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need help to counter mag nb and sorc

Sergykid
Sergykid
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Hi, i am looking for help towards defeating a magicka NB or sorc. If you are a player that wants to discuss about nerfing them, or giving me "L2P", or tell a story about your encounters, or any other unnecessary info towards a defeating tactic, then you can refrain from replying here. We talk here about skill capped players, playstyle on paper, executed perfectly by both sides.

i have good gear and rotation, but anyway before asking what and how i use, here is everything:
orc stamplar medium armor bone pirate, blood spawn, ravaging jewel and weapon dual wield 2h backbar. Rotation: blood craze, major brutality from rally, major ward from restoring focus, major evasion from shuffle, are up all the time. I place the trap and hit with jabs, when he steps in trap i use DB ult with empower when he rolls out and continue with jabs. Javelin on occasion. Vigor when needed or always up while hp taken. Cleanse when needed but keeping magicka for one when i get incaped or cursed. Normally i use potl (backlash / the thing that copies damage and deals it when duration finish), but magelight is necessary, also good for empower ult. I have 29k hp, 31k stamina, dubious camoran throne drink and serpent boon.

how could i defeat a target that uses those damned absorb shields? shield breaker is not a solution, i would lose much from other sets. Oblivion damage is not enough. They put up a 10k+ absorb shield, and i can't have 10k dps in Cryodill on a moving target.

so theoretically killing a mag build with absorb shield is impossible even if the target stands still. Don't come with the "he will run out of magicka" like yes i can die any second and he has to remain without magicka first. He won't remain without magicka, also won't run out of stamina too, because he breaks free at every CC cooldown.

and so a fight can take on forever. Problem is i can die any moment from the combo burst (incap + relentless / implosion + frags), but in those hundred cases i bring mag users to 5% hp they just absorb shield up and back full hp.

i would also like to know from a ZOS representative, or a developer, or a staff member, or whatever, when they created spells like cloak without limits, or absorb shields ridiculously high (they don't have to be THAT high), what counterplay they had in mind?

below is a small comparison between defenses and damage output:
my vigor heals 15k in best scenarios (everything up), in Cryodill that's 7.5k, add some defile (example: from a NB) and it's @5k. So i heal 5k over 5 seconds, while they have 10k per second. Don't say "you roll" well so do they out of the trap. Rally in best scenarios (everything up and crit) heals for 10k undefiled, and that's every 30 seconds. I can do 20k dps in pvp build on target skeleton, so in Cryodill that will be 10k dps, but on a moving target will be far less. Meanwhile, they are ranged with same dps. I don't have their damage mitigation, but they have my damage.

there may be some space for improvement, that's what i ask here, what could i do or what could i improve in order to be able to defeat this kind of players.
-PC EU- / battlegrounds on my youtube
  • Waffennacht
    Waffennacht
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    It sounds like you're playing PvP like it's PvE

    There's no such thing as a PvP rotation imo.

    You don't want damage per second, but more akin to 20k dmg in one sec
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Chilly-McFreeze
    Chilly-McFreeze
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    Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.
  • Aedaryl
    Aedaryl
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    You clearly need to l2p.

    Stamplar have very high damage and shields shoudn't be a problem at all for you.

    Here few tips :
    • U should use lingering + speed potion. It give you major expedition all the time, helping you to touch moving target and he give you 1k health (number change with passives) each second all the time. This an extremely powerfull HoT that will help you a lot to survive.
    • Power of the light NEED to be in your bar. Magelight is *** for you, and you shoudn't use it.
    • You should go 1h&S main bar and 2h back bar. 1h&S give you similar damage than dual wield, the difference is u get the best defense of the game : Blocking. Of course it's not permablock, but block when needed to heal or to counter the ennemy burst.
    • Your rotation is bad : You need to : use power of the light, then you need to jabs like a ***/defend/debuff then just before PoTL proc, use jabs + dawnbreaker + execute/ jabs it will create a huge burst.
    • The warrior trap is something duel related, you might think to not use it in openworld.
    • Sorc burst is telegraphed. Sorc use curse, fury, something then flame leach + crystal frag. If you block or dodge when the curse is going to proc (meaning when everything is going to hit u in a really short time) you are saved. Look the curse timer and block or dodge into vigor and ur save.
    • Magblade burst is kinda telegraphed, the main combo they use is incap + assassin't will bow. Or flame leach + bow. You can often now when they will incap and dodge it. If incap it you, you have the time to break free and dodge the following bow.

    A last thing : If your in medium, you NEED a tank set. Bone pirate + ravager work in heavy, in medium you will be too squichy. You need to couple a tank set like fortified brass + something else. Or going heavy with a sustain + damage set.

    I hope it can help you.

    EDIT : You should try it : http://en.uesp.net/wiki/Special:EsoBuildData?id=32039 It's self buffed with ravager, weapon damage glyph and bloodspawn active without potion. THIS IS 100% BETTER THAN YOUR BUILD
    Edited by Aedaryl on April 1, 2018 5:58PM
  • Joy_Division
    Joy_Division
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    It sounds like you are looking for a formula of some kind. There isn't one.

    At the end of the day, you have got to control the initiative, force your opponent to react to your moves rather than vice-versa, and eventually burst them down. There is no "perfect" way to control the initiative and make your opponent dance to your tune, that is a product of practice, experience, and a willingness to look in the mirror and admit "other people manage to kill/sorcs and NBs, I can too id I try different approaches.

    Yes, mag Sorc/NB shields are strong. You aren't going to burst through them. It's all about timing - and trying to cast mage light to empower an ultimate is very clumsy timing. Mag characters want to cast their shields every 6 seconds but they don't always do this because they get CC'ed, because they get greedy spamming offensive spells, because they lose track of time, because they don;t feel threatened, because their opponent has the initiative, etc. You've got to capitalize on one of these situations. And learning how and when to do that is gained through experience, not memorizing a formula or rotation.

    You are telling people not to say L2P or give "unnecessary info," meanwhile you're telling us in the next paragraph that shields are too strong, your build is disadvantage because you can die any moment, and wanting a ZoS explain to you why sorcs and NBs are designed the way they are. This sort of stuff is classic L2P, I'm sorry.

    You may be a stamplar, but you're still a templar and that means you are slow and the classes you are struggling against are fast. Farm alchemy mats and use Lingering + Speed pots or use Stampede. Drop Mage Light and use POTL 100% of the time because unpredictable burst is a key way to take the initiative. Your rotation does not include Executioner: you have a one second window before a shieldless and CC'd sorc breaks that CC and puts up a 10K shield. Biting jabs, especially not this patch when its damage is probably bugged by 30% (I know Sweeps are bugged, I'm assuming jabs are a well) is not going to cut it against top players.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • arkansas_ESO
    arkansas_ESO
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    Are you low CP? I don't understand how you're having issues getting burst down when you've got 29k health.


    Grand Overlord 25/8/17
  • Aedaryl
    Aedaryl
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    Are you low CP? I don't understand how you're having issues getting burst down when you've got 29k health.

    He is running medium with bone pirate and ravager with dual wield : He has bad gear with bad skills with bad weapons with low exeperience, he can be easely bursted because of everything adds-up.

    The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=32039
  • Sergykid
    Sergykid
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    Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.

    as i wrote in the initial post, they don't remain without stamina. i CC at cooldown and they break free every time. What aoe i have as stamplar? jabs is barely hitting. Dodge won't help against implosion, i do that already.
    Aedaryl wrote: »
    Stamplar have very high damage and shields shoudn't be a problem at all for you.

    even with ravager procced, i can't even break the shields because they're spammed. Literally i need 10k dps just to break the shield, without touching his actual hp.
    Aedaryl wrote: »
    Magelight is *** for you, and you shoudn't use it.

    without magelight they will just run away with cloak. At any point in the fight they can escape completely.
    Aedaryl wrote: »
    A last thing : If your in medium, you NEED a tank set. Bone pirate + ravager work in heavy, in medium you will be too squichy. You need to couple a tank set like fortified brass + something else. Or going heavy with a sustain + damage set.

    i tried run heavy armor but i just don't have enough sustain. I barely manage to sustain even in medium armor. i have 2k regen frontbar, and backbar 2400 (cuz ww ult slotted).
    -PC EU- / battlegrounds on my youtube
  • Sergykid
    Sergykid
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    The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=32039

    that's impossible. I have 2k stam regen in bone pirate armor with serpent boon and regen rings. And from where is the weapon damage enchant if both weapons are nirnhoned? i supposed the 2h backbar could have it. But this seems way too untrue. Dual wield gives way more damage based on gathering up the damage of 2 weapons. And the passives add a bit to it too.
    Edited by Sergykid on April 1, 2018 6:53PM
    -PC EU- / battlegrounds on my youtube
  • Aedaryl
    Aedaryl
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    Sergykid wrote: »
    The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=32039

    that's impossible. I have 2k stam regen in bone pirate armor with serpent boon and regen rings. And from where is the weapon damage enchant if both weapons are nirnhoned? i supposed the 2h backbar could have it. But this seems way too untrue. Dual wield gives way more damage based on gathering up the damage of 2 weapons. And the passives add a bit to it too.

    That's true, your just wrong.

    You can have a weapon damage glyph without an infused weapon. You just don't get it as often. You can run infused front bar for a more sustain weapon damage but lesser burst damage window, both are good.

    If you have 2k regen with bone pirate + serpent mundus + regen rings u should missed something BIG.

    This is hard to have such bad stat in fact. Which food do you use ?

    Dual wield damage gain in so weak that u won't notice it.
    Edited by Aedaryl on April 1, 2018 7:07PM
  • Waffennacht
    Waffennacht
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    Sergykid wrote: »
    The build I linked has 38k resistance with 31k stam, 27.5k HP and 4.5k weapon damage self fully buffed and you can add on top of it lingering + speed pot + S&B block mitigation.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=32039

    that's impossible. I have 2k stam regen in bone pirate armor with serpent boon and regen rings. And from where is the weapon damage enchant if both weapons are nirnhoned? i supposed the 2h backbar could have it. But this seems way too untrue. Dual wield gives way more damage based on gathering up the damage of 2 weapons. And the passives add a bit to it too.

    Only the front bar is infused, backbar is Nirn on the sheet.

    DW vs SnB , I personally go with either depending on what I want access to. Defile+hard CC from SnB is hard to pass up if not running things to get those effects.

    Btw, do you have CP enough for Regen modifiers? I feel that your Stam Regen is low for what you have picked. Regen rings, serpent and BP? Are you running Dubious? (Or a drink for BP?)
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Sergykid
    Sergykid
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    yes i use dubious camoran throne, regen glyph rings, serpent mundus, bone pirate medium armor, 75 mooncalf, and i have 2k stam regen.

    where can i make that kind of image i see at other people with their char sheet presenting in one image everyting from gear to champ points
    -PC EU- / battlegrounds on my youtube
  • Aedaryl
    Aedaryl
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    How much cps have you ? You should be at far far highter.

    It's an add-on, I don't know the name of it.
  • WildRaptorX
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    I have the same issue with magicka sorc and nightblades but remember they are squishy. Outlong them until they run out of resources. A proper DoT will help as they will heal more and that will consume their stamina or magicka. Make sure you get heavy attacks in. The Templar attack that pushes them back by 8 meteres is also a good skills to use as it gives you time to heal and they’d need to CC break which as uses stamina. I don’t know about the shield situation as I have the same issue and I’m eagerly awaiting a response from someone about it
  • OdinForge
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    Sergykid wrote: »
    Hi, i am looking for help towards defeating a magicka NB or sorc. If you are a player that wants to discuss about nerfing them, or giving me "L2P", or tell a story about your encounters, or any other unnecessary info towards a defeating tactic, then you can refrain from replying here. We talk here about skill capped players, playstyle on paper, executed perfectly by both sides.

    i have good gear and rotation, but anyway before asking what and how i use, here is everything:
    orc stamplar medium armor bone pirate, blood spawn, ravaging jewel and weapon dual wield 2h backbar. Rotation: blood craze, major brutality from rally, major ward from restoring focus, major evasion from shuffle, are up all the time. I place the trap and hit with jabs, when he steps in trap i use DB ult with empower when he rolls out and continue with jabs. Javelin on occasion. Vigor when needed or always up while hp taken. Cleanse when needed but keeping magicka for one when i get incaped or cursed. Normally i use potl (backlash / the thing that copies damage and deals it when duration finish), but magelight is necessary, also good for empower ult. I have 29k hp, 31k stamina, dubious camoran throne drink and serpent boon.

    how could i defeat a target that uses those damned absorb shields? shield breaker is not a solution, i would lose much from other sets. Oblivion damage is not enough. They put up a 10k+ absorb shield, and i can't have 10k dps in Cryodill on a moving target.

    so theoretically killing a mag build with absorb shield is impossible even if the target stands still. Don't come with the "he will run out of magicka" like yes i can die any second and he has to remain without magicka first. He won't remain without magicka, also won't run out of stamina too, because he breaks free at every CC cooldown.

    and so a fight can take on forever. Problem is i can die any moment from the combo burst (incap + relentless / implosion + frags), but in those hundred cases i bring mag users to 5% hp they just absorb shield up and back full hp.

    i would also like to know from a ZOS representative, or a developer, or a staff member, or whatever, when they created spells like cloak without limits, or absorb shields ridiculously high (they don't have to be THAT high), what counterplay they had in mind?

    below is a small comparison between defenses and damage output:
    my vigor heals 15k in best scenarios (everything up), in Cryodill that's 7.5k, add some defile (example: from a NB) and it's @5k. So i heal 5k over 5 seconds, while they have 10k per second. Don't say "you roll" well so do they out of the trap. Rally in best scenarios (everything up and crit) heals for 10k undefiled, and that's every 30 seconds. I can do 20k dps in pvp build on target skeleton, so in Cryodill that will be 10k dps, but on a moving target will be far less. Meanwhile, they are ranged with same dps. I don't have their damage mitigation, but they have my damage.

    there may be some space for improvement, that's what i ask here, what could i do or what could i improve in order to be able to defeat this kind of players.

    Stamnb - stamplar - magsorc main here. Countering magnb - stamnb 101. Magsorc you need to catch off guard when their shields drop, often times when they are over-extending on you and not keeping up their shields properly. This post is for everyone of every class, and not entirely just to OP.

    Step 1.) You should play the classes that are giving you issue.

    For example you should play nb and sorc for some time to learn their weakness first hand, then you can apply what you learn to other classes.

    Step 2.) Your stamplar build

    You're attempting to play stamplar in a way that no longer works. Your build needs adjustment, it is really outdated. You need to run more defensive sets in medium armor, or go all damage. Otherwise any average nb or magsorc is going to rip you to shreds in just bone pirate, no matter what your sustain looks like. If you aren't going to run a defensive setup, you need to have such high damage output such that you can end fights in one ult rotation like below, to avoid getting into a sustained fight where you have little defense and sustain capability vs the kinds of damage you take in medium.

    High damage no sustain or defense stamplar example
    giphy.gif

    Or
    giphy.gif

    You need to preemptively vigor, if you wait until you need it you will die.

    For a defensive approach I suggest looking at sets like fortified brass, pariah or impregnable for medium armor stamplar to compliment blood spawn.

    I also wouldn't waste my time with serpent on most stamplar buillds. Stamplar can operate on lower levels of sustain, adding too much will nerf your damage too much.

    You definitely should use rending slashes over blood craze for the snare, blood craze is fine but the snare enables you to stay on top of targets (especially a magnb cloaking away from you). Since AoE is the number on counter to nb and stamplar has arguably the best AoE capability between jabs and ult, a snared magnb in cloak will be easy to pull out with jabs.

    You definitely want power of the light over magelight, apply it to a nb and it will pull the nb out of cloak on a delay. You can also load damage into it for a sneaky burst, while you are countering cloak.

    Step 3.) Detect pot. This is by far and large the most useful item for any class to carry, you can make a variety of detect pots (mostly beneficial to magicka players, but some useful buffs for stamina). You use these to supplement your AoE and delayed damage effects, and to just plain see the nb. Anyone saying these potions are useless is not playing ESO properly. I try and keep them on all my toons, so I can end nb fights faster than without them.

    You can use these to catch a nb off guard whem they cloak to heal, you can use them to supplement the 100-0 burst strat. They are very useful for sustained fights.

    Video examples of fighting nbs with and without detect pots. Most clips will be of magsorc, since I played it most the last couple of patches. You don't need detect pots to fight a nb, but they are very useful especially if the nb is either really poorly played or really good.
    Hope this helps. Stamplar is designed very effectively around fighting stamnb, and any class can supplement their effectiveness with a detect pot. Make friends with a good nb and sorc and ask to duel them a bunch while modifying your old build.

    The Age of Wrobel.
  • Sergykid
    Sergykid
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    the gifs are pretty small and i don't know the guy's build from there. And what sets to use instead then? If i drop bone pirate i`ll have under 2k stam regen and i will struggle to have stam to hit anything all the time.

    From what i understand there is just the simple theory to ult when potl hits, but killing with that never happens. Every time i do it i get them to 5% hp and they put up the absorb shield or cloak away and done.

    Aedaryl wrote: »
    How much cps have you ? You should be at far far highter.

    It's an add-on, I don't know the name of it.

    i`m capped CP
    -PC EU- / battlegrounds on my youtube
  • OdinForge
    OdinForge
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    Sergykid wrote: »
    the gifs are pretty small and i don't know the guy's build from there. And what sets to use instead then? If i drop bone pirate i`ll have under 2k stam regen and i will struggle to have stam to hit anything all the time.

    From what i understand there is just the simple theory to ult when potl hits, but killing with that never happens. Every time i do it i get them to 5% hp and they put up the absorb shield or cloak away and done.

    Aedaryl wrote: »
    How much cps have you ? You should be at far far highter.

    It's an add-on, I don't know the name of it.

    i`m capped CP

    I only run 1400 regen on both bars for my stamplar. I don't see a reason to play overly high sustain at the moment for stamplar, because you'll never benefit from it like say a stamnb. Add speed + lingering health, or immovable + speed pots for general play, and the defense you have combined with heavy attacks will help you sustain.

    The below is just a generalization, or a starting point for medium armor stamplar. Either of the below will be far more beneficial to you, than the build you described in your OP. There are a lot of good stamplars out there like Rhage and Kiri you can check out, if you want to check your ideas against theirs.

    Option 1. Defense + offense
    Pro: Better defense and sustain for solo play and 1v1s.
    Con: You won't have the outright damage potential of option 2.

    Combine one of the following
    Pariah
    Impregnable
    Fortified brass

    With one of the following
    Troll king (as orc only)
    Bloodspawn

    With one of the following
    Automaton
    Hunding's rage
    Mechanical acuity

    With warrior mundus and dubious or saltrice depending on HP.


    Option 2. Very high offense
    Pro: Better chance of ending fight sooner, especially vs pugs. Can catch players off guard easier.
    Con: Generally lower defense and sustain make prolonged fights dangerous, shoot for instant burst kills and retreating until burst is ready.

    Combine one of the following
    Clever alchemist.
    Mechanical acuity
    Automaton
    Hunding's rage

    With one of the following
    Clever alchemist.
    Mechanical acuity
    Automaton
    Hunding's rage

    With warrior mundus and dubious or salt rice depending on HP.

    Choose your 3 piece (agility or endurance) or if you have room a 2 piece, or just a 1 piece depending on gear choice.
    .
    Edited by OdinForge on April 1, 2018 8:48PM
    The Age of Wrobel.
  • Waffennacht
    Waffennacht
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    Sergykid wrote: »
    the gifs are pretty small and i don't know the guy's build from there. And what sets to use instead then? If i drop bone pirate i`ll have under 2k stam regen and i will struggle to have stam to hit anything all the time.

    From what i understand there is just the simple theory to ult when potl hits, but killing with that never happens. Every time i do it i get them to 5% hp and they put up the absorb shield or cloak away and done.

    Aedaryl wrote: »
    How much cps have you ? You should be at far far highter.

    It's an add-on, I don't know the name of it.

    i`m capped CP

    That's going to be an issue unless you hard CC right before your burst that kills.

    Typically what I go for is to get my opponent some amount before I go for a burst with my offensive ult and hard CC.

    As long as your opponent can react he will recover if he is seasoned. You must kill during the CC break animation, you cannot expect your opponent to every stay CC'd. As a Templar your CCs are wonky, but can be used well. I also recommend Accelerated drain if vampire, you can block or swap to cancel the channel but retain the CC effect.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Beardimus
    Beardimus
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    Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.

    Yup that's about it!
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Sergykid
    Sergykid
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    don't know how u guys can play with under 2k regen. I barely manage to do anything with 2k. And if i drop bone pirate and serpent mundus, i`ll have under 1400.

    i don't like Clever alchemist. Having the bonus once every 30 seconds is too low. With ravaging set i can have it up all the time, because i create a proc trigger 4 times per second.

    and @OdinForge what u described there to combine 3/4 are crafted sets which i can't (yet) wear two at once. So what you are saying, is that i must wear automaton. But since i am only burst, ravaging has much more weapon damage.

    using agility set doesn't sound good to me, i am wasting a set slot, or two in case of dual wielding.
    -PC EU- / battlegrounds on my youtube
  • OdinForge
    OdinForge
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    Sergykid wrote: »
    don't know how u guys can play with under 2k regen. I barely manage to do anything with 2k. And if i drop bone pirate and serpent mundus, i`ll have under 1400.

    i don't like Clever alchemist. Having the bonus once every 30 seconds is too low. With ravaging set i can have it up all the time, because i create a proc trigger 4 times per second.

    and @OdinForge what u described there to combine 3/4 are crafted sets which i can't (yet) wear two at once. So what you are saying, is that i must wear automaton. But since i am only burst, ravaging has much more weapon damage.

    using agility set doesn't sound good to me, i am wasting a set slot, or two in case of dual wielding.

    It's possible to play under 2K regen when you aren't spamming roll dodge 24/7 in response to taking massive damage in medium armor without any defensive sets on. Which you can achieve by running a defensive set or doing massive damage to your target to put them on the defensive.

    Trust me when I say that both of the build styles I described will net you more killing potential than ravager, without needing as much sustain.
    The Age of Wrobel.
  • Aedaryl
    Aedaryl
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    I'm actually thinking a build with Truth (u can proc it easely and it last 10s) + fortified brass + bloodspawn.

    It's 2k stam regen with 3.8k weapon damage and 39k spell resistance/38k physical resistance.

    With that + minor main from heroic slash + minor protection + minor vitality you will be extremely tanky, with good ressource managment (2x more ressource on off balanced target from HA). You can even go for more weapon damage by droping regen glyph of you feel it right.
  • GreenSoup2HoT
    GreenSoup2HoT
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    Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.

    Is curse explosion dodgeable now? :open_mouth: (havent played in a couple months)
    PS4 NA DC
  • Subversus
    Subversus
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    Run them out of stamina. CC at the end of their wards length. Constantly pull them out of stealth via AoE. Dodge when Curse is about to explode.

    Is curse explosion dodgeable now? :open_mouth: (havent played in a couple months)

    He’s probably referring to dodging the other damage sources that come with curse explosion such as frags, reach/pulse and endless fury if the sorc casts it at the end of the combo.
  • JXNwarrior
    JXNwarrior
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    @Sergykid I think your current setup is fine as it's what I run on my orc stamplar. Some things to remember: gold nirnhoned main hand on your dual wield will give you 400+ more weapon damage, your max stam seems ultra low for that build and since Power of the Light scales off max stam you're gimping yourself a bit. Put all attributes in stam and run tri-stat glyphs so you hit about 23-24k health and 38kish stamina. Sustaining is harder for you I think because your max stam is low, but I would rather oversustain than undersustain so you can stay 2k recovery even with 38k+ max. Try and tweak your CP as well, there are some good Stamplar PvP builds out there to compare to. And Remember that you can cleanse curse and cripple.

    Stamplar is harder to use against experience players as they can usually block/shield/dodge at the correct time of your burst combo. MagNB especially are good in duels because they can cloak and have a great burst with the bow proc. if you need more DoT pressure try using one axe on the dual wield, maybe double DoT poisons, and try to adapt to your opponent. If you do the same timed combo 4x and they negate it 4x then switch it up. Same goes for taking damage, try and learn their timing and adapt to it.

    It is mostly about finding a gear setup you're comfortable with and learning the limitations of the build so you can adapt to situations.

    Good luck
    PC NA 300 CP
    PS4 NA 1200+ CP
  • CatchMeTrolling
    CatchMeTrolling
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    Only possible to play with low regen on stamplar if you’re predominantly playing cp pvp (easy mode in my opinion) fighting potatoes and when you’re grouped. When fighting a good player that high damage will be useless because you won’t have any sustain. Stamplar easily has some of the worst sustain in the game, I’ve played everything besides stam dk and this is coming from someone who typically runs low sustain builds on everything including magic builds, lowest I ever went is 800 but that’s Stam Sorc before that like 1100-1200.

    But to OP my last build had over 2k regen with dual wield and about 4K weapon damage fully buffed and the one I switched to yesterday has about 1700-1800 with well over 4K fully buffed, plus I switched to slimecraw. Albeit, I don’t really like the latter for no cp but the damage and healing is even better, just too costly.
  • Sergykid
    Sergykid
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    JXNwarrior wrote: »
    @Sergykid I think your current setup is fine as it's what I run on my orc stamplar. Some things to remember: gold nirnhoned main hand on your dual wield will give you 400+ more weapon damage, your max stam seems ultra low for that build and since Power of the Light scales off max stam you're gimping yourself a bit. Put all attributes in stam and run tri-stat glyphs so you hit about 23-24k health and 38kish stamina. Sustaining is harder for you I think because your max stam is low, but I would rather oversustain than undersustain so you can stay 2k recovery even with 38k+ max. Try and tweak your CP as well, there are some good Stamplar PvP builds out there to compare to. And Remember that you can cleanse curse and cripple.

    Stamplar is harder to use against experience players as they can usually block/shield/dodge at the correct time of your burst combo. MagNB especially are good in duels because they can cloak and have a great burst with the bow proc. if you need more DoT pressure try using one axe on the dual wield, maybe double DoT poisons, and try to adapt to your opponent. If you do the same timed combo 4x and they negate it 4x then switch it up. Same goes for taking damage, try and learn their timing and adapt to it.

    everything u say here i do already. Potl may scale off stamina but one's never gon be able to charge it fully. Max stam increase the damage pool it can copy, not the % it copies. How could i increase my stamina? It's 60 points in attributes, even if 64 won't increase it much, from 31k to 31.5k,
    -PC EU- / battlegrounds on my youtube
  • JXNwarrior
    JXNwarrior
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    Sergykid wrote: »
    JXNwarrior wrote: »
    @Sergykid I think your current setup is fine as it's what I run on my orc stamplar. Some things to remember: gold nirnhoned main hand on your dual wield will give you 400+ more weapon damage, your max stam seems ultra low for that build and since Power of the Light scales off max stam you're gimping yourself a bit. Put all attributes in stam and run tri-stat glyphs so you hit about 23-24k health and 38kish stamina. Sustaining is harder for you I think because your max stam is low, but I would rather oversustain than undersustain so you can stay 2k recovery even with 38k+ max. Try and tweak your CP as well, there are some good Stamplar PvP builds out there to compare to. And Remember that you can cleanse curse and cripple.

    Stamplar is harder to use against experience players as they can usually block/shield/dodge at the correct time of your burst combo. MagNB especially are good in duels because they can cloak and have a great burst with the bow proc. if you need more DoT pressure try using one axe on the dual wield, maybe double DoT poisons, and try to adapt to your opponent. If you do the same timed combo 4x and they negate it 4x then switch it up. Same goes for taking damage, try and learn their timing and adapt to it.

    everything u say here i do already. Potl may scale off stamina but one's never gon be able to charge it fully. Max stam increase the damage pool it can copy, not the % it copies. How could i increase my stamina? It's 60 points in attributes, even if 64 won't increase it much, from 31k to 31.5k,

    go full stamina glyphs on armor, maybe a tri-stat or two if your health is too low. I would use the tower mundus and switch one or two jewelry glyphs to recovery. also try for 5 medium and 2 heavy for undaunted passives if you haven't already. I usually try and stack max resources over weapon/spell damage in pvp because the damage is too close to tell and more max resources makes it easier to sustain IMO

    you can also run repentance for the passive recovery and the stamina return scales off of max stamina as well.
    Edited by JXNwarrior on April 2, 2018 6:00PM
    PC NA 300 CP
    PS4 NA 1200+ CP
  • jaws343
    jaws343
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    I run a similar weapon setup on my Stamplar, but I run duel wield front, sword and shield back. I run 5 Hundings heavy, 2 krags, and 5 spriggans. I personally like the dual wield from bar because it adds to my damage. And the sword and shield back bar allows me to turtle up when necessary. I don't worry about my recovery, because duel wield heavy attacks are quick to get off, allowing me to restore resource without too much effort.

    The trick with a stamplar against shields is to stack damage. Rending slashes, power of the light, CC, jabs and a dawnbreaker are enough to kill most targets quickly. You are not looking for 10K DPS, you are looking for 15-20K damage in 4-5 seconds. PVP requires a huge difference in the way you treat damage. AOE's aren't necessary. So trap is not going to help you, especially since a nightblade and sorc running shields are going to want to stay ranged.

    Even though it costs magicka, the aedric spear gap closer ability is clutch on a stamplar. Keeps you on top of an opponent keeping up pressure. And Extended Ritual is a must. You can remove a ton of a Sorc and a magblade's damage potential by using Extended Ritual when necessary.
    Edited by jaws343 on April 2, 2018 6:33PM
  • Grimhallow
    Grimhallow
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    Bleeds are op against shields, as a stamplar this shouldn't be too much of an issue. Same deal with nightblades, your biting jabs can keep them out of cloak, so just keep laying the pressure on and ccing every chance you get. It can be pretty easy to get a stam check against these classes with bleeds and constant CC pressure.

    Check out Rhage's videos- he poops on people of all classes with overwhelming pressure.

    Trade the serpant for the warrior
    you have way too much health- aim for no more than 25k
    raise your max stam- you'll want to aim for around 35k (which should be easy if youre using bone pirate and dubious)
    Edited by Grimhallow on April 2, 2018 8:37PM
  • Minalan
    Minalan
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    Fortified brass and troll king sets.

    Enjoy your wins.
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