VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
Don't. I like to hear "how did you do vMA on your tank?". And some of my friends are proud of completing vAS HM on their stamina NB khajiits. Achievements are good as they are
Achievements should be account wide but also trackable per character for those that need to be rewarded for getting level 10 Hero over and over.
LittlePumpkin030 wrote: »VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
But no death run, has nothing to do with my death. even if a group member dies I do not get the achievement. So has nothing to do with my char at all.
VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
LittlePumpkin030 wrote: »VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
But no death run, has nothing to do with my death. even if a group member dies I do not get the achievement. So has nothing to do with my char at all.
Depends on the content. Some is faceroll for a tank, and for some no-death runs fully depends on a tank (for DDs not to die)
Personally Im achievement *** and I solved the problem easily. Im a tank period. No way I will do some progress on my alt
LittlePumpkin030 wrote: »LittlePumpkin030 wrote: »VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
But no death run, has nothing to do with my death. even if a group member dies I do not get the achievement. So has nothing to do with my char at all.
Depends on the content. Some is faceroll for a tank, and for some no-death runs fully depends on a tank (for DDs not to die)
Personally Im achievement *** and I solved the problem easily. Im a tank period. No way I will do some progress on my alt
Still... When someone os standing in all the poison or what so ever and they die, because they are not able to move out of it. I still do not get the achievement, even when I stay alive the whole time.
+1 Account Wide
This topic has been brought up a lot of time, but for good reason.
It would increase the freedom for players who enjoy playing different roles / characters and like to collect achievements and the associated titles / skins / dyes... And isn’t freedom something ESO has always been advertised with?
I agree that certain achievements are not comparable between characters due to difference in class and role, but that’s something I could condone for the greater good.
There are so many cases when I wished I would’ve been able to play on one character and help a group achieve something, but instead had to decline due to limited playtime and the wish to do said achievement on another character instead.
Indeed, it would take a lot of time to recode the way achievements work right now, but I for one would appreciate it a lot.
P.S. The game is growing larger with every quarter. So is the number of achievements to earn. It's close to impossible to even attempt following the achievement hunt on more than one character, which is incredibly hard already.
LittlePumpkin030 wrote: »VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
But no death run, has nothing to do with my death. even if a group member dies I do not get the achievement. So has nothing to do with my char at all.
jedtb16_ESO wrote: »this again...
i'm of the opinion nothing should be account wide.
VaranisArano wrote: »LittlePumpkin030 wrote: »VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
But no death run, has nothing to do with my death. even if a group member dies I do not get the achievement. So has nothing to do with my char at all.
Correct me if I'm wrong, but a no death run requires that no one dies including your character.
A no death run on a healer where you are responsible for everyone's health is different from a no death run on a damage dealer where you are responsible for not dying and following mechanics. Yes? Then the achievements don't make sense to be earned account-wide. Viewable, maybe, but not earned account-wide.
DieAlteHexe wrote: »I'd love to see a toggle on this. I know that some folk really, realllllly don't want to do the achievement thing by character but I so (I have lots of free time, disabled and retired!).
So I think a toggle would make everyone happier?
Kuramas9tails wrote: »Again.......
achievements on a character increases your levels in some trees. Example: When you complete an achievement in a 4-man dungeon, your undaunted increases. So if it's account wide, either you are just given free Undaunted levels or you have to grind 4X as long.
jedtb16_ESO wrote: »this again...
i'm of the opinion nothing should be account wide.
Juju_beans wrote: »I would be ok with a toggle as I like to track my character achievements by character.
I have a main that "does everything" and then alts that only do this and that.
jedtb16_ESO wrote: »this again...
i'm of the opinion nothing should be account wide.
VaranisArano wrote: »Viewable, maybe, but not earned account-wide.
Juju_beans wrote: »jedtb16_ESO wrote: »this again...
i'm of the opinion nothing should be account wide.
I like the way it currently is set up.
Unlocking dye colors from achievements is account wide and I like that when I go to a dye station those colors are available to all my characters.
Unlocking pets, dye colors and costumes are only cosmetic items and no reason they shouldn't be account wide.
VaranisArano wrote: »LittlePumpkin030 wrote: »VaranisArano wrote: »It makes no sense for combat related achievement to be account wide with the way they are set up in this game.Getting a no death run on your tank is different from getting it on your healer is different from getting it on you damage dealer. It takes different skills and different tactics for different characters even though you are the same player.
But no death run, has nothing to do with my death. even if a group member dies I do not get the achievement. So has nothing to do with my char at all.
Correct me if I'm wrong, but a no death run requires that no one dies including your character.
A no death run on a healer where you are responsible for everyone's health is different from a no death run on a damage dealer where you are responsible for not dying and following mechanics. Yes? Then the achievements don't make sense to be earned account-wide. Viewable, maybe, but not earned account-wide.
VaranisArano wrote: »Viewable, maybe, but not earned account-wide.
I like the idea of viewable. Being able to select the achievement and have it list the names of characters you have who have earned the achievement would be nice.