TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
...
So the objection is that in PvE Cloak acts similar to a damage shield for a Class with no damage shields?
mitigating damage to health based on capabilities of Magicka pool to continually cast
...
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get 18% extra healing on every ability regardless of health
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get 18% extra healing on every ability regardless of health
Is this 18% in reference to the Soul Siphoner passive?
isn't it more realistically 12%-15% as it goes by slotted skills
so Restoration/non-Siphoning abilities cannot receive the full 18% buff
or do you run a build where you cast Resto abilities from one bar then swap to a full Siphoning bar to maintain the maximum value?
I play a stamblade in PvP and yes, I am able to burst down some players really easily however not everyone. Note that you can burst someone yes but when it comes to longevity of a fight nightblade falls short often because that is what they do, bursty damage but they do not survive direct encounters as long, reason they need to cloak away. This is also reason that when you see organized groups, they tend to have way less nightblades because they don't offer as much aoe damage ultimates or group support.
I would say that either remove the major defile from incap or make it minor defile and shorten its timer but do not remove the CC. (have to keep in mind that there is too much healing going in group fights these days too so any source of defile is valuable so removing this suggests nightblades need to be more ganky than ever, take a look when Battlegrounds had CP enabled)
Having incap CC to be "buggy" is not really a reason to call in nerfs, you ask for fix instead. And it is mass hysteria that is buggy, not having its animation half the time working properly.
In all and all, stamblades are extremely squishy and if you catch them they are hopeless most of the time. Maybe flare from alliance war skill line and mage's light from mage's guild skill line could be buffed to be little bit bigger region where it detects and disables stealth but cloak itself is fine because it is a lot of skill to manage it, dodging the people who will catch and then kill you and making sure you use it properly because stamblades don't have nearly as much magicka as magblades, especially the genius people running bone pirate. (I don't play magblade so I cannot vouch how effective cloak is on them)
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get up to 18% extra healing on every ability regardless of health
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get up to 18% extra healing on every ability regardless of health
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get 18% extra healing on every ability regardless of health
Is this 18% in reference to the Soul Siphoner passive?
isn't it more realistically 12%-15% as it goes by slotted skills
so Restoration/non-Siphoning abilities cannot receive the full 18% buff
or do you run a build where you cast Resto abilities from one bar then swap to a full Siphoning bar to maintain the maximum value?
This was just an example for a full siphoner bar. I'll change it to up to 18%
Ragnaroek93 wrote: »TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get up to 18% extra healing on every ability regardless of health
To be fair, I tested that outside of combat, was my bad. But I still think that Cloak is incredible strong as soon as you get a bit magicka sustain as well (which nbs definitely should do).
TequilaFire wrote: »TequilaFire wrote: »TequilaFire wrote: »And of course a sorc can't just streak away form NPC's with a single button press as well.
NPCs don’t stop attacking in that case.
They don't stop attacking after 2.7 seconds of cloak either, in the case of streak you avoided their attacks - same result.
Point is every class has one button avoidance, shield, healing or escape skills just as effective as cloak or more so.
That's simply wrong.
Cloak gives you as long as you keep it up: Full damage protection and 50% more healing than any non crit heal
Cloak only heals on one crit, and with 10k magicka you can't keep it up that long.
And my Templar begs to differ with you.
It puts a crit on any hot.
That's because your build sucks. @Ragnaroek93 can cloak 20 times on his stamblade while still having no issues sustaining, surviving or killing people.
What is it that your templar wants me to say? Look at my minor vitality and mending? Guess what nightblade gets this aswell + access to major vitality , check my cool 12% healing buff when i'm low, Funny nightblade can get up to 18% extra healing on every ability regardless of health
it makes no difference; you're still able to dodge everything I throw at you until I run out of stamina.
So it's not really cloak that is the issue. Coincidentally, cloak is also the only thing that keeps a high dmg build alive since you can't rely on dodge roll to survive.
The issue with incap is that as I stated above it is a knock down effect not a stun. If it worked like a stun people would actually be able to counter it effectively
RinaldoGandolphi wrote: »Again either put Piercing Mark in the Alliance War tree or rework Flare to work just like Piercing Mark minus the armor debuff and heal on kill
Nightblade only appears to be too strong because all it’s counters have been nerfed the last two patches.
Doing this also allows ZOS to enhance Nightblade ability to heal and tank at a competitive level
Anything short of what I said in the first paragraph will result in Nightblades being worse off then Mag Sorc is right now...no one wants that
Hortator Indoril Nerevar wrote: »Yea I am not reading this but as a pve only nightblade who is not interested in pvp at all can we please stop ruining pve balance for *** pvp...
Just from killcounter stats i get ~35% NB aswell this patch playing on EP and DC VIVEC EU. EP daytime DC evening/primetime.
NB is the only class that can escape me reliably so numbers might even be a little too low.
Hand_Bacon wrote: »
Just from killcounter stats i get ~35% NB aswell this patch playing on EP and DC VIVEC EU. EP daytime DC evening/primetime.
NB is the only class that can escape me reliably so numbers might even be a little too low.
Okay. So you kill more NB's than any other class, but some get away? Nerf NBs?
GrumpyDuckling wrote: »@BohnT
I'm starting to get the feeling that you made up numbers in your original post because I've already asked twice where you got those numbers and you haven't responded.
"When going into Cyrodiil stamina nightblades make about 25-35% of the whole playerbase in cyro while there are 10 specs.
When counting magicka nightblades aswell you'll see that 30-40% of Cyrodiils population is nightblades."
Hand_Bacon wrote: »
Just from killcounter stats i get ~35% NB aswell this patch playing on EP and DC VIVEC EU. EP daytime DC evening/primetime.
NB is the only class that can escape me reliably so numbers might even be a little too low.
Okay. So you kill more NB's than any other class, but some get away? Nerf NBs?
Maybe the total kills on nbs are higher than there are more.
The note that some of them escape is there to say that this doesn't happen with the other classes
Hand_Bacon wrote: »
Just from killcounter stats i get ~35% NB aswell this patch playing on EP and DC VIVEC EU. EP daytime DC evening/primetime.
NB is the only class that can escape me reliably so numbers might even be a little too low.
Okay. So you kill more NB's than any other class, but some get away? Nerf NBs?
Maybe the total kills on nbs are higher than there are more.
The note that some of them escape is there to say that this doesn't happen with the other classes
So you are just unhappy that the squishy stealth class has a mechanic that can allow for them to escape if used properly? That NBs should be played only how you think they should be played and that no one should be allowed to flee from combat?
GrumpyDuckling wrote: »@BohnT
I'm starting to get the feeling that you made up numbers in your original post because I've already asked twice where you got those numbers and you haven't responded.
"When going into Cyrodiil stamina nightblades make about 25-35% of the whole playerbase in cyro while there are 10 specs.
When counting magicka nightblades aswell you'll see that 30-40% of Cyrodiils population is nightblades."
Hand_Bacon wrote: »
Just from killcounter stats i get ~35% NB aswell this patch playing on EP and DC VIVEC EU. EP daytime DC evening/primetime.
NB is the only class that can escape me reliably so numbers might even be a little too low.
Okay. So you kill more NB's than any other class, but some get away? Nerf NBs?
Maybe the total kills on nbs are higher than there are more.
The note that some of them escape is there to say that this doesn't happen with the other classes
So you are just unhappy that the squishy stealth class has a mechanic that can allow for them to escape if used properly? That NBs should be played only how you think they should be played and that no one should be allowed to flee from combat?
You do know that the player you responded to is also playing stamblade, right?
GrumpyDuckling wrote: »@BohnT
I'm starting to get the feeling that you made up numbers in your original post because I've already asked twice where you got those numbers and you haven't responded.
"When going into Cyrodiil stamina nightblades make about 25-35% of the whole playerbase in cyro while there are 10 specs.
When counting magicka nightblades aswell you'll see that 30-40% of Cyrodiils population is nightblades."
At the duel spot on PC EU it is now a regular occurrence that more than half (50% since you like numbers) of the players there are stamina nightblades. I wonder why...
GrumpyDuckling wrote: »GrumpyDuckling wrote: »@BohnT
I'm starting to get the feeling that you made up numbers in your original post because I've already asked twice where you got those numbers and you haven't responded.
"When going into Cyrodiil stamina nightblades make about 25-35% of the whole playerbase in cyro while there are 10 specs.
When counting magicka nightblades aswell you'll see that 30-40% of Cyrodiils population is nightblades."
At the duel spot on PC EU it is now a regular occurrence that more than half (50% since you like numbers) of the players there are stamina nightblades. I wonder why...
Is that hard data? Even it is, does a particular dual spot speak for the rest of the game? Do you see where I'm going with this?
GrumpyDuckling wrote: »GrumpyDuckling wrote: »@BohnT
I'm starting to get the feeling that you made up numbers in your original post because I've already asked twice where you got those numbers and you haven't responded.
"When going into Cyrodiil stamina nightblades make about 25-35% of the whole playerbase in cyro while there are 10 specs.
When counting magicka nightblades aswell you'll see that 30-40% of Cyrodiils population is nightblades."
At the duel spot on PC EU it is now a regular occurrence that more than half (50% since you like numbers) of the players there are stamina nightblades. I wonder why...
Is that hard data? Even it is, does a particular dual spot speak for the rest of the game? Do you see where I'm going with this?