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Is Skoria's 8% proc balanced, or too low?

  • Tetrafy
    Tetrafy
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    Honestly Ill stick with velidrith. Weapon damage and single target damage. Everyone is walking around with 30k resists and heavy armor so 5k and 1 k splash is pointless.
  • NyassaV
    NyassaV
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    With things like Grothdarr's proc chance, I don't see why not. Lets make it 10%
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Jarryzzt
    Jarryzzt
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    What I really want to know is this.

    I know that in some games the procs have an internal scaling mechanic to prevent people from overloading "proc rolls" into a unit of time and thus getting "auto-proc".

    Example. Suppose you have a proc chance of 10% per hit. Character A does only light attacks at the rate of - let us suppose - 1 hit per second. So on average once every 10 seconds the proc should, well, proc. Meanwhile, Character B stacks up multiple DoTs such that the enemy takes 5 hits per second (from different skills), and so should, on average, get the proc up every couple of seconds. To combat this you, the developer, would build a limit on the number of "proc rolls" per GCD block, or an internal cooldown (not visible to the player) between procs, or some other such mechanic.

    Does such a thing exist in ESO? In other words, if I just do one DoT do I get a similar chance to proc Skoria vs. staking 4 DoTs on top of one another? Or, conversely, the more DoTs, the faster Skoria procs?
  • WatchYourSixx
    WatchYourSixx
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    The more dots the faster it procs @Jarryzzt but it's limited to a maximum of one proc every 5 seconds because of the cooldown.
    The only thing to fear is, fear itself. - FDR

    CP 800
    PC NA

    - Maximus the Marksman (AD) Temp
    - Rex the Unstoppable Force (DC) DK
    - Sodor Dragonfire (DC) DK
    - Masha'Dar Shadow-Paw (DC) NB
    - Magnus the Mage (DC) Sorc
  • ak_pvp
    ak_pvp
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    Balanced.<3 Skoria. Takes dots to use, so isn't godOP but packs a punch.
    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    No. Bad design. Implosion is an incredibly RNG and annoying mechanic. But in PvE it is useful DPS boost for both sorcs.

    It might be OKish on a SDK, since they have 3 possible poison dots (No one uses corrosive lel.) But with a MagDK using embers, engulfing, talons, burning and something like an ult it'd be OP.
    Edited by ak_pvp on February 24, 2018 11:43PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • FleetwoodSmack
    FleetwoodSmack
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    Definitely balanced unless you're not using DoTs- in which case L2R.
    Tell me lies, tell me sweet little lies!
  • Ragnarock41
    Ragnarock41
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    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    I believe every stam sorc will disagree with that.

    why would they? stamsorc passives are god tier compared to stamDK, implosion is just a bonus for them.

    stamsorc has very high regen values, very high tooltips, cost reduction passives, all kinds of good stuff.
    ak_pvp wrote: »
    Balanced.<3 Skoria. Takes dots to use, so isn't godOP but packs a punch.
    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    No. Bad design. Implosion is an incredibly RNG and annoying mechanic. But in PvE it is useful DPS boost for both sorcs.

    It might be OKish on a SDK, since they have 3 possible poison dots (No one uses corrosive lel.) But with a MagDK using embers, engulfing, talons, burning and something like an ult it'd be OP.

    true, but It doesnt have to be an exact copy of implosion, magDk might not need one, but stamDK being the worst dot build is an insult to the class. A poison based implosion would partially fix that.
    Edited by Ragnarock41 on February 25, 2018 12:26AM
  • ak_pvp
    ak_pvp
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    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    I believe every stam sorc will disagree with that.

    why would they? stamsorc passives are god tier compared to stamDK, implosion is just a bonus for them.

    stamsorc has very high regen values, very high tooltips, cost reduction passives, all kinds of good stuff.
    ak_pvp wrote: »
    Balanced.<3 Skoria. Takes dots to use, so isn't godOP but packs a punch.
    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    No. Bad design. Implosion is an incredibly RNG and annoying mechanic. But in PvE it is useful DPS boost for both sorcs.

    It might be OKish on a SDK, since they have 3 possible poison dots (No one uses corrosive lel.) But with a MagDK using embers, engulfing, talons, burning and something like an ult it'd be OP.

    True, but It doesnt have to be an exact copy of implosion, magDk might not need one, but stamDK being the worst dot build is an insult to the class. A poison based implosion would partially fix that.

    Then you run into PvE issues, in which case you have widened the gap between the mag/stam DPS. Hence beecause of the bad design of something like that, it could potentially make either class too strong in one side, and just giving it to one wouldn't fix it.

    The idea of dots ramping up at low health was one tossed about, and that is fair increase based on how many dots are ran, instead of just upping the RNG.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Chilly-McFreeze
    Chilly-McFreeze
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    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    I believe every stam sorc will disagree with that.

    why would they? stamsorc passives are god tier compared to stamDK, implosion is just a bonus for them.

    stamsorc has very high regen values, very high tooltips, cost reduction passives, all kinds of good stuff.
    ak_pvp wrote: »
    Balanced.<3 Skoria. Takes dots to use, so isn't godOP but packs a punch.
    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    No. Bad design. Implosion is an incredibly RNG and annoying mechanic. But in PvE it is useful DPS boost for both sorcs.

    It might be OKish on a SDK, since they have 3 possible poison dots (No one uses corrosive lel.) But with a MagDK using embers, engulfing, talons, burning and something like an ult it'd be OP.

    true, but It doesnt have to be an exact copy of implosion, magDk might not need one, but stamDK being the worst dot build is an insult to the class. A poison based implosion would partially fix that.

    Your argument is all over the place. So what now, is Implosion a badly designed passive? I think we can agree that it actually is just that. So it would still be a badly designed passive if you give it to any other class.

    I agree that mag sorcs don't have as bad passives as DKs. But why do you want to drag other classes down to an arguably bad level instead of lifting the one class with the useless passives? Also other classes have quite nice passives too, but whatever, right?

    And now, let's look at what great passives stam sorcs have to offer:
    Power Stone, Unholy Knowledge, Enegized and Implosion. Good passives, right. But that's not the level I'd call "overloaded with good passives". Also mind that other classes have ways to increase their ultimate frequency or regen (hello Refreshing Shadows and catalyst) as well.

    Why not expert mage? 2% wpn dmg for each class skill slotted. How many class skills do you slot on your stam sorcs front bar? 1? At most 2 since you need to dive deep into weapon lines for not having many offensive class skills. The other one or two skills lay on back bar or even on overload.
    Daedric Protection forces me to slot either Atronach (which is easily countered in PvP) or to sacrifice two slots for Bound Armor (*cough* magic flood *cough* dark vigor *cough*).
    Capacitator grants me whooping 60 mag regen. Nice.

    The other 5 passives are completely useless for the stam sorc himself.

    E: I think we can agree that DK need some love. I can imagine an passive that increases DoT dmg on lower health targets but not a real "Implosion" passive. That passive just needs to be deleted from the game.
    Edited by Chilly-McFreeze on February 25, 2018 3:04PM
  • Waffennacht
    Waffennacht
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    It's like one of, if not the only, well designed proc set
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Ragnarock41
    Ragnarock41
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    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    I believe every stam sorc will disagree with that.

    why would they? stamsorc passives are god tier compared to stamDK, implosion is just a bonus for them.

    stamsorc has very high regen values, very high tooltips, cost reduction passives, all kinds of good stuff.
    ak_pvp wrote: »
    Balanced.<3 Skoria. Takes dots to use, so isn't godOP but packs a punch.
    Juhasow wrote: »
    ArchMikem wrote: »
    Juhasow wrote: »
    ESO 2018. People complaining skoria is too weak...

    Never said it was weak. I said the proc chance was low.

    There is literally zero logic in those 2 sentences You've just said. One is contradicting another.

    Actually, no. Strength and frequency are different things. And they do not contradict each other.

    So a 1% chance to insta kill a boss/ player would be balanced?

    you mean implosion?

    Sort off :trollface: But on a serious note, implosion doesn't instakills bosses or player (without being in execute area). Dmg scales off your max health, it has a 6% chance and a really tight threshold. So tight that any other non-dot would kill you anyway. But I said it before and I say it again: RNG passives are bad. Unfair for the reciever, unreliable for the sorc. So I'd be fine if they change it to something that is reliable AND usefull.

    I don't think sorc needs any other reliable passive, they are already overloaded with good passives.

    I would move implosion to Dks and give sorcs their old c.frags back.

    No. Bad design. Implosion is an incredibly RNG and annoying mechanic. But in PvE it is useful DPS boost for both sorcs.

    It might be OKish on a SDK, since they have 3 possible poison dots (No one uses corrosive lel.) But with a MagDK using embers, engulfing, talons, burning and something like an ult it'd be OP.

    true, but It doesnt have to be an exact copy of implosion, magDk might not need one, but stamDK being the worst dot build is an insult to the class. A poison based implosion would partially fix that.

    Your argument is all over the place. So what now, is Implosion a badly designed passive? I think we can agree that it actually is just that. So it would still be a badly designed passive if you give it to any other class.

    I agree that mag sorcs don't have as bad passives as DKs. But why do you want to drag other classes down to an arguably bad level instead of lifting the one class with the useless passives? Also other classes have quite nice passives too, but whatever, right?

    And now, let's look at what great passives stam sorcs have to offer:
    Power Stone, Unholy Knowledge, Enegized and Implosion. Good passives, right. But that's not the level I'd call "overloaded with good passives". Also mind that other classes have ways to increase their ultimate frequency or regen (hello Refreshing Shadows and catalyst) as well.

    Why not expert mage? 2% wpn dmg for each class skill slotted. How many class skills do you slot on your stam sorcs front bar? 1? At most 2 since you need to dive deep into weapon lines for not having many offensive class skills. The other one or two skills lay on back bar or even on overload.
    Daedric Protection forces me to slot either Atronach (which is easily countered in PvP) or to sacrifice two slots for Bound Armor (*cough* magic flood *cough* dark vigor *cough*).
    Capacitator grants me whooping 60 mag regen. Nice.

    The other 5 passives are completely useless for the stam sorc himself.

    E: I think we can agree that DK need some love. I can imagine an passive that increases DoT dmg on lower health targets but not a real "Implosion" passive. That passive just needs to be deleted from the game.

    I would be totally fine if they went ahead and deleted implosion completely from the game, but my point was that an implosion based of dots would actually somewhat make sense on a Dk, much more than a sorc.
    Edited by Ragnarock41 on February 26, 2018 12:14AM
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