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3 years of my gaming along with 340+ items deleted by a known bug created by developers at ZoS

  • Shadowshire
    Shadowshire
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    I think you missed my point entirely. The ICE is exactly that: detecting a problem in the compiler itself. I can see why you are confused, as a compiler also detects problems in code that it is compiling. But an ICE is a bug in the compiler, not the compiled program.
    That is not what I found in what I read. Can you offer a reference to documentation?

    The following page offers a better explanation for GCC compiler crashes:

    DJGPP /v2FAQ /FAQ6

    The only "internal errors" which the GCC compiler reports that are discussed in that FAQ are not errors in its own executable. Although the FAQ does say that some crashes can be caused by an error in the compiler and recommends some troubleshooting to find it. Else, the "internal error" is caused by an external problem, such as a non-existent file directory (AKA "folder") from which the compiler attempts to obtain input and/or to store output.

    Edited by Shadowshire on March 18, 2018 10:48PM
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • nightstrike
    nightstrike
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    You are misinterpreting that page (it's meant for users of GCC, not developers of it), and based on your previous very lengthy post, misunderstanding how most software in general works, including compilers and even the Lua language. I don't really know where to start with helping you, as you are VERY far off the mark on almost every point you've made, but I do know that we are incredibly off-topic in this thread. If you want, you can PM me and I can try to set you on the right track, but it is likely a big waste of time unless you intend to learn software development.

    The bottom line is that GCC has a pretty decent mechanism to detect its own problems and trigger a handler that results in a program abort along with diagnostic instructions. ESO has the same thing, though it's actually a much better one (your characterization of the ESO crash handler and the assumptions you made are almost completely wrong, btw). Many pieces of software have this feature, including every single piece of software that links to abrt (there are thousands of such things in a typical Fedora software stack, for example.) Those actually include backtrace analysis to combine like causes together and associate them with bug fixes (I've used this in the past, and you have to be careful about false positives here.)

    Like I said, though, we're off-topic. PM me if you'd like further information.
    Warning: This signature is tiny!
  • 1mmortal0bjec7
    1mmortal0bjec7
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    When they started talking about housing storage I laughed pretty hard considering our houses were already black holes... Furniture goes missing and when you trade a player there's a chance the items you're trading will disappear. I'll never trust those storages. I'm so sorry this happened to you.
    Julia Ghoulia
  • Mai_aow
    Mai_aow
    Soul Shriven
    Just imagine your bank treating you like this, and then cry. Or laugh
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