If there only was a CP that reduces damage over time effects like Soul Assault and Zaan ...
Oh Wait ThEre is its called Thick Skinned .
On all of my Medium builds i put 56 there so i dont melt to SA and stupid DK dots . So its L2p issue + common knowege .
I love it when the games introduce some new mechanics that deals 4 times more damage than existing ones and some players just tell others they are not good enough to deal with it.
Why introduce this in the first place ?
Abysswarrior45 wrote: »If there only was a CP that reduces damage over time effects like Soul Assault and Zaan ...
Oh Wait ThEre is its called Thick Skinned .
On all of my Medium builds i put 56 there so i dont melt to SA and stupid DK dots . So its L2p issue + common knowege .
I love it when the games introduce some new mechanics that deals 4 times more damage than existing ones and some players just tell others they are not good enough to deal with it.
Why introduce this in the first place ?
I have 66 in thick skinned when I pvp. I still have a 15k Zaan on my recap. Dodge ruling and running away while speed pot was up didn't work because on console people know how to close distance.



First off, how are you getting hit 8 times by zaan? Did the other guy have elf bane?
Zaan only procs 6 times (it deals damage over 5 seconds, with an initial proc tick to the best of my knowledge). When the proc occurs, it's 3440 damage (obviously buffed by fire damage CP), then 1s: 5160, 2s: 7740, 3s: 11610, 4s: 17415, 5s: 26122.
Base total damage before champion points or mitigation is 71,487 over 5 seconds, but obviously nobody is running 0% damage reduction. The damage can also be blocked to cut it in half.
The only way someone is getting 8 hits in is with elf bane, which is a very specialized build focused entirely on making that zaan proc useful, which means they shouldnt be putting up much of a fight without it.
Dodge away to cancel the proc, preferrably after using some kind of CC, and then you have 18 seconds to deal with the enemy without a zaan proc to worry about.
Abysswarrior45 wrote: »WakeYourGhost wrote: »Wow, you can tell they did their research. I mean, it's been out on console for less than 24 hours on console and they've already exhausted all possible ideas for how to counter, avoid, or otherwise deal with this set.
I personally haven't even run across it yet.. I feel a bit unloved.
Enlighten me on the counters. I already explained why roll dodge and sprinting away don't work. LOS doesn't work either so do tell.
If there only was a CP that reduces damage over time effects like Soul Assault and Zaan ...
Oh Wait ThEre is its called Thick Skinned .
On all of my Medium builds i put 56 there so i dont melt to SA and stupid DK dots . So its L2p issue + common knowege .
I love it when the games introduce some new mechanics that deals 4 times more damage than existing ones and some players just tell others they are not good enough to deal with it.
Why introduce this in the first place ?
Abysswarrior45 wrote: »Bbsample197 wrote: »wtf is that video?! after he CC'ed you he runs straight towards and not the other way around! ofc zaan will kill him that way, he didnt even attempt to run away from it, he has all the chance!!
You're missing the point of the video. The templar ONLY hit him with entropy and vamps bane and thats it and Zaan did the rest. NO set should be able to kill a player on its own good or bad. A small boost to burst, fine, but no a single proc from a set should not deal that much damage.
WakeYourGhost wrote: »WakeYourGhost wrote: »Wow, you can tell they did their research. I mean, it's been out on console for less than 24 hours on console and they've already exhausted all possible ideas for how to counter, avoid, or otherwise deal with this set.
I personally haven't even run across it yet.. I feel a bit unloved.
Enlighten me on the counters. I already explained why roll dodge and sprinting away don't work. LOS doesn't work either so do tell.
If there only was a CP that reduces damage over time effects like Soul Assault and Zaan ...
Oh Wait ThEre is its called Thick Skinned .
On all of my Medium builds i put 56 there so i dont melt to SA and stupid DK dots . So its L2p issue + common knowege .
I love it when the games introduce some new mechanics that deals 4 times more damage than existing ones and some players just tell others they are not good enough to deal with it.
Why introduce this in the first place ?
Source on 4x damage. Unless you are comparing 20k zaan proc on a bad over 6s (+cd) to a 5k skoria.
Zaan only does a little over 2k dps.
It has a 10 meter range. Dodge roll and stop whining.
Nightblade in that video was .... Cant say anything else but dumb.
He could have fear, he could cloak, he could step away, but noooo, most important thing is to ambus/incap spam ... If fighr ended any diferent - that would be broken...
TheDoomsdayMonster wrote: »I guess everyone has a different experience with Zaan...
For me, Zaan has yet to yield the killing blow against me...
The highest I've seen for Zaan on my death recap has been 8k and once again it wasn't the killing blow...
Every time I've had it proc'ed against me, the following tactics have been successful against it:
1) Cleanse it...
2) Dodge Roll + Elusive Mist and break the tether...
3) Activate Devouring Swarm and overwhelm the Zaan user...
4) Heal right though it...
But to each his own...
Based on what I've seen and experienced from it, its not replacing Mighty Chudan in my current build...
Silver_Strider wrote: »I've seen Zaan all of 4 times in PvP and NEVER have I died to it. I break the tether instantly with cloak and don't have to worry about it for another 18 seconds. It's completely L2P and those that don't learn, die to it. It's not like classes don't have some counter to it one way or another.
Templars Javelin the person away, Purge it or heal thru it, DK can just root/fossilize and get away, Sorcs streak away or shield up, NB can cloak it off or fear to get away, Warden technically can purge it with Blue Betty (it's sort of up to RNGesus at that point) and if that doesn't work, heal thru it.
Show me a GOOD player(s) that are constantly being destroyed by Zaan and maybe I'll concede it needs adjustments but I personally don't see Zaan as a problem so much as I see free AP from bad players being bad (Or lag issues but that's a ZOS server problem more often than not).
Abysswarrior45 wrote: »Silver_Strider wrote: »I've seen Zaan all of 4 times in PvP and NEVER have I died to it. I break the tether instantly with cloak and don't have to worry about it for another 18 seconds. It's completely L2P and those that don't learn, die to it. It's not like classes don't have some counter to it one way or another.
Templars Javelin the person away, Purge it or heal thru it, DK can just root/fossilize and get away, Sorcs streak away or shield up, NB can cloak it off or fear to get away, Warden technically can purge it with Blue Betty (it's sort of up to RNGesus at that point) and if that doesn't work, heal thru it.
Show me a GOOD player(s) that are constantly being destroyed by Zaan and maybe I'll concede it needs adjustments but I personally don't see Zaan as a problem so much as I see free AP from bad players being bad (Or lag issues but that's a ZOS server problem more often than not).
medium stam dk does what? sorry, but they don't use roots or fossilize and they can roll away out of range if the opponent can walk forward.
Abysswarrior45 wrote: »TheDoomsdayMonster wrote: »I guess everyone has a different experience with Zaan...
For me, Zaan has yet to yield the killing blow against me...
The highest I've seen for Zaan on my death recap has been 8k and once again it wasn't the killing blow...
Every time I've had it proc'ed against me, the following tactics have been successful against it:
1) Cleanse it...
2) Dodge Roll + Elusive Mist and break the tether...
3) Activate Devouring Swarm and overwhelm the Zaan user...
4) Heal right though it...
But to each his own...
Based on what I've seen and experienced from it, its not replacing Mighty Chudan in my current build...
And which of those counters would you recommend on a medium dk for example? I mean healing through Zaan on its own is definitely possible most of the time, however, healing through Zaan and whatever combo players are landing during its proc is not possible.
Silver_Strider wrote: »Abysswarrior45 wrote: »Silver_Strider wrote: »I've seen Zaan all of 4 times in PvP and NEVER have I died to it. I break the tether instantly with cloak and don't have to worry about it for another 18 seconds. It's completely L2P and those that don't learn, die to it. It's not like classes don't have some counter to it one way or another.
Templars Javelin the person away, Purge it or heal thru it, DK can just root/fossilize and get away, Sorcs streak away or shield up, NB can cloak it off or fear to get away, Warden technically can purge it with Blue Betty (it's sort of up to RNGesus at that point) and if that doesn't work, heal thru it.
Show me a GOOD player(s) that are constantly being destroyed by Zaan and maybe I'll concede it needs adjustments but I personally don't see Zaan as a problem so much as I see free AP from bad players being bad (Or lag issues but that's a ZOS server problem more often than not).
medium stam dk does what? sorry, but they don't use roots or fossilize and they can roll away out of range if the opponent can walk forward.
If that DK isn't using any CC, they deserve to die. I've seen StamDKs use Stonefist for the knockdown + Helping Hands passive so it's not like they're totally helpless. Then there's also Dizzy Swing (albeit less reliable a CC) that can still create some distance to break Zaan, if it connects.
Here's an idea, take out all skills and armour in cry-odiil. So everyones naked and can only light and heavy attack with fists.... Then it'll be even
-_-
Zaan is so easy to break, to be hit 8 times you'd have to be standing still
Abysswarrior45 wrote: »Here's an idea, take out all skills and armour in cry-odiil. So everyones naked and can only light and heavy attack with fists.... Then it'll be even
-_-
Zaan is so easy to break, to be hit 8 times you'd have to be standing still
To understand my point you'd have to be able to read too. But you seem unable...