KingYogi415 wrote: »Was this a review for Tera?
Elsterchen wrote: »@Vimora ... having a GPU that only takkles the lower end of required performance-level, I can assure you, you are not alone.
For me CPU is top notch, but that only covers the underlying GPU-problem. I can only advice you to play with your video settings for some relief. Try lowest settings first, leave shadow quality, grass, water reflection on low or turn it off. Set minimal particle distance lower then the pre set value of 1024 (will help in action-loaded combat). Add view distance (you will need 40m for cyro). Adjust subsampling to a level you are not getting nausia when playing (for myself I have no other option then leaving this at "high" - everything else just makes me sick (literally)). The last value is right above the subsampling value... choose a quality you can bear.
Additionally you may try any of the following:
1) rightclick on eso64.exe and and choose the compatibilty tab -> activate resolution to 640x480 and deactivate "Vollbildoptimierung" (I have no idea how this is called in english, basically its related to using the fullscreen option)-> repeat all settings with eso.exe -> start eso and use "windowed fullscreen" - option in the video settings. This did relieve my GPU significantly
2) If using two graphic cards optimize workload sharing
3) Throw computer out out of the window and get new one
Good luck!
Elsterchen wrote: »@andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.
For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.
I admit this may not be topic related, but thats how i understood the OP.
Different strokes for different folks OP, but no, I won’t be joining you in your refusal to play because the jump mechanics aren’t as good as BDO’s.
GL HF.
Elsterchen wrote: »@andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.
For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.
I admit this may not be topic related, but thats how i understood the OP.
Thanks for trying to help with the above post, but I wasn't referring to performance issues. The animations are weird and unnatural. I mean, if there is just one thing I'm sure everybody understands in my post is the part about the way characters jump and get stuck. You can't jump over an object if you are too close to it, instead you bounce off the object or get stuck in the air for several seconds, which is very unnatural and immersion-breaking. This is just the most visible symptom of a terrible movement system. Your character/horse can't move backwards, instead it turns around very sharply and abruptly. Characters and horses change directions very sharply and abruptly.
Elsterchen wrote: »Elsterchen wrote: »@andreasv ... I might be wrong, but to me this "the clunky combat, character and mount movement. But every time I try to jump on a thing and get stuck in mid-air I could literally scream in anger and frustration. I absolutely loathe mounting my horse because of its clunky movement and the way it jumps." sounds like the "visual-rubberbanding" (jumping FPS/latency make your char stutter, jump, move awkardly and clunky) I do see everytime i play.
For myself I found some work-arounds (since advice no. 3 isn't much of a question right now) by relieving my GPU from a little workload.
I admit this may not be topic related, but thats how i understood the OP.
Thanks for trying to help with the above post, but I wasn't referring to performance issues. The animations are weird and unnatural. I mean, if there is just one thing I'm sure everybody understands in my post is the part about the way characters jump and get stuck. You can't jump over an object if you are too close to it, instead you bounce off the object or get stuck in the air for several seconds, which is very unnatural and immersion-breaking. This is just the most visible symptom of a terrible movement system. Your character/horse can't move backwards, instead it turns around very sharply and abruptly. Characters and horses change directions very sharply and abruptly.
Ah, ok, I understand now, and yes some movements are indeed rather "mechanic" or "unnatural" ... but that said, make a vid about it and add it to a feedback or bugreport. ZOS admittedly did work on how movement (of all entities ingame) is visualized and is constantly trying to improve in this departement (that funny-kinematics setting-thingy beeing the latest bigger fix to mention).
If the OP's issue is with animations and the movement system, one wonders what the OP's opinion is of how these are implemented in TOR and LOTRO (WoW is an unholy spawn of heretical xenos filth that shall be cleansed in the God-Emperor's name not a good graphical comparison in my opinion). Or Fallout 4/Skyrim/Oblivion, for that matter.
I ask this because I, for one, did not instinctively note a difference between the three. In other words, there wasn't a reaction in the sense of - oh, I am used to moving thusly, and now I move thusly, what's going on. Obviously, at a rational level there are some differences between all of these games in terms of both animations and character/mount motion, but not enough for me personally to feel like I am suddenly a fish out of water. Hence the question - has the OP experienced these other games, and, if so, what is precisely the thing about animations/movements in these other games that they view as so very different from ESO.
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Incidentally, should this thread not be in the "General" forum?