And you rather make my point.Wreuntzylla wrote: »
Three taps? One tap if you spec right... I agree that for PvP, defile is the counter, but there are threads on this board asking for a defile nerf. Both sides should meet in the middle and not have ZoS sledgehammer the two....
starkerealm wrote: »The_Brosteen wrote: »Assuming this is about pvp.
Biased poll is biased. "There's no reason anyone who isn't a healer need such an OP self heal"
Shoutout to all those stam healers out there. Y'all the real mvps.
Stacking vigors might be op, but thats not what you're talking about here. On that note, the point is just as easily made that it requires good teamwork. Also stscking rapid regen is probably more effective because it allows more freedom of maneuver.
What happened? Vigor stop you from killing someone? There's something called defile you know. Its super effective!
You assume incorrectly.
*Everyone* can kill me in PVP xD
I simply think vigor is OP - no matter how much I personally am grateful for it at times.
Well, if you're relying on Vigor to keep you alive, no wonder you're annoyed with it. But, yeah, as others have pointed out, Vigor isn't spammable as it exists now. Sure, you can double or triple cast it, but that does nothing except extend the duration.
DeadlyRecluse wrote: »"Streak treatment" is, imo, bad design for this game and shouldn't be used as a balance mechanism for any skills.
Which is why ZOS shouldn't listen to one sided threads such as this.DeadlyRecluse wrote: »"Streak treatment" is, imo, bad design for this game and shouldn't be used as a balance mechanism for any skills.
Hi Hun, I really don't want a nerf as such, but as a primarily PVEer - I feel like vigor is OP
DeadlyRecluse wrote: »"Streak treatment" is, imo, bad design for this game and shouldn't be used as a balance mechanism for any skills.
Hi Hun, I really don't want a nerf as such, but as a primarily PVEer - I feel like vigor is OP in that I think *no one not having 1/3 their skill trees devoted to healing* should have a 'one click access to full health' skill.
I think vigor is OP but I want a balance not a nerf as such.
starkerealm wrote: »The_Brosteen wrote: »Assuming this is about pvp.
Biased poll is biased. "There's no reason anyone who isn't a healer need such an OP self heal"
Shoutout to all those stam healers out there. Y'all the real mvps.
Stacking vigors might be op, but thats not what you're talking about here. On that note, the point is just as easily made that it requires good teamwork. Also stscking rapid regen is probably more effective because it allows more freedom of maneuver.
What happened? Vigor stop you from killing someone? There's something called defile you know. Its super effective!
You assume incorrectly.
*Everyone* can kill me in PVP xD
I simply think vigor is OP - no matter how much I personally am grateful for it at times.
Well, if you're relying on Vigor to keep you alive, no wonder you're annoyed with it. But, yeah, as others have pointed out, Vigor isn't spammable as it exists now. Sure, you can double or triple cast it, but that does nothing except extend the duration.
Smh. This is why it's nearly pointless to talk on forum - people missing the point so hard that we need to nerf roll dodge.
If you don't have a class heal it's basically an offheal, so then you shouldn't be able to one click = full health.
Or: make a Stam and Mag morph then. So everyone can click once and have full health.
*Not about pvp so stop arguing like I got heat and am here over that* because I don't pvp as such, so this is not related to that.
Elsterchen wrote: »
DeadlyRecluse wrote: »DeadlyRecluse wrote: »"Streak treatment" is, imo, bad design for this game and shouldn't be used as a balance mechanism for any skills.
Hi Hun, I really don't want a nerf as such, but as a primarily PVEer - I feel like vigor is OP in that I think *no one not having 1/3 their skill trees devoted to healing* should have a 'one click access to full health' skill.
I think vigor is OP but I want a balance not a nerf as such.
...you'll notice, "Hun," that I agree that Vigor needs an adjustment.
"Streak treatment" just goes against the core of this game's initial design (no cooldowns on skills) and would barely impact Vigor, anyway.
VaranisArano wrote: »Hi, I'm a stam character in solo Vet Maelstrom, and I'd like to have an on-demand stamina heal without playing a warden.
Hi, I'm a stam character playing solo/small group in PVP, and I'd like to have an on-demand stamina heal without playing a warden or requiring a healer in my group.
Sure, most PVE group content doesn't require a stamina heal like Vigor. I'll also grant that most PVE overland questing content doesn't require Vigor. But for PVP and VMA, both of those are places where a stamina build should be able to heal themself without relying on a healer or playing the few classes that do have reliable and powerful stam self-heals.
Still, too spammable. It's healing harder and taking less resources than it should.
I'm not saying remove it- I'm saying uncrutchify it.
DeadlyRecluse wrote: »DeadlyRecluse wrote: »"Streak treatment" is, imo, bad design for this game and shouldn't be used as a balance mechanism for any skills.
Hi Hun, I really don't want a nerf as such, but as a primarily PVEer - I feel like vigor is OP in that I think *no one not having 1/3 their skill trees devoted to healing* should have a 'one click access to full health' skill.
I think vigor is OP but I want a balance not a nerf as such.
...you'll notice, "Hun," that I agree that Vigor needs an adjustment.
"Streak treatment" just goes against the core of this game's initial design (no cooldowns on skills) and would barely impact Vigor, anyway.
Oh dear - now we're all bent that I said 'hun' I wasn't disagreeing with you and I thought you remembered me xD guess not lol
DeadlyRecluse wrote: »DeadlyRecluse wrote: »DeadlyRecluse wrote: »"Streak treatment" is, imo, bad design for this game and shouldn't be used as a balance mechanism for any skills.
Hi Hun, I really don't want a nerf as such, but as a primarily PVEer - I feel like vigor is OP in that I think *no one not having 1/3 their skill trees devoted to healing* should have a 'one click access to full health' skill.
I think vigor is OP but I want a balance not a nerf as such.
...you'll notice, "Hun," that I agree that Vigor needs an adjustment.
"Streak treatment" just goes against the core of this game's initial design (no cooldowns on skills) and would barely impact Vigor, anyway.
Oh dear - now we're all bent that I said 'hun' I wasn't disagreeing with you and I thought you remembered me xD guess not lol
: P I'm at work and my internet reading comprehension suffers...mea culpa
I probably would remember a toon name?
DeadlyRecluse wrote: »...now I just feel bad for being overly sensitive...and curious as to how we do or do not know each other XD