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In heavy attack builds, why do you not put CP points into.....

Bam_Bam
Bam_Bam
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....Physical Weapons Expert?

I'm continuously trawling the YouTube looking for clues on how to improve my builds and especially my CP allocation (as I play on Vivec). Given that soooo many builds are based around light/heavy attacks, I'm wondering why people don't put any points into this CP passive? Some people do but it is never very much. It sounds perfect for heavy attack builds....

"Increases your damage done with light, heavy attacks for Two Handed, One Hand and Shield, Dual Weild and Bow.

I sure there is a really good reason - I'm just interested as to what it is! :p
Joined January 2014
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  • Bam_Bam
    Bam_Bam
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    *Cough* and if anyone has any tips for allocating CP for, hmmm, I dunno, a heavy armour wearing Orc stamblade - I'd be curious to hear them too :smiley:
    Joined January 2014
    PC EU - PvE & BGs & PvP (Vivec)
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  • DocFrost72
    DocFrost72
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    It will usually not be your focus in PvE where there are lots of dots making up your damage, but if people don't put them into at least the 10% range in pvp, it's likely down to wanting that leet incoming heals value.
  • Thogard
    Thogard
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    A lot of the other CP stars affect heavy attacks as well as other skills.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
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  • Sixty5
    Sixty5
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    There aren't enough CP to make it efficient just yet.

    If you have 20 CP that you can use to add 20% damage to your heavy attacks, or add 10% damage to everything, you are better off going with the second option, unless your heavy attacks are more than half your damage.

    Blue points are pretty tight already, given that every magicka build wants 75 in thaum for Exploiter.

    I think as the math works out, in most cases, 5% light/heavy attack damage is worth less than 1% global damage, or 1.5% direct/dot damage.

    Only time it really is worth it is for cheesy heavy attack PVP builds or Overload.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Brutusmax1mus
    Brutusmax1mus
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    If you're doing a stamina heavy attack build without tactician you're doing it wrong. That offbalance on dodge roll is op. You'll put points in weapons scorer to get it. Got a video of you wanna see it.
    Edited by Brutusmax1mus on March 12, 2018 11:08PM
  • thedude33
    thedude33
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    If you're doing a stamina heavy attack build without tactician you're doing it wrong. That offbalance on dodge roll is op. You'll put points in weapons scorer to get it. Got a video of you wanna see it.

    I was asking about this earlier. none seemed to have a good answer. Would love to see some examples.
  • Berenhir
    Berenhir
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    Sixty5 wrote: »
    Blue points are pretty tight already, given that every magicka build wants 75 in thaum for Exploiter.

    Used to. Then got wrobeld.
    PC EU - Ebonheart Pact - Gray Host - Death Recap -#zergfarming -
  • techprince
    techprince
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  • Bam_Bam
    Bam_Bam
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    If you're doing a stamina heavy attack build without tactician you're doing it wrong. That offbalance on dodge roll is op. You'll put points in weapons scorer to get it. Got a video of you wanna see it.

    oop - missed this. yes please :)
    Joined January 2014
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  • Sixty5
    Sixty5
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    Berenhir wrote: »
    Sixty5 wrote: »
    Blue points are pretty tight already, given that every magicka build wants 75 in thaum for Exploiter.

    Used to. Then got wrobeld.

    Nope, it's still a damage boost, though not as big as it used to be. Manly due to how much magicka dps is dots.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • CompM4s
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    I can only see the benefit in a magsorc heavy attack build due to the constant heavy attack spams.
  • Brutusmax1mus
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    Still have points in health and healthy armor pieces as well as 2 recovery glyphs on jewelry. Remanence of a snb build i was playing with, so it could get much better. I plan on fixing it when I'm not playing. I'm a filthy casual now with a baby and work.

    I'm also in heavy for the huge resource return. About 6.5k every heavy. Hence wanting to remove the recovery glyphs.

    Unfortunately, not many of these are crits. But there's another video on my tube of some from the other day. The clips are made for fun, friends and guildies, I'm not a streamer so please dont leave rude stuff on there.

    The last clip is unbuffed for comparison. There is a light, medium, heavy, tank clip in here to compare too.

    https://youtu.be/ebj0DwQVTrg
    Edited by Brutusmax1mus on March 16, 2018 2:37AM
  • Amdar_Godkiller
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    It's for werewolves and their dirty Overloadin' stam sorc relatives, I think. Still waiting to see test results though for the former.

    Also keep in mind that damage done buffs are additive with one another, so for instance a DK using Molten Armaments will increase their damage by a smaller percentage than others because he's already at 140% light attack damage. 35% thus becomes an actual LA/HA buff of 25%, and it only buffs 20% of your attack's damage anyway, so it's really just a 5% buff to damage done. Thauma, Mighty, Master at Arms, and Piercing will all likely yield twice as much, and precise strikes should produce a bit more as well.


    Honestly, the damage shield one might well be more globally useful than buffing light attacks and heavies. Blazing-shielded-Purging-breath-of-life-spamming Stamplars, Metronomic Six Second Sorc Shield Stackers, Ice Ring Wearing Ice Reflecting Wardens, and Heal-buffing-baby-damage-shielded DKs all will feel the wrath. Basically it's a buff against all "Not Nightblades" and "Not Potatos".
  • Morgul667
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    I use it on healer as it also buffs the heavy attach heal but outside for that, sixty5 summed it up pretty well

    It is not really efficient yet, better to invest those points in other skills
  • glavius
    glavius
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    It's for werewolves and their dirty Overloadin' stam sorc relatives, I think. Still waiting to see test results though for the former.

    Also keep in mind that damage done buffs are additive with one another, so for instance a DK using Molten Armaments will increase their damage by a smaller percentage than others because he's already at 140% light attack damage. 35% thus becomes an actual LA/HA buff of 25%, and it only buffs 20% of your attack's damage anyway, so it's really just a 5% buff to damage done. Thauma, Mighty, Master at Arms, and Piercing will all likely yield twice as much, and precise strikes should produce a bit more as well.


    Honestly, the damage shield one might well be more globally useful than buffing light attacks and heavies. Blazing-shielded-Purging-breath-of-life-spamming Stamplars, Metronomic Six Second Sorc Shield Stackers, Ice Ring Wearing Ice Reflecting Wardens, and Heal-buffing-baby-damage-shielded DKs all will feel the wrath. Basically it's a buff against all "Not Nightblades" and "Not Potatos".

    The passive does not work for sorc overload. Haven't tested if it works with werewolf attacks.
  • Checkmath
    Checkmath
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    Sixty5 wrote: »
    Berenhir wrote: »
    Sixty5 wrote: »
    Blue points are pretty tight already, given that every magicka build wants 75 in thaum for Exploiter.

    Used to. Then got wrobeld.

    Nope, it's still a damage boost, though not as big as it used to be. Manly due to how much magicka dps is dots.

    Exploiter doesnt make much sense anymore for most magicka classes, since uptime of offbalance on bosses is 25% at max...
    So you wont put 75 in thaum for merely 2.5% damage increase.
  • SquareSausage
    SquareSausage
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    Checkmath wrote: »
    Sixty5 wrote: »
    Berenhir wrote: »
    Sixty5 wrote: »
    Blue points are pretty tight already, given that every magicka build wants 75 in thaum for Exploiter.

    Used to. Then got wrobeld.

    Nope, it's still a damage boost, though not as big as it used to be. Manly due to how much magicka dps is dots.

    Exploiter doesnt make much sense anymore for most magicka classes, since uptime of offbalance on bosses is 25% at max...
    So you wont put 75 in thaum for merely 2.5% damage increase.

    Not just a 2.5% boost though really.
    Need to consider if the extra %age boost to your dots by staying at 75 or 81 is worth speccing more into say elfborn or master at arms if you drop thaumaturge down.
    Breakfast King
    PS4 EU
  • BaByDontHurtMe
    BaByDontHurtMe
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    If you’re looking into heavy attack builds with or without CP points allocated you should look into Swordswinger Set, dat heavy attack >> crit rush still got pop
    Edited by BaByDontHurtMe on March 21, 2018 5:20AM
  • Runefang
    Runefang
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    Checkmath wrote: »
    Sixty5 wrote: »
    Berenhir wrote: »
    Sixty5 wrote: »
    Blue points are pretty tight already, given that every magicka build wants 75 in thaum for Exploiter.

    Used to. Then got wrobeld.

    Nope, it's still a damage boost, though not as big as it used to be. Manly due to how much magicka dps is dots.

    Exploiter doesnt make much sense anymore for most magicka classes, since uptime of offbalance on bosses is 25% at max...
    So you wont put 75 in thaum for merely 2.5% damage increase.

    Not just a 2.5% boost though really.
    Need to consider if the extra %age boost to your dots by staying at 75 or 81 is worth speccing more into say elfborn or master at arms if you drop thaumaturge down.

    Few builds now have 75+ points into Thaum, its simply a dps loss. The Acuity meta is driving master at arms and elfborn usage. Getting 100% crit on your best single target abilities while your dots are also up is giving the best results.
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