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My characters face has changed right after character creation.

Tapio75
Tapio75
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Hello.

Yesterday, i spent well over an hour, to create a perfect character with nice face and a litle smile. I was quite pleased with it.

Then i logged in and noticed, that the face had a grin on it and the general feel was comåpletely different from what it was in character creation. The face had changed from happy mood to brooding. I thought it was just an feature that was put on me since the slavers had captured me, so i did not pay that much attention to it yesterday.


Today when i continued, the same brooding grin, which is also quite ugly, still persists aned no matter what personality i use, the face is frozen to perma brooding grin.

Has this happened to anyone else?
>>PC-EU Mostly PVE. Played since BETA<<
  • Didaco
    Didaco
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    Any pic?

    By the way, I have to say it does change a lot because of how lighting is hitting your character's face.

    In the character editor lighting is very different from the overworld one.
    Edited by Didaco on March 20, 2018 1:39PM
  • Tapio75
    Tapio75
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    Didaco wrote: »
    Any pic?

    By the way, I have to say it does change a lot because of how lighting is hitting your character's face.

    In the character editor lighting is very different from the overworld one.

    Nothing useful, since i dont get a creator comparison :/

    I have also notidced the lightning, and during years, i have become quite adept at thinking of it before hand to take it in account when creating characters.

    However, tjhis must be something else, since personalities like cheerful do not change the face like they always do on other of my characters. It feels like an ugly bug or a ploy to sell character redo tokens ;)

    >>PC-EU Mostly PVE. Played since BETA<<
  • Tapio75
    Tapio75
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    Here is the image. It seems like even the eyes are tilted completely opposite what i adjusted them.

    https://imgur.com/a/DWV5R
    >>PC-EU Mostly PVE. Played since BETA<<
  • Feric51
    Feric51
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    Run first person. There are no mirrors in Tamriel. You can just imagine the perfect face.
    Feric51
    Xbox NA

    Darkness Falls: The Crusade survivor (you young kids will never know the struggle of text-based games)


  • Drachenfier
    Drachenfier
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    Every single character I make looks different than the finished product, once I get in game. In the face, anyway.
    Edited by Drachenfier on March 20, 2018 2:26PM
  • Prof_Bawbag
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    Some argue there ain't no issue whilst some argue that the CC is complete bull as it uses different lighting from what we get in game, so what you create and what you end up with can be two different things. Me personally, i think there should be a timer on it (even just an hour), especially on the premium tokens in the crown store.
  • TheShadowScout
    TheShadowScout
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    Tapio75 wrote: »
    Yesterday, i spent well over an hour, to create a perfect character with nice face and a litle smile. I was quite pleased with it.
    Then i logged in and noticed...
    TZmYVZd.png
    ...something like this, perhaps? :p;)
  • Everstorm
    Everstorm
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    Every single character I make looks different than the finished product, once I get in game. In the face, anyway.

    Feels like that to me too.
  • Tapio75
    Tapio75
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    Tapio75 wrote: »
    Yesterday, i spent well over an hour, to create a perfect character with nice face and a litle smile. I was quite pleased with it.
    Then i logged in and noticed...
    TZmYVZd.png
    ...something like this, perhaps? :p;)

    This is exact, scientifical illustration, of how character creation in ESO works -.-

    And de delete limit makes things worse.

    But why make creation better or lift delete limits and do better anti bot policies, when one can simply sell more change tokens by having a bad character creation.

    >>PC-EU Mostly PVE. Played since BETA<<
  • Drachenfier
    Drachenfier
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    Tapio75 wrote: »
    Yesterday, i spent well over an hour, to create a perfect character with nice face and a litle smile. I was quite pleased with it.
    Then i logged in and noticed...
    TZmYVZd.png
    ...something like this, perhaps? :p;)

    That pretty much sums it up LOL
  • AnviOfVai
    AnviOfVai
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    Tapio75 wrote: »
    Yesterday, i spent well over an hour, to create a perfect character with nice face and a litle smile. I was quite pleased with it.
    Then i logged in and noticed...
    TZmYVZd.png
    ...something like this, perhaps? :p;)

    This happened to me multiple times in Dragon age Inquisition... never had an issue with eso though!
    "I appear at my lord's behest, or perhaps I was always here, and you merely lacked the ability to see me."

    PS4 - EU

    AD - Pet Sorcerer - Damage Dealer - 160
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    EP - Dragon Knight -Fire Tank - 160
    EP - Nightblade - Damage Dealer - 160

  • Ectheliontnacil
    Ectheliontnacil
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    If you're using a personality this will change your characters facial expression. The duchess will give you a pout, angry will make you look...angry, cheerful will make you smile etc.
    If you plan on using personalities I would recommend creating your characters with relatively neutral expressions otherwise a smile/pout will look slightly overpronounced.
    When using an appearance change token I would also suggest that you display your character with current collectibles as tattoos and makeup have a huge impact on your look ;) .
  • Tapio75
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    @Ectheliontnacil

    Do you have any pointers on facial slider positions? I usually try to stay as midle as possible to prevent the exaggeration issues, but the natural lightning often changes the face completely.

    This time though, as i said before, the personalities do not change my facial expressions as they should. Its always the same as in the image regardless i have a cheerful, utchess or furious applied.
    >>PC-EU Mostly PVE. Played since BETA<<
  • jlmurra2
    jlmurra2
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    We really need lighting options when creating characters. I always exhaust my character deletes when trying to get a new character's look the way I intend.

    I have noticed that twice recently when I set body markings to the far left, that after I click create that the slider will set to one click to the right, giving my character freckles so over their face, and body. I have my wife watch each time I create new characters now, and she confirmed this is happening just last night. I sent a bug report, but have yet to receive any reply.

    The only other strange thing I see sometimes is at the character selection screen I will get a colorless texture over my character's body, and face. It looks like a clear overlay of the soul shriven medium armor.
    Edited by jlmurra2 on March 20, 2018 3:39PM
  • Tapio75
    Tapio75
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    We indeed need a new creator for characters. The issue has been here since launch but at least then, i could rinse and repeat until i had what i wanted. Now it 3 times and then, once a day i can redo until i finally get what i want. My best character so far, took over a week to create. Its frustrating and stupid.
    >>PC-EU Mostly PVE. Played since BETA<<
  • N0TPLAYER2
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    Yes. Made a new character and out of the menu it's totally different. Sad.
  • Ectheliontnacil
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    @Tapio75

    Finding the facial slider sweetspot is always hard. And I can't really tell what you want your character to look like. If you're simply going for an attractive female redguard, I would recommend you use golden ratio face masks with an image overlay program and the ideal facial structure done. Once you've done that you can fine tune the look with the facial slider and mouth curve.

    One thing I noticed about your chararcter was that frown and wrinkled nose. I suggest you move the slider closer to the "soft" corner for better results :) .

    And yes, lighting is everything. The firelight in the appearance change menu doesn't accentuate those frowns and wrinkles whereas the glaring midday sun (in picture) evidently does. If you want your character to look good in broad daylight, you should go for relatively soft features, young age and very low settings on eyebrow depth. In most cases this alleviates the issue of having shadows cast on your features and/or looking grouchy.

    Hope this helps! :blush:
    Edited by Ectheliontnacil on March 20, 2018 3:27PM
  • RaddlemanNumber7
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    I make my new characters on the PTS first. I can then check what they look like in-game and then tinker where necessary. Once I have the look I'm after I screenshot all the sliders and then use the pics to create the character on live.



    PC EU
  • klowdy1
    klowdy1
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    Didaco wrote: »
    Any pic?

    By the way, I have to say it does change a lot because of how lighting is hitting your character's face.

    In the character editor lighting is very different from the overworld one.

    Also, facial expressions. Your character will smile, frown, laugh etc.
  • Tapio75
    Tapio75
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    @Ectheliontnacil
    That helped a lot, thanks :)

    One question if you dont mind.. How about the triangle adjustment? I always try to stay inside the smallest circle to not exaggerate stuff, should i go outside of it or stay there?
    >>PC-EU Mostly PVE. Played since BETA<<
  • QuebraRegra
    QuebraRegra
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    since the beginning, I have noticed what appear to be substantial differences between the way a character looks in the creator, versus in game. I've always wondered if the appearance in the creator is separate code?

    Some issues maybe lighting, but I swear there are some fundamental differences sometimes. I't quite common for me to make a character several times, and delete when I see them in game versus the creator.

  • Nestor
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    Use the Cheerful Personality if you have it to look at the face in the game.

    Some things I have discovered:

    1. The perspective changes in the game from the Chargen. Basically, you have a telephoto lense effect in Chargen, and a Wide Angle lens effect in the game. This makes the faces fatter and wider and can look puffier. So, balance towards the angular or heroic from the Soft. Basically, make the face thinner than you think you would like in Chargen and it will look OK in the game.
    2. Stick to the middle third of the sliders, extremes, for most things, just don't look that good. There are exceptions so move things around before you decide.
    3. With Bodies, same thing as the face, only make the legs skinnier than you think you would like, same with hips and waist.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Vizikul
    Vizikul
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    Feric51 wrote: »
    Run first person. There are no mirrors in Tamriel. You can just imagine the perfect face.

    There are "mirrors" in Tamriel. I got one in one of my homes but those "mirrors" do not reflect anything.
    Pugging. Pugging all the way to victory.
    Imperial Dragonknight --- male, stamina, heavy & medium armor, dual wield, one hand and shield, two handed.
    Breton Templar --- female, magicka, light armor, restoration staff.
    Redguard Warden --- female, stamina, medium armor, bow.
    Breton Sorcerer --- male, magicka, light armor, destruction staff.
    Imperial Templar --- male, stamina, medium armor, two handed.

    Daggerfall Covenant loyalist
  • CromulentForumID
    CromulentForumID
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    jlmurra2 wrote: »
    We really need lighting options when creating characters. I always exhaust my character deletes when trying to get a new character's look the way I intend.

    I have noticed that twice recently when I set body markings to the far left, that after I click create that the slider will set to one click to the right, giving my character freckles so over their face, and body. I have my wife watch each time I create new characters now, and she confirmed this is happening just last night. I sent by report, but have yet to receive any reply.

    The only other strange thing I see sometimes is at the character selection screen I will get a colorless texture over my character's body, and face. It looks like a clear overlay of the soul shriven medium armor.

    I think my personal favorite was when Morrowind came out.

    It was a known issue / complaint that the lighting in the original tutorial was terrible. Dark and Blue? How can we know what our character will really look like? How many characters did people delete once the tutorial was done?

    Morrowind is going to fix it, though! No more blue light! We'll be able to finally see what we'll look like from the beginning! At last! Thanks, Devs!

    Except we're on a boat with a swinging lantern....

    Sigh...

    So, yes, lighting options please.
  • jlmurra2
    jlmurra2
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    I make my new characters on the PTS first. I can then check what they look like in-game and then tinker where necessary. Once I have the look I'm after I screenshot all the sliders and then use the pics to create the character on live.



    Is there no delete limit on the PTS?
  • Tapio75
    Tapio75
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    Id also like to have a slight adjustment to skull width. But the lightning... I have again, created a new character in chargen and i am gathering some courage, to press "Create". I know it looks good on the creator, but i fear the monster on Tamriel :D
    >>PC-EU Mostly PVE. Played since BETA<<
  • Zalicius
    Zalicius
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    klowdy1 wrote: »
    Didaco wrote: »
    Any pic?

    By the way, I have to say it does change a lot because of how lighting is hitting your character's face.

    In the character editor lighting is very different from the overworld one.

    Also, facial expressions. Your character will smile, frown, laugh etc.

    Yep. Sometimes an expression will also seem to get stuck. Just do an emote laugh or something to change it.
  • Danikat
    Danikat
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    3 things I find help a lot when creating characters, although they may not directly address the OPs issue:

    1) Do the 'big' things first. Hair style & colour, accessories, face markings etc. They're generally easier to choose and can make a big difference to how the characters face looks. You could get their facial sliders perfect, then change the hair style and suddenly their nose looks huge, their eyes are too high up and the mouth is too small.

    2) When you think you're done go away and come back later. Unfortunately you have to be very careful with this in ESO because it's so quick to disconnect you for inactivity. But even a break for a minute or two can give you a fresh perspective compared to when you've been staring at every little detail.

    3) Take screenshots of the slider positions so if you do need to re-create them you can quickly get back to where you were and then make changes instead of starting over.
    jlmurra2 wrote: »
    I make my new characters on the PTS first. I can then check what they look like in-game and then tinker where necessary. Once I have the look I'm after I screenshot all the sliders and then use the pics to create the character on live.



    Is there no delete limit on the PTS?

    There is, but you get free crowns every day and the appearance change tokens cost 1 crown each.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • jlmurra2
    jlmurra2
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    Danikat wrote: »
    3 things I find help a lot when creating characters, although they may not directly address the OPs issue:

    1) Do the 'big' things first. Hair style & colour, accessories, face markings etc. They're generally easier to choose and can make a big difference to how the characters face looks. You could get their facial sliders perfect, then change the hair style and suddenly their nose looks huge, their eyes are too high up and the mouth is too small.

    2) When you think you're done go away and come back later. Unfortunately you have to be very careful with this in ESO because it's so quick to disconnect you for inactivity. But even a break for a minute or two can give you a fresh perspective compared to when you've been staring at every little detail.

    3) Take screenshots of the slider positions so if you do need to re-create them you can quickly get back to where you were and then make changes instead of starting over.
    jlmurra2 wrote: »
    I make my new characters on the PTS first. I can then check what they look like in-game and then tinker where necessary. Once I have the look I'm after I screenshot all the sliders and then use the pics to create the character on live.



    Is there no delete limit on the PTS?

    There is, but you get free crowns every day and the appearance change tokens cost 1 crown each.

    Thank you.

    I always do your second, and third suggestion, yet I always focus on the face sculpt rather than the hair style, and face marking due to have the ability to change them anytime in game. I just have to settle on a hair color in the beginning

    I bought the cosmetic pack a while ago, and I like changing my characters look from time to time. So I try to find a face that works with many different hair styles, and face marking. So I understand how challenging it can be.

    I have been playing this game for over a year, and honestly I have found character creation to be the most difficult part.
  • Marginis
    Marginis
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    I've had my main character from day 1 on PC. Since moving to console, he specifically (and a few of my other characters who I don't spend too much time with, so I don't notice their changes as much) has changed drastically, several times (always with one of the main patches). He is a khajiit, and I've had to skinny up his face and muscle up his body a few months ago - that's the first time I noticed something going on. This time his body needed to be muscled up a bit more, his butt had to go out some, and his eyes were WAY too high up from what they were. I also had to de-squint his eyes. Having spent over 4 years with this cat, I know him... way too intimately. I have pictures but none are from a neutral position in similar lighting, before and after patch. At this point I don't know if I care (I'll just have to keep getting appearance change tokens), because this stuff is going to happen regardless of what I think, but I'd definitely like it if I wasn't forced to spend a few thousand crowns (it takes a few goes to get everything right) every patch or two just so my main character, who I RP with, that I've been with since the beta, looks about the same as he used to.

    tl;dr Character creation is one thing, but oftentimes stuff will get changed with major patches, so you'll never get everything perfect, at least until ZOS stops changing appearances with patches.
    Edited by Marginis on March 20, 2018 5:07PM
    @Marginis on PC, Senpai Fluffy on Xbox, Founder of Magicka. Also known as Kha'jiri, The Night Mother, Ma'iq, Jane Shepard, Damia, Kintyra, Zoor Do Kest, You, and a few others.
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