StamDK DW/2H Sets

kvlou79
kvlou79
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I’m looking for advice on what sets to use. Currently I’m running 2 Kraghs, 5 Briarheart, 5 Automatons. Was thinking about trading Auto with Hundings. Is this a good setup that I’m using or would other non-trial sets work better? I have full set of Sunderflame available and obviously can craft Hundings or NMG.
  • Sixty5
    Sixty5
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    Are we looking at PVP or PVE here?

    PVP wise, going that heavy into damage on a DK is not going to give you very good results. You can blow people up sure, but you also get blown up by pretty much everything.

    From a PVE perspective, Bow has the best dots in the game, and dropping it for 2h is always going to be a DPS loss.
    Lord and Savior of the Association of Serious S***posters.

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  • Checkmath
    Checkmath
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    Additionaly why do you use automaton? I dont think it will buff all those poison dots you got as stamdk...
  • Asardes
    Asardes
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    I would assume this is a PvE setup since the sets you mentioned are almost never used in PvP. Automaton is bad on Stamina DK since a great deal of abilities are poison (Poison Injection, Venomous Claw, Noxious Breath, Corrosive Armor), not physical damage so they won't benefit from the 5p bonus at all. Hunding's Rage or Mechanical Acuity are much better if you want a pure damage set; or simply keep Briarheart if you have the weapons on front bar since the proc damage buff carries over. You should use a penetration set, like Spriggan (overland Bangkorai), Twice-Fanged Snake (Sanctum Ophidia, drops more frequently on normal), Night Mother's Gaze (crafted, if you also have Spriggan jewels). Kra'gh is good but Mephala and Velidreth are even better, since they add also AoE damage.

    Also 2H/2W is a bad combo for PvE - you should always run Bow back bar, since Endless Hail and Poison Injection are some of your best damage abilities. In PvP 2H/1H+S is much better on DK but you can retain the bow as well if you need mobility and ranged damage in some situations.
    Edited by Asardes on March 27, 2018 10:38AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • kvlou79
    kvlou79
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    Sixty5 wrote: »
    Are we looking at PVP or PVE here?

    PVP wise, going that heavy into damage on a DK is not going to give you very good results. You can blow people up sure, but you also get blown up by pretty much everything.

    From a PVE perspective, Bow has the best dots in the game, and dropping it for 2h is always going to be a DPS loss.

    Oh sorry...PVE only
  • kvlou79
    kvlou79
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    And I understand not using bow is a Dps loss, but those builds will be used for my stamblade. Just looking for which combos would net best phys. damage. Maybe changing to a bleed build.
  • Asardes
    Asardes
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    Bleed builds are PvP, not PvE. If you go for a bleed build in PvP, you'll need Master axes or daggers (vDSA), optionally also a Master 2H axe on back bar (or Asylum), and Blood Drinker set (Blood Forge). Combo that with Agility and a monster set in heavy or heavy/light and you're good to go, but I emphasize this is a PvP build, and more suitable to Sorcerer and Templar than DK. Also playing a bleed build in PvP is pretty difficult, since you lack sustain and mitigation, so you must be a pretty skilled player to make that work. Certainly not something I would recommend to beginners.
    Edited by Asardes on March 27, 2018 11:02AM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Asardes
    Asardes
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    But if you want something that works well solo and doesn't depend on potions for buffs you can pick 2H DK. The damage is rather low but it has more survivability and it's cheap since you don't need to chug those potions for Major Brutality and still retain the HA bonus damage. What I would use is 2 x 5p sets and a monster head, For example Spriggan 3 jewels 2 armor, Hunding 4 armor and 2H sword & Bow with Krag'gh/Velidreth/Mephala head.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

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  • kvlou79
    kvlou79
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    Asardes wrote: »
    But if you want something that works well solo and doesn't depend on potions for buffs you can pick 2H DK. The damage is rather low but it has more survivability and it's cheap since you don't need to chug those potions for Major Brutality and still retain the HA bonus damage. What I would use is 2 x 5p sets and a monster head, For example Spriggan 3 jewels 2 armor, Hunding 4 armor and 2H sword & Bow with Krag'gh/Velidreth/Mephala head.

    Thanks for all the info. Yeah, I’m not a RP’er, but, when I create a character, I have a theme in mind. This is an Orc DK, and this guy is more tuned to melee combat, hence no bow. Not afraid to get guts on his hands. Descriptions like: Overwhelming carnage. Relentless brutality. Rampage. Someone that can single handedly wipe out a village of peasants. :p
    I’ll probably go Hundings/BHeart for now, maybe swap BHeart to spriggans eventually.
  • kvlou79
    kvlou79
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    “village of peasants”. Meant to say village of Altmer/Bosmer. He’s excited to visit Summerset
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I’m currently using:
    5x Sunderflame (nirnhoned dagger, precise axe + 3x body pieces)
    5x VO (3x jewellery, 2x body)
    2x Valkyn Skoria (1x Heavy, 1x medium for undaunted mettle and one piece health bonus), cant see why you couldnt run an asylum 2h on back bar for extra ulti gain
  • Kanar
    Kanar
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    You can use 2 damage sets, just swap your mundus to lover.
  • Brrrofski
    Brrrofski
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    Like what are you doing?

    Just exploration? Normal dungeons? Vet dungeons? Trials.

    Normal dungeons and exploration you can wear pretty much anything you want.
  • kvlou79
    kvlou79
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    Brrrofski wrote: »
    Like what are you doing?

    Just exploration? Normal dungeons? Vet dungeons? Trials.

    Normal dungeons and exploration you can wear pretty much anything you want.

    Just dungeons vet and normal. My main concern is golding out weps. I always wanna make sure I’ve got a pretty strong commitment to the gear.
    Edited by kvlou79 on March 27, 2018 2:29PM
  • Kanar
    Kanar
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    kvlou79 wrote: »
    Brrrofski wrote: »
    Like what are you doing?

    Just exploration? Normal dungeons? Vet dungeons? Trials.

    Normal dungeons and exploration you can wear pretty much anything you want.

    Just dungeons vet and normal. My main concern is golding out weps. I always wanna make sure I’ve got a pretty strong commitment to the gear.

    If you have briarheart 1h weapons, it's def worth golding them. That set is always useful as a weapon set.

    For 2h, you should just run nAS until you get your preferred 2h and then gold that.

    Of the sets you have mentioned, spriggans is the least worth golding imo. TFS is superior and even sunder is arguably better (slightly less pen, but group support).
  • Asardes
    Asardes
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    Also Sunderflame has the advantage that it can be front barred - if you have the weapons, which are tricky to farm - since the debuff lasts 8s and you while not lose it in a typical stamina DK rotation, that features 3-4 heavy attacks on front (2W) bar, and 4-5 skills with light attacks in between on the back (bow) bar. In a trial group you can even pair another debuff set with it, such as Night Mother's Gaze (more penetration) or Morag Tong (more poison damage); the latter is particularly useful if you have more DKs in the group, since it buffs all poison damage against the affected enemies.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • sneakymitchell
    sneakymitchell
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    Just going let this video slide on in. And I’m using briarheart as well with hundings. Maybe make veiled And briarheart.

    https://youtu.be/tjMX481SiWQ
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Cybercore_Death
    Cybercore_Death
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    Sunderflame / Red Mountain / Vel (or Selenes).

    Use the @Alcast Skills and rotation setup but modify his CP so you don’t have diminishing returns and you’ll hit an easy 30k self buffed and 40k group buffed without a vMA or Masters bow.

    I run the above setup in a 0-6-1 weight ratio (Vel head is heavy) with 6 piece Divines and 1 piece Infused. Sunder is my perm 5 piece (because the RNG gods have yet to deliver me any weapons) and Red Mountain is my front bar only 5 piece.

    Weapons wise I have 2 Red Mountain Daggers (Nirn with Poison Glyph and Infused off hand with Weapon Damage Glyph). Red Mountain Bow on back bar (current Sharp with Double Dot poisons, this will be changed to Nirn eventually).

    My race is Dunmer (because I refuse to race change anymore) and I’m a vamp (mostly stage 4, though anything too fire heavy I’ll knock down to 3 or lower depending).

    I’m not a fan of the Stam play style but it’s an easy high damage build so I can’t grumble.

    Also to note I’ve swapped Trap to front bar and FoO to back bar so you get 6% from the fighters guild passive on front rather than 3% per bar.

    I’ll be changing out Red a Mountain for Morag Tong at some point to see how the damage differs (once I find the weapons for a reasonable price).

    If anyone on this thread has any criticism / feedback to help me get numbers higher it’s kore than welcome.

    OP I hope this helps in some way for you.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
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