I'm now told that "Deadly cloak" is absolutely essential for veteran content. Why? You do realize that if you don't dual wield, you dont even have access to this skill? why should everyone and their mother dual wield? why should everyone use the same few abilities in veteran content? this is extremely un elder scrolls like and poor design to boot, please fix. Make more things viable so I'm not yelled at for doing something interesting with my build.
Juju_beans wrote: »I'm now told that "Deadly cloak" is absolutely essential for veteran content. Why? You do realize that if you don't dual wield, you dont even have access to this skill? why should everyone and their mother dual wield? why should everyone use the same few abilities in veteran content? this is extremely un elder scrolls like and poor design to boot, please fix. Make more things viable so I'm not yelled at for doing something interesting with my build.
Why ? Because other players said so; because it's the FOTM skill, that's why.
It won't matter. Even if Zo$ makes a change the min/maxers will find a new meta and shove that down your throat too.
You only need blade cloak if you're a stamina dps, in which case you should already be using dw anyways.
Kiralyn2000 wrote: »It won't matter. Even if Zo$ makes a change the min/maxers will find a new meta and shove that down your throat too.
Yep. No matter how "well balanced" they make the skills, theorycrafters will find the combination that is 0.2% better, and declare that to be The One True Way. It's been like that in nearly every MMO that I've ever played.
You only need blade cloak if you're a stamina dps, in which case you should already be using dw anyways.
And that attitude of "use this or GTFO" is toxic and kills fun.
Drachenfier wrote: »Everyone uses the same abilities because there just aren't that many.
Die to a templar, death screen says jabs jabs jabs jabs
Die to a Warden, death screen says birds birds birds birds
Die to a DK - lash lash lash lash
so on and so on.
Honestly, the classes in this game are pretty boring, and it largely comes down to the extremely limited skillsets and very small hotbars.
You only need blade cloak if you're a stamina dps, in which case you should already be using dw anyways.
And that attitude of "use this or GTFO" is toxic and kills fun.
Drachenfier wrote: »Everyone uses the same abilities because there just aren't that many.
Die to a templar, death screen says jabs jabs jabs jabs
Die to a Warden, death screen says birds birds birds birds
Die to a DK - lash lash lash lash
so on and so on.
Honestly, the classes in this game are pretty boring, and it largely comes down to the extremely limited skillsets and very small hotbars.
Game would honestly be a lot better if they opened up all skill lines. I dont mind the small hotbars, makes you choose which abilities to use in which situation, but we could use a built in build swap mechanic rather than having to rely on add ons.
You don't NEED to do a lot of the stuff the "meta" says you should do, it's just the strongest. And no matter what you do, there will always be a strongest option for something.
But it is unfortunate that almost all my stam builds have the same front/back bar and need the same armor sets/weapon sets with just a couple arguable exceptions. Same goes for magicka, tank and heals.
I do have a lot of fun doing non-end game stuff sometimes and just running weird builds for the heck of it.