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Extreme clunkiness of movement and combat.

Vimora
Vimora
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This is the elephant in the room for me that nobody talks about. I played the game for months, bought various DLCs, tried various aspects, the whole time trying to suppress this feeling of irritation. I ended up in a place where I can only play the game with my brother now as it helps take my mind off the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps. I mean... BDO is in urgent maintenance and I'm stuck here thinking of playing ESO, while I wait, but I'm already feeling sick just thinking about this.

Don't get me wrong, there are so many things I love and even admire about this game. I respect ZOS for keeping the game from grind and p2w, as long as you put up with the b2p model. But it's game over for me. I will still play with my brother for 4-5 hours a week whenever he wants to but that's not what I expect from an MMO. Any thoughts? Any chance of getting this fixed?
Edited by Vimora on March 29, 2018 11:42AM
  • KingYogi415
    KingYogi415
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    Was this a review for Tera?
  • Jameliel
    Jameliel
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    I agree that ESO combat and movement is clunky, but not for the reason you mentioned.
    Edited by Jameliel on March 29, 2018 11:55AM
  • Vimora
    Vimora
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    Was this a review for Tera?

    No, it wasn't. But now I will never play Tera thanks to you.
  • Elsterchen
    Elsterchen
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    @Vimora ... having a GPU that only takkles the lower end of required performance-level, I can assure you, you are not alone.

    For me CPU is top notch, but that only covers the underlying GPU-problem. I can only advice you to play with your video settings for some relief. Try lowest settings first, leave shadow quality, grass, water reflection on low or turn it off. Set minimal particle distance lower then the pre set value of 1024 (will help in action-loaded combat). Add view distance (you will need 40m for cyro). Adjust subsampling to a level you are not getting nausia when playing (for myself I have no other option then leaving this at "high" - everything else just makes me sick (literally)). The last value is right above the subsampling value... choose a quality you can bear.

    Additionally you may try any of the following:

    1) rightclick on eso64.exe and and choose the compatibilty tab -> activate resolution to 640x480 and deactivate "Vollbildoptimierung" (I have no idea how this is called in english, basically its related to using the fullscreen option)-> repeat all settings with eso.exe -> start eso and use "windowed fullscreen" - option in the video settings. This did relieve my GPU significantly

    2) If using two graphic cards optimize workload sharing

    3) Throw computer out out of the window and get new one :D

    Good luck!
  • andreasv
    andreasv
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    Elsterchen wrote: »
    @Vimora ... having a GPU that only takkles the lower end of required performance-level, I can assure you, you are not alone.

    For me CPU is top notch, but that only covers the underlying GPU-problem. I can only advice you to play with your video settings for some relief. Try lowest settings first, leave shadow quality, grass, water reflection on low or turn it off. Set minimal particle distance lower then the pre set value of 1024 (will help in action-loaded combat). Add view distance (you will need 40m for cyro). Adjust subsampling to a level you are not getting nausia when playing (for myself I have no other option then leaving this at "high" - everything else just makes me sick (literally)). The last value is right above the subsampling value... choose a quality you can bear.

    Additionally you may try any of the following:

    1) rightclick on eso64.exe and and choose the compatibilty tab -> activate resolution to 640x480 and deactivate "Vollbildoptimierung" (I have no idea how this is called in english, basically its related to using the fullscreen option)-> repeat all settings with eso.exe -> start eso and use "windowed fullscreen" - option in the video settings. This did relieve my GPU significantly

    2) If using two graphic cards optimize workload sharing

    3) Throw computer out out of the window and get new one :D

    Good luck!

    How does any of your three points improve the clunky ESO combat?
  • srfrogg23
    srfrogg23
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    Different strokes for different folks OP, but no, I won’t be joining you in your refusal to play because the jump mechanics aren’t as good as BDO’s.

    GL HF.
  • Mettaricana
    Mettaricana
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    I can vouch twra platforming was Terri bad

  • Elsterchen
    Elsterchen
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    @andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.

    For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.

    I admit this may not be topic related, but thats how i understood the OP.
  • GreenhaloX
    GreenhaloX
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    This clunkiness isn't just for PC, but on console/PS4 as well; well, for PvP. Combat in PvE has improved quite a bit (which has made PvE a bit more enjoyable) with this Dragon Bone patch, but with PvP, combat is so crap. 2H is suppose to be good for PvP, but trying to use Dizzying Swing/Wrecking Blow and Executioner are so clunky and slow or oftentimes delayed, among other technical crapshoots that PvP have been poorly experiencing. In PvE, the combat transition from light weaving or heavy attack to Dizzying Swing/Wrecking Blow or Executioner have just been so smooth (most of the times, as you still get glitches here and there, but about 90% good.) PvP had forced me to go with other toons other than 2H, but with all the other lags, crashes, skills misfires/delays, weapon swapping issues, inability to break-free and whatnot, I have just been deterred altogether to continue playing PvP. So sad.. so sad. Sigh.. :(
  • Vimora
    Vimora
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    Elsterchen wrote: »
    @andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.

    For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.

    I admit this may not be topic related, but thats how i understood the OP.

    Thanks for trying to help with the above post, but I wasn't referring to performance issues. The animations are weird and unnatural. I mean, if there is just one thing I'm sure everybody understands in my post is the part about the way characters jump and get stuck. You can't jump over an object if you are too close to it, instead you bounce off the object or get stuck in the air for several seconds, which is very unnatural and immersion-breaking. This is just the most visible symptom of a terrible movement system. Your character/horse can't move backwards, instead it turns around very sharply and abruptly. Characters and horses change directions very sharply and abruptly.
  • zsban
    zsban
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    I'm probably playing a different game then... But I've not experienced these. Also my character seems to be able to walk backwards just fine.
  • Vimora
    Vimora
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    srfrogg23 wrote: »
    Different strokes for different folks OP, but no, I won’t be joining you in your refusal to play because the jump mechanics aren’t as good as BDO’s.

    GL HF.

    I wasn't comparing ESO to BDO. If you are a bit slow, you should adjust your behavior accordingly. Read a post more carefully, give yourself time to understand it before you respond. Thanks.
  • Elsterchen
    Elsterchen
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    Vimora wrote: »
    Elsterchen wrote: »
    @andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.

    For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.

    I admit this may not be topic related, but thats how i understood the OP.

    Thanks for trying to help with the above post, but I wasn't referring to performance issues. The animations are weird and unnatural. I mean, if there is just one thing I'm sure everybody understands in my post is the part about the way characters jump and get stuck. You can't jump over an object if you are too close to it, instead you bounce off the object or get stuck in the air for several seconds, which is very unnatural and immersion-breaking. This is just the most visible symptom of a terrible movement system. Your character/horse can't move backwards, instead it turns around very sharply and abruptly. Characters and horses change directions very sharply and abruptly.

    Ah, ok, I understand now, and yes some movements are indeed rather "mechanic" or "unnatural" ... but that said, make a vid about it and add it to a feedback or bugreport. ZOS admittedly did work on how movement (of all entities ingame) is visualized and is constantly trying to improve in this departement (that funny-kinematics setting-thingy beeing the latest bigger fix to mention).
  • Vimora
    Vimora
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    Elsterchen wrote: »
    Vimora wrote: »
    Elsterchen wrote: »
    @andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.

    For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.

    I admit this may not be topic related, but thats how i understood the OP.

    Thanks for trying to help with the above post, but I wasn't referring to performance issues. The animations are weird and unnatural. I mean, if there is just one thing I'm sure everybody understands in my post is the part about the way characters jump and get stuck. You can't jump over an object if you are too close to it, instead you bounce off the object or get stuck in the air for several seconds, which is very unnatural and immersion-breaking. This is just the most visible symptom of a terrible movement system. Your character/horse can't move backwards, instead it turns around very sharply and abruptly. Characters and horses change directions very sharply and abruptly.

    Ah, ok, I understand now, and yes some movements are indeed rather "mechanic" or "unnatural" ... but that said, make a vid about it and add it to a feedback or bugreport. ZOS admittedly did work on how movement (of all entities ingame) is visualized and is constantly trying to improve in this departement (that funny-kinematics setting-thingy beeing the latest bigger fix to mention).

    That's great. Thanks. :)
  • Jarryzzt
    Jarryzzt
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    If the OP's issue is with animations and the movement system, one wonders what the OP's opinion is of how these are implemented in TOR and LOTRO (WoW is an unholy spawn of heretical xenos filth that shall be cleansed in the God-Emperor's name not a good graphical comparison in my opinion). Or Fallout 4/Skyrim/Oblivion, for that matter.

    I ask this because I, for one, did not instinctively note a difference between the three. In other words, there wasn't a reaction in the sense of - oh, I am used to moving thusly, and now I move thusly, what's going on. Obviously, at a rational level there are some differences between all of these games in terms of both animations and character/mount motion, but not enough for me personally to feel like I am suddenly a fish out of water. Hence the question - has the OP experienced these other games, and, if so, what is precisely the thing about animations/movements in these other games that they view as so very different from ESO.

    ----

    Incidentally, should this thread not be in the "General" forum?
  • Arobain
    Arobain
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    NEVER experienced your issues, its on your side
  • Vimora
    Vimora
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    Jarryzzt wrote: »
    If the OP's issue is with animations and the movement system, one wonders what the OP's opinion is of how these are implemented in TOR and LOTRO (WoW is an unholy spawn of heretical xenos filth that shall be cleansed in the God-Emperor's name not a good graphical comparison in my opinion). Or Fallout 4/Skyrim/Oblivion, for that matter.

    I ask this because I, for one, did not instinctively note a difference between the three. In other words, there wasn't a reaction in the sense of - oh, I am used to moving thusly, and now I move thusly, what's going on. Obviously, at a rational level there are some differences between all of these games in terms of both animations and character/mount motion, but not enough for me personally to feel like I am suddenly a fish out of water. Hence the question - has the OP experienced these other games, and, if so, what is precisely the thing about animations/movements in these other games that they view as so very different from ESO.

    ----

    Incidentally, should this thread not be in the "General" forum?

    Those games were different because they are tab-target. The way they are controlled is different. For example, you have to hold RMB to turn the screen.

    I never had these issues in LOTRO. In fact, the horse animations are often praised in LOTRO. Talking about animations, not movement control. Obviously, wars steeds have many issues, but that's a different topic as there are no warsteeds in ESO. Toons and horses both turn more smoothly. It's more like in LOTRO they turn, whereas in ESO they jerk into position.

    I didn't play TOR extensively, but I finished the main campaign of the base game and I don't recall having these issues there either.
  • magictucktuck
    magictucktuck
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    The main reason i LOVE ESO is because it is the only NON clunky combat system i could find in a real MMO.. so im confused what you mean by clunky combat..

    i mean when i first started before i weaved light attacks i didn't think it was clunky BUT now if i don't weave light attacks id feel like a snail which i guess i could call clunky.

    BDO was ***, i played the archer and it forced your movement when u do skills, talk about clunky

    EDIT: i realize everyone had a preference but you're just not being clear enough with the issue i guess, as far as i can tell this is a troll post lol because its anything but "clunky" in my view especially compared to a game that you lose control of your toon during a skill
    Edited by magictucktuck on March 29, 2018 2:47PM
    PC-NA

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