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[feature request] The outfit station is borderline useless without artificial lighting

Octopuss
Octopuss
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There seriously needs to be an optional switch for artificial lighting, something like in the character creation, so that we actually see what are we doing.
With how long the day/night cycle takes, I often find myself having to wait for the correct lighting conditions to happen, and generally guess when I actually can do anything with my outfits. Most of the time when I visit an outfit station, the sun is facing in the opposite direction and my character is basically in a shade, which makes fine-tuning colours pretty much impossible.
I acually have no idea at what speed the time ingame moves, and I absolutely refuse to do some sort of math to figure out when I'll be able to do something. Besides, I might not even have time to play games when that moment happens.
It's annoying on so many levels I don't even know where to start. Sometimes you don't even have an extra hour to waste until you are able to do something in the game. Some people have other stuff besides games to do.
Please, give us an option for artificial ligting in the outfit station, with fixed lighting source directed at the character. If it's possible in the character creator, surely it's possible here as well.
Edited by Octopuss on February 27, 2018 10:02AM
  • Aliyavana
    Aliyavana
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    I disagree with the borderline useless part as I look fab without artificial lighting but an option wouldn't hurt. Have you tried putting a dye station in your home and adding a light near it as a workaround?
    Edited by Aliyavana on February 27, 2018 10:07AM
  • anitajoneb17_ESO
    anitajoneb17_ESO
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    I couldn't agree more.

    I had to set up an outfit station in my Hunding Palatial Hall in the most sunny place in order to be able to see what I was doing. But even there, it's dark during the night.

    Please give us powerful candles ! Or even something less lore-friendly, we need it !
  • Morgul667
    Morgul667
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    I couldn't agree more.

    I had to set up an outfit station in my Hunding Palatial Hall in the most sunny place in order to be able to see what I was doing. But even there, it's dark during the night.

    Please give us powerful candles ! Or even something less lore-friendly, we need it !

    Housing lighting could use a buff
  • Octopuss
    Octopuss
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    aliyavana wrote: »
    I disagree with the borderline useless part as I look fab without artificial lighting but an option wouldn't hurt. Have you tried putting a dye station in your home and adding a light near it as a workaround?

    Some of us can't afford this sort of stuff, so that's not really a solution.
    Plus, candles and similar light sources produce yellow light, right? That doesn't help very much I think.
  • anitajoneb17_ESO
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    aliyavana wrote: »
    Have you tried putting a dye station in your home and adding a light near it as a workaround?

    That kind of "workaround" is OK for a home-made cheap selfie. But given the price of an outfit in ESO, we're entitled to studio quality with adequate, professional lighting.

    Edited by anitajoneb17_ESO on February 27, 2018 10:39AM
  • M_Volsung
    M_Volsung
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    Being able to zoom in when doing helmets and suchlike would be a nice addition too.
    "In the Deep Halls, Far from Men;
    Forsaken Red Mountain, Twisted Kin;
    Hail the Mind, Hail the Stone;
    Dwarven Pride, Stronger than Bone"

    —Dwemer Inquiries I-III, Thelwe Ghelein
  • Owondyah
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    If I may be honest... This outfit system ain't bad. It's just that, "ain't bad".

    Rift has it better, GW2 has it better.... overall, ESO can and must do better. I went and checked it out ONCE, made my outfit of choice and only god knows when I'll get the urge to go trough that expensive crap again.

    For a cosmetic stuff that should serve as side-fun to escape boredom of random chores, this outfit system is way too restrictive, expensive and underdeveloped.

    just 2 cents from a newb
  • starkerealm
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    Octopuss wrote: »
    I acually have no idea at what speed the time ingame moves...

    It's ~5h49m for a complete day night cycle as I recall. With a roughly 2:1 bias for day over night. Those numbers might be slightly off, however.
  • Octopuss
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    That's a lot longer than I thought.
    Makes it even more annoying and unacceptable :(
  • huschdeguddzje
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    They will not fix, this. Character creation is still far from what your character looks in game.
  • Octopuss
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    I know they don't care, but that doesn't mean we shouldn't voice our opinions aloud.
  • notyuu
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    While they are at it, maybe they can make the colours look consistent across styles

    i.e. warrior's steel on ebony style..looks like shiny black..kinda like ebony, warrior's steel on glass style looks like a light grey....kinda like windhelm steel
  • Vermintide
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    Seriously guys? You couldn't just go to the indoor, artificially lit station in, say Vivec, or Auridon? Several of them are indoors with neutral candle/firelight nearby.
  • VaranisArano
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    One of my friends made an outfitting room in her house using the powerful and very bright Clockwork City lights. It works very well.
  • Karivaa
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    One of my friends made an outfitting room in her house using the powerful and very bright Clockwork City lights. It works very well.

    Good idea! I really have no desire to use the outfit station because of guild tabards.

  • VaranisArano
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    Karivaa wrote: »
    One of my friends made an outfitting room in her house using the powerful and very bright Clockwork City lights. It works very well.

    Good idea! I really have no desire to use the outfit station because of guild tabards.

    Its unfortunate that so many of the newer, very nice motifs turn solid black on the chestpiece if you equip a tabard over them. Not that I really enjoy seeing the tabard anyway, I'd far rather so my guild on my nameplate some other way.
  • Octopuss
    Octopuss
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    Vermintide wrote: »
    Seriously guys? You couldn't just go to the indoor, artificially lit station in, say Vivec, or Auridon? Several of them are indoors with neutral candle/firelight nearby.
    I tried that. The one in Vulkhel guard is completely dark. The only light sources are super yellow candles.
    Are you sure you know what are you talking about?

    edit: Vivec city is the same story.
    Edited by Octopuss on February 27, 2018 5:03PM
  • Dojohoda
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    The dye station at the gold coast, I have forgotten which city, kvetch I think, is well lit during the daytime. That sounds silly because aren't they all, but this one seems to have the cleanest light.
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • forwardbias83
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    With the house that I bought, Old Mistvale Manor, I used the stables building as my crafting station, also have the outfit station there. I found that putting one of those very bright blue and yellow crystal lights that was on the luxury vendor several weeks ago is a good illumination source. It is too bright close up and over saturates compared to the other crystal lights I use, so I only put 2 of them in my stables high up on the ceiling. They light up the whole inside of the stables building with a white light. By themselves, they give off blue and yellow light, but if placed together, makes a white light. With an outfit station in your house, you also don't have those people constantly throwing mud balls at you while you are trying to preview dyes/outfit.
  • duendology
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    Till this miracle happens and ZOS designs an entire outfit studio... I recommend the outfit station, when the sun is high, in Wayrest.
    PC/NA
    - Redguard StamBlade dps ["bowtard" crafty girl who likes spinning with daggers too.]
    - Breton SorcMag dps [She's got an identity crisis, but I believe in her.]
    - Dunmer Templar dps/healer [she's a healer, then again she likes inferno staff too...]
    And..
    - High Elf SorcMag dps [It's quite possible his daddy was a Nord.]

    I am an old-fashioned Goth
  • Donari
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    I have a guildie who has a very well furnished house, I think it's in Orsinium but am not sure as I've only used Visit Primary Residence to go there. He's set up crafting stations on the ground level large entry alcove, with lighting. I spent a few hours there recently working on an outfit for a character. While I could tell day and night were passing, I had no problem seeing what I was doing.

    I'll have to check some time just what lights he has there, as whatever they are they did the job very nicely.
  • VexingArcanist
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    The entire character creation setup has been in dire need of a lighting switch. As soon as you enter the game with a fresh character it can appear completely different than designed.

    There is to much "atmosphere" and very thin "function" in most of the cosmetic lighting in this game.
  • VaranisArano
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    The entire character creation setup has been in dire need of a lighting switch. As soon as you enter the game with a fresh character it can appear completely different than designed.

    There is to much "atmosphere" and very thin "function" in most of the cosmetic lighting in this game.

    This. I thought Coldharbor was bad, and then ZOS threw me into the hold of a ship. Trying to figure out hair color is nearly impossible.
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