
Questing isn't challenging if you know what your doing. The buff I'd like to see is red aoes and attacks you are supposed to block become deadlier so we can teach new players to stay outta the red
Questing isn't challenging if you know what your doing. The buff I'd like to see is red aoes and attacks you are supposed to block become deadlier so we can teach new players to stay outta the red
Well yes, however there is no point to that if enemies are dead before they can even to those mechanics.
Carbonised wrote: »You used destro ult and like 4 other skills on a delve boss. What exactly did you expect? And let me guess, youre in gold equipment and maxed out cp too.
Maybe just maybe you can leave some stuff for the non cp non optimised new players. This stuff wont be a walkover to them. Its not as if delve bosses were ever meant to be a challenge to a maxed out player.
Go do a vet dlc dung if youre that bored.
The bosses in overland delves could be scaled to a player level, cp and gears. That could partially solve the issue I think.
So for max cp player the boss has no longer 150k hp but e.g. 1,5 milion instead and hits 2x harder.
I just read a topic where the op, a new player said it is too hard..
I take fun in killing stuff in overland with low time as I remember how it was when I started when it took a considerable time and effort, due to the content being harder then but also bcs I was new to the game. My opinion.
Princess_Ciri wrote: »To be fair, when I play my healer if I am too lazy to switch into DPS gear, killing overland bosses in CwC or even questing normally means that things take a bit of time to die. I don't love questing, I do it for the achievements and stuff that comes with that, so I'd rather than overland PvE didn't become harder since otherwise I'd have to find people to help me and then it becomes as tedious as when you need to farm gear from a dungeon -_-
Plus new players/people who don't optimise find it challenging, so i don't really mind if it stays as it is. It's not really fair to them if the difficulty is increased so much they can't complete simple quests.
Same here, has an templar healer i also do quests onPrincess_Ciri wrote: »To be fair, when I play my healer if I am too lazy to switch into DPS gear, killing overland bosses in CwC or even questing normally means that things take a bit of time to die. I don't love questing, I do it for the achievements and stuff that comes with that, so I'd rather than overland PvE didn't become harder since otherwise I'd have to find people to help me and then it becomes as tedious as when you need to farm gear from a dungeon -_-
Plus new players/people who don't optimise find it challenging, so i don't really mind if it stays as it is. It's not really fair to them if the difficulty is increased so much they can't complete simple quests.
Carbonised wrote: »You used destro ult and like 4 other skills on a delve boss. What exactly did you expect? And let me guess, youre in gold equipment and maxed out cp too.
Maybe just maybe you can leave some stuff for the non cp non optimised new players. This stuff wont be a walkover to them. Its not as if delve bosses were ever meant to be a challenge to a maxed out player.
Go do a vet dlc dung if youre that bored.
A boss that dies in three seconds and does no mechanics what so ever isn't fun and sadly this is the case with pretty much all overland content. I really like questing, however with every enemy dying in two hits it simply isn't fun. In my opinion the level scaling needs some serious tweaking, so that endgame players don't outscale overland enemies so much.
Princess_Ciri wrote: »That's going to be difficult to implement surely though. How would you judge an individual player's strength? Their CP? You have max cp players who struggle with overland mobs now. You could base it on gear but someone could have max level gold gear and still not have a good build and struggle in overland. The issue with ESO is that there aren't really any easy ways for the game to know who is 'good' and who isn't.
And then there's people like me who can clear overland mobs easily with no challenge but I don't really feel like I want that to change because quests are zzz and making them more difficult just means I have to spend more time doing content I am trying to clear as fast as possible.
Like, what exactly are you suggesting ZOS do?
Carbonised wrote: »You used destro ult and like 4 other skills on a delve boss. What exactly did you expect? And let me guess, youre in gold equipment and maxed out cp too.
Maybe just maybe you can leave some stuff for the non cp non optimised new players. This stuff wont be a walkover to them. Its not as if delve bosses were ever meant to be a challenge to a maxed out player.
Go do a vet dlc dung if youre that bored.
That. Here is your answer OP. Destro ULT isn't exactly spammable.
Yes I used my ult, but that should be expected as you maybe meet a boss every 15-20 minutes and between those encounters there is really nothing else to use it on.
Bonzodog01 wrote: »To give an example, on my magplar, she just melts through overland content with real ease, and even a 300k boss isn't much of a challenge.
HOWEVER - I have a stamblade that I am doing a completionist run on - FAR more fun to play, runs hundings/night mothers/agility, but a 300k Public Dungeon boss can take multiple attempts to kill sheerly due to stamblades having almost no sustain. I just killed Primate Artorius in a 10 minute fight (again, 2 attempts) where I spent most of it kiting him until I could get some stamina back!
I have 673 CP, and I really do think it depends on your ability and your build. Even at this CP, none of my chars have above undaunted 3, as I really don't do the whole group play thing, and am only interested in the Dungeons for the Quests and lorebooks hidden inside!
So yeah, overland content is fine as it is. If you are really running through overland content that easily, try a harder stamina class with purely crafted gear then come back to us. Sorcs and templars find content easy, where as the PvE learning curve of a stamblade is sheer torture.
TequilaFire wrote: »OP I challenge you to start a new account from scratch, not an alt and come back and say the same thing.
https://www.youtube.com/watch?v=YEoXFEEOrj8 Doctordarkspawn wrote: »Repeat after me:
The entire game does not have to catre to my interests
There is content designed for me
There are other games designed for my interests
Repeat until you figure it out.
My first thought was: What world boss dies in 3s? That's impressive!
Then realized dude just rolled over a delve mob with an ultimate.