Insta killing NB

  • fred4
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    Minalan wrote: »
    Casting shields constantly in the open with no visible enemies is frustrating and will leave you with no Magicka. That, and you’ll probably still die because they’ll just hit you five seconds after a shield cast.
    I agree with everything, but those two sentences.

    All my magicka builds are light armor with mag regen in the region of 1.7K to 2.2K. It is no problem for them to cast shields every 4 to 5 seconds and add other buffs on top every now and again, without running down magicka.

    I have been ganked many times to no effect, because I had shields up.

    Heavy armor sustains differently, but wait. You have to wear light to shield, now, so you must be talking about light.

    If you get your sustain from sources other than the Atro mundus and a drink, such as Ghastly Eye Bowl or Witchmother's Potent Brew, you may not sustain as well outside of combat. Last I tested this, magicka regen from armor sets and jewelry enchants behaves differently out of combat than it does in combat. My tests specifically revolved around cloak, and were done a few patches back, but if you have trouble sustaining shields out of combat, I recommend building around drinks and atro mundus, getting your stats elsewhere, e.g. Shacklebreaker, Trainee, Riposte (for a line of health), prismatic enchants, and so on.

    I run 20K to 22K health in CP. With health that low and light armor, I find shielding every 4 to 5 seconds mandatory at all times. By the way, I don't play sorc. I am talking about my warden, templar, and magblade, when the latter doesn't cloak.

    Even if I might not be 100% judicious shielding while moving around, I think you are terribly exposed to ganks while turning flags, or when changing districts. There is really no excuse for not keeping up the shield, while standing on a flag, or just before going through a door, in IC.

    If I am doing a boss, and I am not solo, I withhold my ult and potion, so I can resto ult and/or use a potion immediately after breaking free from a gank. If I am soloing a boss, I tend to wear Fortified Brass, Armor Master, and/or Imperial Physique for extra protection. These sets help against bosses and players, unlike Riposte / Transmutation / Impregnable, which only help against players.
    Edited by fred4 on March 13, 2018 7:49AM
  • Waffennacht
    Waffennacht
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    And OP was never heard from again
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lord-Otto
    Lord-Otto
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    And OP was never heard from again

    Probably cloaked away from the forum zerg.
    He'll be back when you're afk, instakilling you with a "buff NB"-post, and then teabagging your forum profile, while declaring how uber skilled NB players are.
    (^_-)
  • fred4
    fred4
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    jerj6925 wrote: »
    Also I have radiant mage light on both bars.
    Unless you really value the crit on both bars, that is a huge sacrifice. My philosophy is to run Inner Light on the offensive bar, if I can find room for it, and stack magicka on that bar. For example on warden, I also have Northern Storm and Necropotence. I then put Harness or Dampen on the offensive, rather than the buff bar. Stacking magicka improves both your damage and shields, so I never found Radiant an attractive skill. Too specialised on being just anti-stealth / anti-NB.

    I know it is particularly easy to make a magicka-stacking build on warden, so let me give some pointers on how to do it for any class. It's just one build philosophy, but since you want the holy grail of damage and tankiness in PvP, this is one way of going about it.

    * Use the Mage mundus. On a +10% magicka race (Breton, High Elf, Dunmer = +9%), there really isn't much between it and the Apprentice in terms of damage. Compensate with jewelry enchants, if you were planning on using the Atro. Prioritise magic over spell damage.

    * Use all prismatic enchants. No excuse for not doing this, other than being cash-strapped or not wanting to play in IC.

    * All prismatics means you can move away from Witchmother's Potent Brew, and use Ghastly Eye Bowl instead. This means you end up with more magicka and more regen. The latter means you will be able to use a Spell Damage jewelry enachnt, where you might otherwise have used a mag regen enchant. It's a double whammy for doing increased damage.

    * If you find your health too low with this setup, use your attributes to add some health back in. You'll end up with just enough health, but more magicka, better shields, better regen, and better damage than on Witchmother's. This is contingent on you being happy with higher mag and a bit lower health, otherwise Witchmother's is fine. Let me put it to you, however, that if you have not used all prismatics, then ditching Witchmother's and switching to Ghastly is the way to go. You get free stats from the prismatics - extra stamina to break free. Take full advantage!

    * As a rule of thumb, don't use Spinner's, don't use War Maiden, don't use Innate Axiom or - worse - sets like Netch's Touch. Spinner's does not help against shields, and with all those other sets you have to be careful that they buff all or at least most of your skills. Furthermore none of them buff your heals nor your shields with their all important 5-piece. That's why sets that give you magicka, Shacklebreaker, Trainee, and especially Necropotence, are the best compromises, in my opinion.

    * Any class can use Necropotence. Shadowrend has a high uptime and counts as a pet.

    * Always incorporate Domihaus, if you are going for 1-piece monster set(s). If 2x single monster pieces, don't use Kena. Use a magicka piece, such as Grothdarr, instead.

    I am not saying this is the only way to go. It is not the best for tankiness. For that, sets like Riposte and Pirate Skeleton are stronger, and you can still do decent damage. It is not the best for ultimate damage. It is not the best for a heavy attack build. It is not the best against non-shielding, tanky targets. However, if you shield yourself, you should always bear in mind that magicka gives you both damage and tankiness, and that stacking it is a very good compromise for an all-round open-world build.
  • TarrNokk
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    Lord-Otto wrote: »
    And OP was never heard from again

    Probably cloaked away from the forum zerg.

    The most core of answers in this thread is: Not experienced, git gud, I tell you how to be not ganked.
    People don't read or don't understand. Again: player 1 was dead while he was stunned, unable to interact. Recap shows surprise attack, 2 x incap, executioner. Only I wondered how this can be possible because it doesn't feel legit. Thanks for your answers.
  • fred4
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    2x Incap is not legit, unless there were 2 NBs.

    On the other hand ZOS' death recap omits timing of events and can be very misleading. Better to get a combat log addon. I use FTC, but not sure to recommend it, because it is no longer maintained and can have a bad performance impact.

    Not being able to break free, or being double CCd, is a general problem in the game, although it should be quite rare. If all 3 people experienced this, I would not blame you for suspecting an exploit, but such things are hard to prove.

    A detailed combat log, with timing of the 2 Incaps would be something that might point to a bug or expoit.
  • Minalan
    Minalan
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    fred4 wrote: »
    Minalan wrote: »
    Casting shields constantly in the open with no visible enemies is frustrating and will leave you with no Magicka. That, and you’ll probably still die because they’ll just hit you five seconds after a shield cast.
    I agree with everything, but those two sentences.

    All my magicka builds are light armor with mag regen in the region of 1.7K to 2.2K. It is no problem for them to cast shields every 4 to 5 seconds and add other buffs on top every now and again, without running down magicka.

    I have been ganked many times to no effect, because I had shields up.

    Heavy armor sustains differently, but wait. You have to wear light to shield, now, so you must be talking about light.

    If you get your sustain from sources other than the Atro mundus and a drink, such as Ghastly Eye Bowl or Witchmother's Potent Brew, you may not sustain as well outside of combat. Last I tested this, magicka regen from armor sets and jewelry enchants behaves differently out of combat than it does in combat. My tests specifically revolved around cloak, and were done a few patches back, but if you have trouble sustaining shields out of combat, I recommend building around drinks and atro mundus, getting your stats elsewhere, e.g. Shacklebreaker, Trainee, Riposte (for a line of health), prismatic enchants, and so on.

    I run 20K to 22K health in CP. With health that low and light armor, I find shielding every 4 to 5 seconds mandatory at all times. By the way, I don't play sorc. I am talking about my warden, templar, and magblade, when the latter doesn't cloak.

    Even if I might not be 100% judicious shielding while moving around, I think you are terribly exposed to ganks while turning flags, or when changing districts. There is really no excuse for not keeping up the shield, while standing on a flag, or just before going through a door, in IC.

    If I am doing a boss, and I am not solo, I withhold my ult and potion, so I can resto ult and/or use a potion immediately after breaking free from a gank. If I am soloing a boss, I tend to wear Fortified Brass, Armor Master, and/or Imperial Physique for extra protection. These sets help against bosses and players, unlike Riposte / Transmutation / Impregnable, which only help against players.


    Here’s what I’m talking about:
    5/1/1 Light armor
    Plus boundless storm (5K/5K)
    Plus defending trait Resto (2500/2500)
    Plus Breton spell resistance (another 2K spell - magblades)
    Plus minor maim on the target after the first hit (riposte)
    Power surge heals

    It adds up to better than medium armor, plus 10-15% damage reduction on top of that, which should be *nearly* up to the low end of heavy armor mitigation without any of the cool HA set bonuses. Add in power surge, which is ticking just about every second from boundless for 1.5K heals.

    Pressing shield every five seconds sucks, and any NB that can count to five will time it and hit you then, and eat your delicious health when your shield expires on the ground. If you can survive the first hit, and roll dodge cancel a shield you’re now in a fight, not a gank.

    The only time I get ‘ganked’ hard is when 2-3 of them work together, or I’m already fighting someone, or I’m running from a Zerg. But then there’s little you can do about getting Xv1’ed sometimes, it happens. So does lag.

    I’m glad shielding works for you, I personally like the longer buffs a little better. Maybe I’m just lazy, but just remember this setup when they finally nerf shield stacking. You’ll need it.
  • Lord-Otto
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    TarrNokk wrote: »
    Lord-Otto wrote: »
    And OP was never heard from again

    Probably cloaked away from the forum zerg.

    The most core of answers in this thread is: Not experienced, git gud, I tell you how to be not ganked.
    People don't read or don't understand. Again: player 1 was dead while he was stunned, unable to interact. Recap shows surprise attack, 2 x incap, executioner. Only I wondered how this can be possible because it doesn't feel legit. Thanks for your answers.

    Yeah, two Incaps from the same person?
    Besides that, a proper combo from a high-damage stamblade can indeed hurt. SA for off-balance and Fracture, Incap for the damage buff, and Executioner crit can be absolutely devastating.

    If you're looking for advice, the best would be to be super cautious in battle areas. Takes a bit experience, but I can mostly predict if NBs are nearby. Especially since I know most dangerous enemy players by now.
    Watch for hints. And listen for them. You can hear Cloak. You can often see the red poof when someone casts Cloak the first time. You can hear jumping groans.

    And then there's also your build. If you don't constantly shield, you should have a lot of crit resist, 2k being a bare minimum. Major resists buff can also help. 75 points in Ironclad for 24% direct damage mitigation. Maxed Undaunted for at the very least 20k health, preferrably more.
    And another important aspect is to emit a presence of strength. Low CP players with liw PvP rank wandering about aimlessly are just free candy for NBs. Max your CP. Earn your spoons and increase your rank. Find friends and travel in groups. Don't have to be zergs, but a handful of peeps riding together scares most gankers away.
  • Bam_Bam
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    Most NB's that I know, will stay hidden and wait....and wait...and....wait....then the window of opportunity arrives - they've been following, have been working out your protective and have been timing your shields (as well as paying attention to see if you keep on top of your recasting of said shields). And if you're flipping flags - you have to come out of stealth to do that.

    There's no shame in getting jumped by a few NB's - its what they are designed to do.
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  • fred4
    fred4
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    Minalan wrote: »
    I’m glad shielding works for you, I personally like the longer buffs a little better. Maybe I’m just lazy, but just remember this setup when they finally nerf shield stacking. You’ll need it.
    I don't play sorcs, and I don't stack shields. Yeah, I guess if you were aiming to stack shields all the time, I can see how you might run out of mag, but that's not what I do. In terms of shields running out, if the shield mitigated the initial attack, it's done it's job. I don't feel this is an issue at all.
  • Shadowmaster
    Shadowmaster
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    Qbiken wrote: »
    Times I get instagibbed by stamblades:
    * In no-CP (aka BG´s)
    * Because of buggy stun from incap-strike (delayed stun)
    * Because of buggy stun from Fear (especially when it gets animation-cancelled 99% of the time I see the fear symbol in my Srendarr debuff window before my character starts showing the animation that I´m feared)

    This is my biggest issue. It might be working correctly, but it doesn't give the person on the receiving end much chance and makes it seem like the other player is cheating. Really its just poor design/management of the game engine and PvP in general.
  • Shadowmaster
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    30ms ping, I wish, I am NEVER below 100ms in Cyrodiil.

    And its not my connection/rig.
  • CompM4s
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    Always good to have a healer that is prepared for the possible bomb. Place healing springs while flag is turning and block
  • Feanor
    Feanor
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    CompM4s wrote: »
    Always good to have a healer that is prepared for the possible bomb. Place healing springs while flag is turning and block

    Or hold block on flags, that’s what I do. The next evolution stage is the NB that bombs repairing players on doors and walls right when they are in the repair animation. That’s something that’s hilarious even on the receiving end and always makes me laugh.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
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