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Is ZOS planning to remove spell crit from healing?

Knowledge
Knowledge
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I've read several posts stating that spell crit and healing crit is being removed from healers toolkits sometime in the next patch? I can't seem to find any information regarding this.
  • starkerealm
    starkerealm
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    Given there are proc sets designed to trigger on a crit heal? Probably not.
  • Sixty5
    Sixty5
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    Who knows what ZOS are doing next patch.

    I wouldn't worry about any of that until the next PTS drops.
    Lord and Savior of the Association of Serious S***posters.

    I play a character called "Gives Me Wood Elf" because I am a mature and sensible person.
    Stam Sorc main in Battlegrounds
  • Dracane
    Dracane
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    Rumors regarding Elder Scrolls, despite what ZoS and Bethesda say about rumors, are 95% of the time true.
    This one here probably belongs to the 5% that are indeed just wrong.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • swippy
    swippy
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    when i read the thing, i took it as the things that increase crit damage will not be increasing crit heals. i hoped it meant heals will still crit, just that it would be from a "base" crit rather than being increasable by that crit damage stat.

    i confess i have no recollection where i saw this, and it could very well have been a dream. i hope someone who knows more will show up here.
  • Dracane
    Dracane
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    swippy wrote: »
    when i read the thing, i took it as the things that increase crit damage will not be increasing crit heals. i hoped it meant heals will still crit, just that it would be from a "base" crit rather than being increasable by that crit damage stat.

    i confess i have no recollection where i saw this, and it could very well have been a dream. i hope someone who knows more will show up here.

    Does crit damage increase crit heals anyway ? If so, then this seems either buggy or way too strong to me, thus could/should be changed.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • ak_pvp
    ak_pvp
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    They are changing it so crit damage modifier doesn't affect heals. Which IMO it should, since spell and weapon damage both increase healing.
    Edited by ak_pvp on March 13, 2018 6:26PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • technohic
    technohic
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    They were talking about a passive that said "increase critical damage" as being fixed as it was not supposed to include heals. They also then said the templar passive will also need to be fixed here

    https://forums.elderscrollsonline.com/en/discussion/comment/4920821#Comment_4920821


    Extrapolating from that, one can assume they mean anything that says "increase critical damage" should not increase heals
  • FrancisCrawford
    FrancisCrawford
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    But Elfborn hopefully will still affect heals.
  • swippy
    swippy
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    the post linked above doesn't ring a bell. i think there might be another official correspondence that mentioned it also.

    i used to have an eidetic memory, but i'm coming to terms with the fact that it's operating differently the past few years. also i've been a little sick recently. sorry @Dracane i wish i could be more helpful.
  • Knowledge
    Knowledge
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    technohic wrote: »
    They were talking about a passive that said "increase critical damage" as being fixed as it was not supposed to include heals. They also then said the templar passive will also need to be fixed here

    https://forums.elderscrollsonline.com/en/discussion/comment/4920821#Comment_4920821


    Extrapolating from that, one can assume they mean anything that says "increase critical damage" should not increase heals

    Any more Green quotes regarding this?
  • danno8
    danno8
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    ak_pvp wrote: »
    They are changing it so crit damage modifier doesn't affect heals. Which IMO it should, since spell and damage both increase healing.

    I am not sure they thought it through. So spell crit damage doesn't include healing crit magnitude, but spell damage increases healing?

    Or will they have a spell power, spell crit, spell crit magnitude, and a healing power, healing crit and healing crit magnitude?

    They shouldn't change it without considering the logical implications.
  • Feanor
    Feanor
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    There have been several instances of “double dipping” (a skill affected by several modifiers) in the past that have been amended. This is no different. As healing is not damage it should be totally untied from damage modifiers and spell and weapon power. This would alleviate the situation that in almost all cases you’re better off stacking damage and raw stats. Would give more build diversity.

    I’d be totally happy if the healing beneath cloak wouldn’t be a guaranteed crit though to begin with.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    More screwing of the base game mechanics to account for the power creep caused by CP.
  • Mayrael
    Mayrael
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    Feanor wrote: »
    There have been several instances of “double dipping” (a skill affected by several modifiers) in the past that have been amended. This is no different. As healing is not damage it should be totally untied from damage modifiers and spell and weapon power. This would alleviate the situation that in almost all cases you’re better off stacking damage and raw stats. Would give more build diversity.

    I’d be totally happy if the healing beneath cloak wouldn’t be a guaranteed crit though to begin with.

    Pretty much this... And in terms of consistency if cloak guarantees next attack to be critical, heals shouldn't affect it because:
    1. Heals are not attacks.
    2. Only one attack have 100% critical chance so why all heals are 100% critical?
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Mayrael wrote: »
    Feanor wrote: »
    There have been several instances of “double dipping” (a skill affected by several modifiers) in the past that have been amended. This is no different. As healing is not damage it should be totally untied from damage modifiers and spell and weapon power. This would alleviate the situation that in almost all cases you’re better off stacking damage and raw stats. Would give more build diversity.

    I’d be totally happy if the healing beneath cloak wouldn’t be a guaranteed crit though to begin with.

    Pretty much this... And in terms of consistency if cloak guarantees next attack to be critical, heals shouldn't affect it because:
    1. Heals are not attacks.
    2. Only one attack have 100% critical chance so why all heals are 100% critical?

    1. In this game, heals are calulated as attacks that restore health. Always been like that.
    2. I have no problem with this.

    My thread on nightblades loosing the CHD modifier for heals is the only one I have seen. I noticed the reduction of my heals on my magblade immediately because I build him around high crit modifyer. I ought to have a 90% crit hit damage, I did before dragonbones, but after it was only 80% for heals. Soon it will be 77% if they nerf the shadow as well, as if it needed it.

    This is a straight nerf because of PvP. No other way around it. If they wanted the tooltips to be more clear and accurate, all they would have had to do is add "and healing" to all the tooltips.
  • Feanor
    Feanor
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    This is a straight nerf because of PvP. No other way around it.

    And who actually cloaks in PvE (unless you want to cheese vMA)? Cloak is primarily a PvP skill. So PvP adjustments are fine.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Feanor wrote: »
    This is a straight nerf because of PvP. No other way around it.

    And who actually cloaks in PvE (unless you want to cheese vMA)? Cloak is primarily a PvP skill. So PvP adjustments are fine.

    Not talking about cloak, bud. I really could not care less about cloak. I am talking about the removal of nightblades passive 10% increase in crit hit damage from the passive "hemorrhage" applying to heals. This happened in dragonbones. And they are also nerfing Templars crit hit damage applying to heals from the passive "piercing spear", maybe this very patch they are pushing out right now. These both are nerf to temp healers and nightblade healers in pve and will make both classes just that much more easy to kill in PvP.

    The worse part of this is that zos said nothing about this in the dragonbones patch. Like they hoped noone would notice
    Edited by Lightspeedflashb14_ESO on March 13, 2018 9:54AM
  • technohic
    technohic
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    This is not a PvP nerf. It’s not a nerf the way they are describing it. It’s a “whoops! That’s not how this was supposed to work”

    Problem is; it’s always been like this and balance has been done around it. They have a track record of not revisiting balance when making changes like this. IE Templars losing major mending after jabs heal nerf.
  • Marto
    Marto
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    technohic wrote: »
    Problem is; it’s always been like this and balance has been done around it. They have a track record of not revisiting balance when making changes like this. IE Templars losing major mending after jabs heal nerf.

    Templars losing major mending has more to do with turning them into a more active class. They can no longer just cast spells mindlessly. That is what made them the most powerful, but also the most dull of the healing classes.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • technohic
    technohic
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    Marto wrote: »
    technohic wrote: »
    Problem is; it’s always been like this and balance has been done around it. They have a track record of not revisiting balance when making changes like this. IE Templars losing major mending after jabs heal nerf.

    Templars losing major mending has more to do with turning them into a more active class. They can no longer just cast spells mindlessly. That is what made them the most powerful, but also the most dull of the healing classes.

    That’s really missing the point though. They nerfed jabs due to that and didn’t revisit after it was no longer a thing.
  • Feanor
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    I dunno if Hemorrhage crits affecting NB HoTs are a major issue. It’s the guaranteed heal crits when cloak that are way out of line.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • sParkSnare
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    I've read several posts stating that rumors and innuendo are... nothing but rumors and innuendo.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    sParkSnare wrote: »
    I've read several posts stating that rumors and innuendo are... nothing but rumors and innuendo.

    Nightblade nerf-https://forums.elderscrollsonline.com/en/discussion/comment/4917078/#Comment_4917078


    Templar nerf- https://forums.elderscrollsonline.com/en/discussion/comment/4920821/#Comment_4920821

    Feanor wrote: »
    I dunno if Hemorrhage crits affecting NB HoTs are a major issue. It’s the guaranteed heal crits when cloak that are way out of line.

    It is not just hots, this is all heals. Resto heals, vigor, forward momentum, blood craze, if it is a heal and can crit, it does 10% less now.
    Edited by Lightspeedflashb14_ESO on March 13, 2018 11:12AM
  • Beardimus
    Beardimus
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    Rumour has it MagSorc are still OP, and we know rumours are wrong..
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  • Ashtaris
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    TROLL

    memes-net-noob-is-such-a-troll.jpg
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Ashtaris wrote: »
    TROLL

    memes-net-noob-is-such-a-troll.jpg

    What does this post mean? The op is confused but not far off. Zos IS nerfing healing for nightblades and templars. I have linked to the posts confirming this in my previous replys.
    Edited by Lightspeedflashb14_ESO on March 13, 2018 11:17AM
  • Turelus
    Turelus
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    Dracane wrote: »
    Rumors regarding Elder Scrolls, despite what ZoS and Bethesda say about rumors, are 95% of the time true.
    This one here probably belongs to the 5% that are indeed just wrong.
    I heard a rumour that ZOS are planning on removing Templars from the game. :trollface:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • danno8
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    Ashtaris wrote: »
    TROLL

    memes-net-noob-is-such-a-troll.jpg

    What does this post mean? The op is confused but not far off. Zos IS nerfing healing for nightblades and templars. I have linked to the posts confirming this in my previous replys.

    Reading is hard for some. Easier to grab a funny meme and post it than read for 2 minutes.
  • Epona222
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    The way I read it, was that crit modifiers for certain class DAMAGE abilities were being fixed so that they no longer affected heal crits, and would only affect damage crit as intended. One of the skills was Haemorrhage (or whatever the US spelling of that is, I am English so have my spellchecker set to UK English). I didn't read from it that crits on heals were being removed. Just modifiers from a couple of abilities that were only ever intended to be damage only.
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Epona222 wrote: »
    The way I read it, was that crit modifiers for certain class DAMAGE abilities were being fixed so that they no longer affected heal crits, and would only affect damage crit as intended. One of the skills was Haemorrhage (or whatever the US spelling of that is, I am English so have my spellchecker set to UK English). I didn't read from it that crits on heals were being removed. Just modifiers from a couple of abilities that were only ever intended to be damage only.

    Read these.

    Nightblade nerf-https://forums.elderscrollsonline.com/en/discussion/comment/4917078/#Comment_4917078


    Templar nerf- https://forums.elderscrollsonline.com/en/discussion/comment/4920821/#Comment_4920821


    This is a straight nerf. No matter how you look at it. Unless they pull the way major and minor force work on heals as well and stop the shadow from working on heals, there is no reason to think otherwise.
    Edited by Lightspeedflashb14_ESO on March 13, 2018 12:34PM
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