Peekachu99 wrote: »From where are you getting your figures and metrics?
Couldn't agree with this statement more. I know many "new" players have been playing the game for about a year, but when this came out (console), NBs were hard to play. At least for me. I finally walked away from the class, choosing sorc instead.Seraphayel wrote: »Nightblades were very, very unpopular (or better: underperforming) in during ESOs first years.
With the changes over the past couple of years, NBs are actually fun to play, as they should have been from the start.
I'm no expert in the game, but I'm dying far, far less than I had when it came out playing this class.
I'm still adapting to the most recent changes (having been gone for nearly a year), but it's not taking me long to do so.
Gone is the "healing crutch" we had to rely on to play the class.
Now, it's "Die! Die!! DIE!! I'll heal as I sit upon your corpse."
Tan9oSuccka wrote: »What’s the deal with the recent spike in NB hate/salt?
Avran_Sylt wrote: »My view on the topic:
Cloak: Low cost/low duration favors utilizing it as another form of roll-dodge for single target attacks. Suited more for a brawler archetype but with a different approach.
I'd give it an increasing cost on successive casts, increase the base cost, and increase the duration such that if timed right with the Night Veil Passive there is a small window in which the cost resets itself. (Higher cost while under pressure, lower cost while cruising with it.)
This will punish getting caught with no escape plan, as well as making it a skill that you need to decide to use, rather than spam (as even while under AoE breaking it, simply using cloak causes many attacks to miss you).
Incap: I love this ability. While under pressure I can use it anytime I want to get a reliable stun. Knowing myself and my tendency to min-max in my favor, I don't think this is a good thing (Even though this argument is going to be about min-maxing in SA favor).
I'm fully of the opinion that the nightblade should be a skirmisher class. Able to deal a lot of damage and get away. But it shouldn't be able to hold its own very well at all in sustained battle (unless you sacrifice damage). The argument for the CC on this ability (under a skirmisher ideology), is that it allows the NB to attempt to escape a precarious situation. However, since this also offers a significant damage spike, it makes itself a staple ability. It should choose one or the other: Damage or an escape plan. I personally want it to stay damage, and more focus should be on the Shadow Image as the escape plan.
Shadow Image:
If the above changes are ever taken into consideration, I really want this skill to be able to be placed while out of combat. Essentially spawning an un-aggroed point of return for use as an escape tool. (it should be visible enough to give opponents a tell as to where the NB might go).
Tan9oSuccka wrote: »What’s the deal with the recent spike in NB hate/salt?
I think it has to do with console desyncs and sound glitches where some of the more popular NB/Weapon skills like snipe are not being telegraphed properly. It’s not really a NB problem, but one that ZOS needs to fix in their game. And some people get a notion that a particular class is OP’d and won’t let go, just like a pit bull. One patch it’s Sorcs, the next NB’s, and so on. So all we have to do now is wait until the next patch to see what other class gets put up on the chopping block.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
NB is overall in a really nice spot though I do think the Major Defile needs to come off Incap and I think Cloak duration needs to be reduced to around 1-2 seconds per cast. My biggest gripe about NBs is they can completely and entirely control the fight; from initiating, to pausing, to escaping. Cloak should be a way to do a soft reset on a fight by giving the NB a moment to reposition, but cloak should not be a way to control the fight entirely. It was silly when Sorcs could endlessly streak away, it's silly now that NBs can endlessly cloak.
Peekachu99 wrote: »From where are you getting your figures and metrics?
From daily usage of my main and from daily small scale with 2 nightblades.
Amount of nbs is based on killed classes, Seen classes and classes who were involved in killing me/ my group.
All from PC EU Vivec primetime EP
NB is overall in a really nice spot though I do think the Major Defile needs to come off Incap and I think Cloak duration needs to be reduced to around 1-2 seconds per cast. My biggest gripe about NBs is they can completely and entirely control the fight; from initiating, to pausing, to escaping. Cloak should be a way to do a soft reset on a fight by giving the NB a moment to reposition, but cloak should not be a way to control the fight entirely. It was silly when Sorcs could endlessly streak away, it's silly now that NBs can endlessly cloak.
Cloak only lasts a maximum of 2.9 seconds with the passive. I promise that my stamblade cannot “endlessly cloak”. My magicka pool is too low to support that.
Yolokin_Swagonborn wrote: »I probably die to Nightblades in Cyro more than any other class. I don't want them nerfed. I want the entire PvP meta to go back to resource management, instead of burst.
And I want the other classes that have huge holes in their toolkits to be fixed.
Joy_Division wrote: »I don't want and I don't think NBs need to be nerfed.
That being said, I don't want NB players to insist to me that I don't know the class and balance is just fine because counters exist. Balance is not fine. Particularly in no CP. If NBs are going to say my comments should be discarded because they portray an incorrect depiction of the class, fine, but don't be hypocritical and portray an incorrect depiction of the class I play as justification for that point of view.
If NBs aren't nerfed, again that's fine. But mechanics for other classes need to be reformed.
Peekachu99 wrote: »From where are you getting your figures and metrics?
From daily usage of my main and from daily small scale with 2 nightblades.
Amount of nbs is based on killed classes, Seen classes and classes who were involved in killing me/ my group.
All from PC EU Vivec primetime EP
Knootewoot wrote: »There is always a cry for nerf. Now it's NB, but
A templar with the same stamina build as the NB can all do the same, except cloak. But instead of cloaking and running away he will heal himself and reset the fight.
A sorc with the same stamina build as the NB can all do the same, except cloak. But instead of cloaking and running away he will streak away and return to the fight when healed using Vigor.
A DK with the same stamina build as the NB can all do the same, except cloak. But instead of cloaking he flaps his wings and lava whips ur behind
A Warden with the same stamina build as the NB can all do the same, except cloak. But instead of cloaking he just does amazing burst so he doesn't need to run away.
This is the 2-handed/bow build every (stamina) class seems to run. All the same skills except a few.