Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Do we need a new type of huge open world pvp

  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    My viewpoint is nuanced and I suspect so is the viewpoint of others considering none of the votes are displayed next to responders. I believe more life should be pumped into Cyrodiil but I also believe the best way to do this is to add to what is already there. Towns should be more meaningful in what they provide. I would love to see NPC troops heading through towns and various garrisons (Brindle, Warden, Dragonclaw, you name it). These extra troops could add to the strength of a castle/keep/fort. Players could kill those along way or defend them along the way. This is just one idea I have had. The towns should have a more meaningful purpose on the map, giving the owners greater control on the region and weakening the defenses of surrounding keeps by cutting off supplies. Give us more interesting things to do over the map. Etaniel's joke video about the bridge states this humorously. I'll link it here: https://youtube.com/watch?v=XNH6kVKeAfE
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • RoamingRiverElk
    RoamingRiverElk
    ✭✭✭✭✭
    After four years, yes it's time for another persistent medium-to-large scale PvP area with objectives and total scores.

    What I'd like to see is that new map having two versions:

    1) Open to everyone with about 60% population caps of the current Cyro pop caps, with max group size of 12

    AND

    2) Customizable persistent instances of the new map with:
    • 2 or 3 sides, customizable maximum pop caps ranging from 4 to 100
    • possibility to choose either dynamic or static pop caps
    • customizable pool of people who can enter this map: specific people, guilds, and blocking certain people or guilds, and whether unlisted people can also join the campaign
    • customizable duration: 6 hours to 1 month
    • customizable maximum group size: no group, 4-24
    • option to choose between No CP and CP
    Edited by RoamingRiverElk on March 17, 2018 6:11PM
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • Saturn
    Saturn
    ✭✭✭✭✭
    They should add proper battlegrounds I think. Not 3 sides fighting each other, but 2, I mean there wasn't even a good reason to have 3 sides in the BGs to begin with, since they are disconnected from the alliance war, and the 4v4v4 concept is just really limiting. If they added 12v12 and fleshed out the maps a lot more, they could make something actually good. A huge open world pvp zone would be a bad idea though, Cyrodiil is already a shining example of why that's the case.
    "Madness is a bitter mercy, perhaps, but a mercy nonetheless."

    Fire and Ice
Sign In or Register to comment.