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Thoughts & expectations of the Psijic skill line coming out

Dardas
Dardas
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Do you think the skills will be useful in PVE, PVP? Are you excited for this? Expectations?
Imperial DK tank
Imperial Warden tank
Imperial Templar tank
  • Stewart1874
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    I'm hoping it mixes up the builds a bit and makes vMA a bit more accessible for the wider player base.
    PS4 - Europe - Aldmeri Dominion
  • leandro.800ub17_ESO
    leandro.800ub17_ESO
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    Hoping for the skills to make up for the past nerfs on regens
  • PlagueSD
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    [under construction]*


    *will be updated when available on PTS. (as long as there's no NDA)
  • Seraphayel
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    Dardas wrote: »
    Do you think the skills will be useful in PVE, PVP? Are you excited for this? Expectations?

    I think the Psijic skill line will mostly be useful in PvP and maybe in solo PvE. I don't think it will have uses in Veteran PvE content.

    Skills like AoE root or Undo aren't that useful in ESOs PvE. For me Psijic is the perfect PvP gimmick skill line (as of now).
    Edited by Seraphayel on March 29, 2018 3:45PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Minno
    Minno
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    Seraphayel wrote: »
    Dardas wrote: »
    Do you think the skills will be useful in PVE, PVP? Are you excited for this? Expectations?

    I think the Psijic skill line will mostly be useful in PvP and maybe in solo PvE. I don't think it will have uses in Veteran PvE content.

    Skills like AoE root or Undo aren't that useful in ESOs PvE. For me Psijic is the perfect PvP gimmick skill line (as of now).

    I'd say it's an attempt to bridge build gaps:
    - shade mobility through an ultimate
    - dark deal style resorce return via meditate
    - AOE tank snare viathe time freeze
    - DMG buff on weapons similar to DK buff.
    - and likely a speed/mitigation buff similar to NB/warden buffs.

    Then passives could relate to cost reduction on ability use, maybe extra DMG/mobilty given after effecting someone with a time ability, etc.

    The possibilities are endless really. Kinda excited for pts patch notes of they ever come lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • VaranisArano
    VaranisArano
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    I expect that like the Warden class it will start out powerful and gradually get nerfed down as people scream P2W about parts of it on the PTS.

    And then it will hit Live, where half the players will still think its P2W and the other half will think "why does this suck?"
  • Seraphayel
    Seraphayel
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    Minno wrote: »
    Seraphayel wrote: »
    Dardas wrote: »
    Do you think the skills will be useful in PVE, PVP? Are you excited for this? Expectations?

    I think the Psijic skill line will mostly be useful in PvP and maybe in solo PvE. I don't think it will have uses in Veteran PvE content.

    Skills like AoE root or Undo aren't that useful in ESOs PvE. For me Psijic is the perfect PvP gimmick skill line (as of now).

    I'd say it's an attempt to bridge build gaps:
    - shade mobility through an ultimate
    - dark deal style resorce return via meditate
    - AOE tank snare viathe time freeze
    - DMG buff on weapons similar to DK buff.
    - and likely a speed/mitigation buff similar to NB/warden buffs.

    Then passives could relate to cost reduction on ability use, maybe extra DMG/mobilty given after effecting someone with a time ability, etc.

    The possibilities are endless really. Kinda excited for pts patch notes of they ever come lol.

    I agree. I am excited as well but mostly for PvP builds. I think it's good that ZOS tries to build bridges between classes/skills. I just find it not very exciting.

    At the moment I am more interested in the passives to be honest because I can't imagine what they could be (except reduce cost of Psijic skills by...).
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Minno
    Minno
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    Seraphayel wrote: »
    Minno wrote: »
    Seraphayel wrote: »
    Dardas wrote: »
    Do you think the skills will be useful in PVE, PVP? Are you excited for this? Expectations?

    I think the Psijic skill line will mostly be useful in PvP and maybe in solo PvE. I don't think it will have uses in Veteran PvE content.

    Skills like AoE root or Undo aren't that useful in ESOs PvE. For me Psijic is the perfect PvP gimmick skill line (as of now).

    I'd say it's an attempt to bridge build gaps:
    - shade mobility through an ultimate
    - dark deal style resorce return via meditate
    - AOE tank snare viathe time freeze
    - DMG buff on weapons similar to DK buff.
    - and likely a speed/mitigation buff similar to NB/warden buffs.

    Then passives could relate to cost reduction on ability use, maybe extra DMG/mobilty given after effecting someone with a time ability, etc.

    The possibilities are endless really. Kinda excited for pts patch notes of they ever come lol.

    I agree. I am excited as well but mostly for PvP builds. I think it's good that ZOS tries to build bridges between classes/skills. I just find it not very exciting.

    At the moment I am more interested in the passives to be honest because I can't imagine what they could be (except reduce cost of Psijic skills by...).

    Valid point! Yea I'm curious what the passives could be. But they could pull a resto staff line and have amazing abilities but terrible passives. Still excited lol.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Universe
    Universe
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    I expect that like the Warden class it will start out powerful and gradually get nerfed down as people scream P2W about parts of it on the PTS.

    And then it will hit Live, where half the players will still think its P2W and the other half will think "why does this suck?"

    Hopefully.
    If this exclusive skill line will prove to be OP it will have to be adjusted, in other words "nerfed".
    The exclusive Psijic skill line's ultimate ability "Undo" worries me a bit since it may be extremely useful, bordering OP in PVP.
    The player will be able to reset his resource pools(health, magicka and stamina) to the point they were 4 seconds ago and travel to the location he was 4 seconds ago.
    I hope they will set the ultimate cost of this ultimate ability to be like 250+ so it won't get abused.
    Edited by Universe on March 29, 2018 4:42PM
    Some videos I recorded for fun: Main character:
    PC EU main: Universe - AD magicka Sorcerer, Former Emperor, Grand Overlord, The Merciless, Trial Bosses Solo Champion
    Top alts: Genius(stamina/sagicka Dragonknight) The Force(stamina Nightblade) and other chars.
    PC NA main: The Magic - AD magicka Sorcerer
    Started playing ESO in beta & early access
    User_ID: Daedric_Prince
  • aaisoaho
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    I think Undo will be useful in vMA but not in vet group content, because mechanics. For example I think it'll be useless at Falkreath Hold final boss, because you could teleport into AOE (like back behind the pillar when you should not be there), but at vMA final boss you could teleport back to the upper part of the stage. Undo might be powerful in PVP because you could try to burst your opponent and then refill your stats right after the burst.

    I hope Psijic skill lines would not be like undaunted skill line where most of the skills are nearly useless.
  • MajBludd
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    So, no summerset no psijic order skill line? I assume this is correct?
  • Enslaved
    Enslaved
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    I expect it to be completely broken and to mess up the game, until nerfed some 6-9 months after.
  • Seraphayel
    Seraphayel
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    MajBludd wrote: »
    So, no summerset no psijic order skill line? I assume this is correct?

    Yes. The Psijic Order is on Artaeum and you can't access Artaeum without owning Summerset.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Silver_Strider
    Silver_Strider
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    I'm hoping Time Stop and Meditate help out Tank builds that desperately need the love in PvE.

    Undo doesn't sound all that powerful. Sure, a teleport+resource restore will be useful but giving up your ultimate slot is a tough call IMO, granted it might save you from a death here and there. I guess morphs will decide if it's worthwhile or not.

    Other 2 abilities might be useful, depending on what they actually do and then we still have not idea what the passives will do.

    Overall, I'm cautiously optimistic about the skill line and feel it will be a great addition (until I get permarooted by Time Stop in PvP and b**** :lol:)
    Argonian forever
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