The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

Claw of the Mad God - Stamina DK PvE DD Build (50k selfbuffed - Murkmire PTS)

Masel
Masel
Class Representative
Hello everyone and welcome to my Stamina DK guide!


klKNSpz.jpg

Stamina DKs are not at the peak of their glory in PvE currently, because they do not contribute anything worthwhile to groups that you cannot get otherwise and suffer from sustain issues. This Build solves that issue through a very easy alteration to the stamina dk rotation based on the venomous claw skill. In Murkmire, Stam DKs got a range increase to melee attacks and a strong sustain buff on poison abilities, and thus also to venomous claw which costs 700 stamina on the PTS.

Race:


Redguard is best, but my Stam DK is Imperial. Woodelf, Orc, Khajiit, all is fine and works, you just need to heavy attack every once in a while.

Mundus Stone:


Lover. In vMA i use Warrior because it buffs healing too and healing is needed on a stamina DK. Since MNG and Sunderflame were nerfed to the ground (meh!) it is necessary to use the lover to be able to reach the pen cap.

Unbuffed stats:


ZmTh4RF.jpg



Gear:


k5OQcqd.jpg

In solo play, switch Relequen for Vicious Ophidian (RIP 20 second major expedition..)

Rotation video:


Weave in a light attack prior to every skill in here:

Prebuff with FoO > Trap > Swap > Hail > Caltrops > Injection > Acid Spray > Swap > Noxious Breath > Rearming Trap > Rending Slashes > 3x Venoumous Claw > FoO > Swap > Repeat from Endless Hail.

Basically just go counterclockwise and use claw until you have to barswap again.

https://youtu.be/eIcC3rT7gdQ

Why use venomous claw as a spammable over crushing weapon?


Venomous claw costs 700 stamina. But the main reason is that you get the first dot tick after 0.5 seconds:

FQm0cm3.jpg

So when you use this as a spammable, you always get the first DoT tick after 0.5 seconds, even when using it consecutively. Comparing it to Crushing weapon I get the following numbers of crit and non-crits:

ENAINwZ.jpg

So the difference between their damage when spammed is 2.6%, but the claw costs 1/3 of what crushing weapon costs. In effective stamina per second that yields me a drain reduction of 200 stamina per second: just compare my parse to likos parse from the pts: i have 1335 drain/s and he has 1526. This enables us to run acid spray on the abck bar to get us another 1.5k dps from it, yielding the same damage as a spammable, but with less sustain issues.

6m Solo parse with noxious breath (only 75% fracture from noxious):


uyjR3LO.jpg

ZFYDeYa.jpg

cTptyO9.jpg

If you want to compare this to likos parse from the PTS you have to add orbs+ blue food (3k stamina difference), minor savagery, minor berserk and 25% additional major fracture, getting the build to roughly the same dps.

Full (old) Stam DK vMA run:


https://youtu.be/Tq-N4QpvAQo


If you have questions, go ahead! Hope you like the build.
Edited by Masel on October 8, 2018 10:29AM
PC EU

All Trial Trifecta Titles Done!

Youtube:
https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Nice job with a non meta build! Did you find that red mountain misses in vMA since it tends to be more mobile fights?
  • Masel
    Masel
    Class Representative
    Nice job with a non meta build! Did you find that red mountain misses in vMA since it tends to be more mobile fights?

    Not often! If an adds dies within a second of the proc before it fired the projectile, it will target a different mob instead, which is pretty cool!
    Edited by Masel on September 28, 2017 2:18PM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • JohnStorm
    JohnStorm
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    Cool build. What is your CP distribution?
  • Asmael
    Asmael
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    Disliked for not putting on Skoria for the fire theme, kappa.

    For solo application, I also considered Slimecraw 2p, not sure how it holds up against the other usual alternatives, since I'm not exactly a fan of vMA. Just curious whether you tried it yet or not.

    I don't see it mentioned, but Corrosive armor can be pretty amazing for VMA in some cases.

    Last note: you will probably get better results by alternatively refreshing Deadly cloak and FoO, instead of refreshing both every rotation, since it shortens your overall rotation length and increases the uptime of the currently strongest DoTs.

    Otherwise, (volcano) rock solid.
    PC EU - Zahraji of the Void, aka "Kitty", the fluffiest salmon genocider in town.
    Poke @AsmaeI (last letter is uppercase "i") on PC EU or Asmael#9325 on Discord and receive a meow today.
  • Masel
    Masel
    Class Representative
    JohnStorm wrote: »
    Cool build. What is your CP distribution?

    Damn, will add that later when I'm back home.
    PC EU

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    Youtube:
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  • Masel
    Masel
    Class Representative
    Asmael wrote: »
    Disliked for not putting on Skoria for the fire theme, kappa.

    For solo application, I also considered Slimecraw 2p, not sure how it holds up against the other usual alternatives, since I'm not exactly a fan of vMA. Just curious whether you tried it yet or not.

    I don't see it mentioned, but Corrosive armor can be pretty amazing for VMA in some cases.

    Last note: you will probably get better results by alternatively refreshing Deadly cloak and FoO, instead of refreshing both every rotation, since it shortens your overall rotation length and increases the uptime of the currently strongest DoTs.

    Otherwise, (volcano) rock solid.

    Haha I'm imperial, I don't wanna have more health as our tank. I could use PA as well to get to about 23k health :smiley:

    I haven't tried slimecraw yet, but a couple of friends told me it's solid in vMA. I'm currently still improving my performance in stam dk in vMA (it's been a year since I did flawless on it), so I'm no expert either, as I used to run it on two handed and bow.

    I'll try the alternating rotation that you suggested, good feedback there man :smile:
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  • Carelxss
    Carelxss
    What mundus? And is 1 axe 1 dagger better than 2 daggers?
  • TheNorthernDragon
    TheNorthernDragon
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    @Masel92 Stupid question, but is that the Velidreth helmet in your "unbuffed stats" pic? That helm in your pic doesn't resemble anything that I'm familiar with. However, it does make me laugh!
  • Qbiken
    Qbiken
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    Awsome as always :)
  • Masel
    Masel
    Class Representative
    @Masel92 Stupid question, but is that the Velidreth helmet in your "unbuffed stats" pic? That helm in your pic doesn't resemble anything that I'm familiar with. However, it does make me laugh!

    It's the helmet you get for doing Hard Mode, No Death and Speed Run in Bloodroot Forge :smile:
    PC EU

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  • Masel
    Masel
    Class Representative
    Qbiken wrote: »
    Awsome as always :)

    Red mountain is ridiculously stronk on a stamina warden as well due to all the damage doen passives. If i had an infused war machine Dagger it'd get even more ridiculous due to major and minor slayer.

    yNBAiWQ.jpg
    Edited by Masel on September 29, 2017 7:41AM
    PC EU

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  • Masel
    Masel
    Class Representative
    Carelxss wrote: »
    What mundus? And is 1 axe 1 dagger better than 2 daggers?

    Warrior is good for basically anything, lover in DSA and four amn content with a lack of support.

    The difference between Dagger and Axe is very low, in AoE a dagger is going to give you more, but the bleed is pretty nice to have as well.
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  • Masel
    Masel
    Class Representative
    Tested a whole lot of stuff on the pts and it basically doesn't matter if you use 5 RM on both bars or not, the 4p bonus from the second set is basically making up for the dps difference if you use it on one bar only.
    Edited by Masel on September 29, 2017 5:00PM
    PC EU

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  • Saint314Louis1985
    Saint314Louis1985
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    red mountain worth using with hundings or spriggans?
  • Masel
    Masel
    Class Representative
    red mountain worth using with hundings or spriggans?

    Sure :)
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  • Masel
    Masel
    Class Representative
    Just wanted to add a couple of vMoL parses from a run we did tonight:

    Zhaj:

    HGOxDuV.jpg

    Rakkhat (couldve been better, had to res and had two voids):

    Cj4guX5.jpg

    Twins:

    4curYJM.jpg
    Edited by Masel on October 6, 2017 8:19AM
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
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  • JerzeeDevil
    JerzeeDevil
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    Cool stuff indeed! I have a Dark Elf that runs Red Mountain and Sunderflame for a minute, good to see someone smart showing it off! o:)

    Awesome!!
    jerzeedevil.com

    If looks could kill, then Death would be my name.

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  • Masel
    Masel
    Class Representative
    Updated for CWC.
    PC EU

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  • Drachenfier
    Drachenfier
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    I don't see Eruption on your bars anywhere.
  • Masel
    Masel
    Class Representative
    I don't see Eruption on your bars anywhere.

    Because it's a magicka DK ability.and red mountain does erupt a little bit :wink:
    PC EU

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  • Cybercore_Death
    Cybercore_Death
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    Will you be updating this build for Dragonbones at all? And also will you be adding a CP section as well?

    I'm curious to try this out now that the MagDK is officially no longer viable.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • The_Lex
    The_Lex
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    I'm betting that you'd drop Sunderflame.
  • Masel
    Masel
    Class Representative
    I'm betting that you'd drop Sunderflame.

    Sunderflame is still kinda nice on a heavy attack stam dk. Gives me ~1k dps and permanent minor fracture and breach.
    PC EU

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    Youtube:
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  • The_Lex
    The_Lex
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    Masel92 wrote: »
    I'm betting that you'd drop Sunderflame.

    Sunderflame is still kinda nice on a heavy attack stam dk. Gives me ~1k dps and permanent minor fracture and breach.

    Hmm. Interesting. So, given the buff to light attacks this patch, does a heavy attack sDK do less DPS than a light attack sDK? Light attacking always felt...strange...on a sDK.

    Edited by The_Lex on August 20, 2018 4:30PM
  • Masel
    Masel
    Class Representative
    Masel92 wrote: »
    I'm betting that you'd drop Sunderflame.

    Sunderflame is still kinda nice on a heavy attack stam dk. Gives me ~1k dps and permanent minor fracture and breach.

    Hmm. Interesting. So, given the buff to light attacks this patch, does a heavy attack sDK do less DPS than a light attack sDK? Light attacking always felt...strange...on a sDK.

    It's similar, the biggest issue you will have is sustain... I did 42k with a 2h stam dk on 6 million dummy, but I think I used relequen and all the dummy cheese there is
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  • Harbinger_GR
    Harbinger_GR
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    Holy necro batman
  • The_Lex
    The_Lex
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    It's a build post...not a random post about Sorc nerfs.

    :D
    Edited by The_Lex on August 20, 2018 8:46PM
  • Cybercore_Death
    Cybercore_Death
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    Hey @Masel92 hope you're well.

    Will you be updating this build for Summerset / Woflhunter at all?

    And have you considered any changes to gear that would benefit your rotation (i realise if RM goes out the window a name change may be in order unless you slop the skill Eruption and change to a Dark Elf to boost the damage).

    That being said i ran this build as a Dark Elf and it ran smoothly enough.
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
  • Masel
    Masel
    Class Representative
    Hey @Masel92 hope you're well.

    Will you be updating this build for Summerset / Woflhunter at all?

    And have you considered any changes to gear that would benefit your rotation (i realise if RM goes out the window a name change may be in order unless you slop the skill Eruption and change to a Dark Elf to boost the damage).

    That being said i ran this build as a Dark Elf and it ran smoothly enough.

    I haven't touched my stam dk in a while but maybe I can do a bit of testing tomorrow :blush:
    PC EU

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  • Cybercore_Death
    Cybercore_Death
    ✭✭✭
    Masel92 wrote: »
    Hey @Masel92 hope you're well.

    Will you be updating this build for Summerset / Woflhunter at all?

    And have you considered any changes to gear that would benefit your rotation (i realise if RM goes out the window a name change may be in order unless you slop the skill Eruption and change to a Dark Elf to boost the damage).

    That being said i ran this build as a Dark Elf and it ran smoothly enough.

    I haven't touched my stam dk in a while but maybe I can do a bit of testing tomorrow :blush:

    I look forward to your results when you get round to it :-)
    I'm a Dunmer DK Damage Dealer - My that's a lot of D's
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