I've run into the problem, Master's Resto Staff is in many end game Healer builds, yet dsa is a 4-person Trial and no one wants to do it. So how is one supposed to acquire these weapons when one can't get a group.
DSA is just a very long, hard Dungeon practically, so have it included in the Finder with a level restriction like the dlc dungeons.
Ep1kMalware wrote: »What will you do if they put this in the game and you find out people dont want you i the group. Like everyone else who uses it.
Ep1kMalware wrote: »What will you do if they put this in the game and you find out people dont want you i the group. Like everyone else who uses it.
Why you asking me? Im sure that happens to you all the time.
I'm afraid that dungeon finder pugs will ask for vdsa to be nerfed and that's why we cant have features like this
Oops...I think VDSA is OK , not too hard , much more easy than lastest DLC VDUN HM .
Role choice is flexible , tank is not really required for common run .
All you have to do is join a guild or make more friends , it takes about 2 hours for 1st run , 1 ~ 1.5 when you are getting better .
But the drops are nerfed...master restro is still ok ... other are trashes .
I like VDSA , really funny dungeon , I wish VDSA 2 will be released one day .
Sorry , back to your point , group finder is not an good idea . It's not a PUG friendly dungeon .
Oops...I think VDSA is OK , not too hard , much more easy than lastest DLC VDUN HM .
Role choice is flexible , tank is not really required for common run .
All you have to do is join a guild or make more friends , it takes about 2 hours for 1st run , 1 ~ 1.5 when you are getting better .
But the drops are nerfed...master restro is still ok ... other are trashes .
I like VDSA , really funny dungeon , I wish VDSA 2 will be released one day .
Sorry , back to your point , group finder is not an good idea . It's not a PUG friendly dungeon .
I've run into the problem, Master's Resto Staff is in many end game Healer builds, yet dsa is a 4-person Trial and no one wants to do it. So how is one supposed to acquire these weapons when one can't get a group.
DSA is just a very long, hard Dungeon practically, so have it included in the Finder with a level restriction like the dlc dungeons.
I'm afraid that dungeon finder pugs will ask for vdsa to be nerfed and that's why we cant have features like this
Kuramas9tails wrote: »If you try and random queue VDSA, you wont beat it and you will end up more upset.
Kuramas9tails wrote: »If you try and random queue VDSA, you wont beat it and you will end up more upset.
You don't seem to understand how to pug a dungeon. Let me lay out the steps for you.
1. You queue for a vet DLC dungeon(or in this case vDSA)
2. You wipe the first time...and the 2nd, and the 3rd, etc. but each time you get better at each fight.
3. Eventually you can prevail in each and every fight personally, congratulations!
4. Other players go through the same process you went through and eventually they too can prevail in the fights.
5. You get grouped with other players who have honed their skills enough to pass all the bosses.
6. You clear the content...as a pug.
I have done this with each and every vet DLC dungeon(and back in the day with regular vet dungeons) so it is easily done...all it takes is persistence from those interested in doing the dungeon. I call this progression pugging, it works.
Yolokin_Swagonborn wrote: »Kuramas9tails wrote: »If you try and random queue VDSA, you wont beat it and you will end up more upset.
You don't seem to understand how to pug a dungeon. Let me lay out the steps for you.
1. You queue for a vet DLC dungeon(or in this case vDSA)
2. You wipe the first time...and the 2nd, and the 3rd, etc. but each time you get better at each fight.
3. Eventually you can prevail in each and every fight personally, congratulations!
4. Other players go through the same process you went through and eventually they too can prevail in the fights.
5. You get grouped with other players who have honed their skills enough to pass all the bosses.
6. You clear the content...as a pug.
I have done this with each and every vet DLC dungeon(and back in the day with regular vet dungeons) so it is easily done...all it takes is persistence from those interested in doing the dungeon. I call this progression pugging, it works.
It works for people with patience.
I pug all the vet DLC dungeons, HM or not without issue and a success rate of about 80%, it cant possibly be much worse.
I call this progression pugging, it works
anitajoneb17_ESO wrote: »I call this progression pugging, it works
It works for content that requires 1/2 to 1 hour to complete. It would not work with VDSA. People would drop out.
Each time I finished VDSA (in its current, hard state) it was late at night, after 3 to 6 hours in it, fingers sore and eyes bleeding. Happy, but exhausted. I wouldn't do that with PUGs. VDSA is content to play with friends and with friends only.
Oops...I think VDSA is OK , not too hard , much more easy than lastest DLC VDUN HM .
Role choice is flexible , tank is not really required for common run .
All you have to do is join a guild or make more friends , it takes about 2 hours for 1st run , 1 ~ 1.5 when you are getting better .
But the drops are nerfed...master restro is still ok ... other are trashes .
I like VDSA , really funny dungeon , I wish VDSA 2 will be released one day .
Sorry , back to your point , group finder is not an good idea . It's not a PUG friendly dungeon .
So can't see the reason way not.
I've run into the problem, Master's Resto Staff is in many end game Healer builds, yet dsa is a 4-person Trial and no one wants to do it. So how is one supposed to acquire these weapons when one can't get a group.
DSA is just a very long, hard Dungeon practically, so have it included in the Finder with a level restriction like the dlc dungeons.