yourself a bit. Put all attributes in stam and run tri-stat glyphs so you hit about 23-24k health and 38kish stamina. Sustaining is harder for you I think because your max stam is low, but I would rather oversustain than undersustain so you can stay 2k recovery even with 38k+ max. Try and tweak your CP as well, there are some good Stamplar PvP builds out there to compare to. And Remember that you can cleanse curse and cripple.
Stamplar is harder to use against experience players as they can usually block/shield/dodge at the correct time of your burst combo. MagNB especially are good in duels because they can cloak and have a great burst with the bow proc. if you need more DoT pressure try using one axe on the dual wield, maybe double DoT poisons, and try to adapt to your opponent. If you do the same timed combo 4x and they negate it 4x then switch it up. Same goes for taking damage, try and learn their timing and adapt to it.
everything u say here i do already. Potl may scale off stamina but one's never gon be able to charge it fully. Max stam increase the damage pool it can copy, not the % it copies. How could i increase my stamina? It's 60 points in attributes, even if 64 won't increase it much, from 31k to 31.5k,