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ZOS, Please start balancing the game in a way which encourages more than a couple ability choices

  • Juju_beans
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    If you aren't in a progressive trial guild and don't need to min/max and don't need the FOTM build then there are plenty of choices that are fun to play and very viable in game.
  • Juju_beans
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    dazee wrote: »
    I'm now told that "Deadly cloak" is absolutely essential for veteran content. Why? You do realize that if you don't dual wield, you dont even have access to this skill? why should everyone and their mother dual wield? why should everyone use the same few abilities in veteran content? this is extremely un elder scrolls like and poor design to boot, please fix. Make more things viable so I'm not yelled at for doing something interesting with my build.

    Maybe because the vet players that do vet want the min/max FOTM builds.

  • dazee
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    idk wrote: »
    dazee wrote: »
    You only need blade cloak if you're a stamina dps, in which case you should already be using dw anyways.

    And that attitude of "use this or GTFO" is toxic and kills fun.

    Solid raid groups don’t have that mentality. For them it’s two things for dps.

    Solid dps and limited number of deaths. They really don’t care how you do it as long as it’s legit. In this game it’s more often the dps is at fault for dying vs the healer.

    I've been in plenty of "Solid" raid groups in other games which werent pushing meta classes and team comp, and we cleared some of the hardest content those games had to offer (more mechanics heavy and more difficult than ESO) without a problem so your logic is flawed.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • VaranisArano
    VaranisArano
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    dazee wrote: »
    idk wrote: »
    dazee wrote: »
    You only need blade cloak if you're a stamina dps, in which case you should already be using dw anyways.

    And that attitude of "use this or GTFO" is toxic and kills fun.

    Solid raid groups don’t have that mentality. For them it’s two things for dps.

    Solid dps and limited number of deaths. They really don’t care how you do it as long as it’s legit. In this game it’s more often the dps is at fault for dying vs the healer.

    I've been in plenty of "Solid" raid groups in other games which werent pushing meta classes and team comp, and we cleared some of the hardest content those games had to offer (more mechanics heavy and more difficult than ESO) without a problem so your logic is flawed.

    That's pretty much what idk said. A solid raid group doesn't care how you complete, just that you can complete and do so without making a problem for the team.
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