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Magblade PVP Setups

  • MrDenimChicken
    MrDenimChicken
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    man I really want to see some footage of a 2h mageblade in action...don't see many on youtube though
  • Trashs1
    Trashs1
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    Yes @Lexxypwns make a video. At best of bgs for me :)
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • CapuchinSeven
    CapuchinSeven
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    It kinda seemed like it's either wrecking or being wrecked when I played it last night. But it does strangely seem to hit way harder than you'd expect it to, I swapped back to my normal Shakle/Nerco/Dom 1000 stam regen DestroBlade after a while because I was probably screwing my group over BUT I think with more practice it'll be amazing for bursting someone down.

    It felt like a weird mash up of stamblade and magblade, you're super glass cannon on your melee bar and if you don't kill it in your first pass then you need to use FM to get the hell out of their but then on the other hand you can fall back on your resto' bar and ward/Life Giver.

    Most of all it was just kinda fun watching my Argonian running around the map with a 2H.
  • NIcklas.g87b16_ESO
    You guys think that war maiden 2h + 4 on body would work whit Lich resto + jewlery and monster set would work for this kind of build?
  • Datthaw
    Datthaw
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    kaithuzar wrote: »
    My 2h/resto

    Sap, merciless, forward momentum, concealed, mage light, incap

    Cloak, lotus fan, fear, healing ward, refreshing path, lights champion

    Enjoy

    Why do you have cloak and concealed on didifferent bars? And no cripple? You're losing soooooooooo much movement speed
  • Methariorn
    Methariorn
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    I prefer spinner over maiden and magblade for damage set, both melee or ranged. When I'm on my magblade and I need to give utility to my 4 man group I run riposte/trasmutation/TK; damage wise is not as good as spinner + skoria but the utility is great.
    Methariorn sorc EU server AD
    Acciughina NB EU server AD
    Aiacos Templar EU server AD
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  • kaithuzar
    kaithuzar
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    Datthaw wrote: »
    kaithuzar wrote: »
    My 2h/resto

    Sap, merciless, forward momentum, concealed, mage light, incap

    Cloak, lotus fan, fear, healing ward, refreshing path, lights champion

    Enjoy

    Why do you have cloak and concealed on didifferent bars? And no cripple? You're losing soooooooooo much movement speed

    It's the same movement speed I get from using refreshing path which adds a heal & damage unlike cripple that adds damage in not buffing with 0 points in thaumaturge
    I use the 8% damage reduction morph of cloak; that's why.
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  • kaithuzar
    kaithuzar
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    Methariorn wrote: »
    I prefer spinner over maiden and magblade for damage set, both melee or ranged. When I'm on my magblade and I need to give utility to my 4 man group I run riposte/trasmutation/TK; damage wise is not as good as spinner + skoria but the utility is great.

    I backbar riposte so that's my "group utility" & as for spinners it doesn't matter where you get the penetration or where you get the damage. I use lover mundus & sharpened +cp & have 15k pen with war maiden
    Member of:
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    Just Chill - Crown's house
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    Former member of:
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    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • RinaldoGandolphi
    RinaldoGandolphi
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    kaithuzar wrote: »
    Methariorn wrote: »
    I prefer spinner over maiden and magblade for damage set, both melee or ranged. When I'm on my magblade and I need to give utility to my 4 man group I run riposte/trasmutation/TK; damage wise is not as good as spinner + skoria but the utility is great.

    I backbar riposte so that's my "group utility" & as for spinners it doesn't matter where you get the penetration or where you get the damage. I use lover mundus & sharpened +cp & have 15k pen with war maiden

    True but Spinners allows you to use a Nirnhoned weapon and less points in spell erosion and a different Mundas stone while still ending up doing more damage to everything but damage shields.

    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
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    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Datthaw
    Datthaw
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    kaithuzar wrote: »
    Datthaw wrote: »
    kaithuzar wrote: »
    My 2h/resto

    Sap, merciless, forward momentum, concealed, mage light, incap

    Cloak, lotus fan, fear, healing ward, refreshing path, lights champion

    Enjoy

    Why do you have cloak and concealed on didifferent bars? And no cripple? You're losing soooooooooo much movement speed

    It's the same movement speed I get from using refreshing path which adds a heal & damage unlike cripple that adds damage in not buffing with 0 points in thaumaturge
    I use the 8% damage reduction morph of cloak; that's why.

    Yeah but without cloak on front bar with concealed and you having to spam refreshing path to get the speed you don't have near the mobility you should.
  • Xsorus
    Xsorus
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    Whats everyone's thoughts on what to par with VD now for a Bombblade?

    Can't really decide what i wanna run with it.

  • leem1988
    leem1988
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    Xsorus wrote: »
    Whats everyone's thoughts on what to par with VD now for a Bombblade?

    Can't really decide what i wanna run with it.

    Warmaiden, Kena + Domi
  • kaithuzar
    kaithuzar
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    kaithuzar wrote: »
    Methariorn wrote: »
    I prefer spinner over maiden and magblade for damage set, both melee or ranged. When I'm on my magblade and I need to give utility to my 4 man group I run riposte/trasmutation/TK; damage wise is not as good as spinner + skoria but the utility is great.

    I backbar riposte so that's my "group utility" & as for spinners it doesn't matter where you get the penetration or where you get the damage. I use lover mundus & sharpened +cp & have 15k pen with war maiden

    True but Spinners allows you to use a Nirnhoned weapon and less points in spell erosion and a different Mundas stone while still ending up doing more damage to everything but damage shields.
    So you are telling me that a nirnhoned weapon gives more spell damage than 5 piece war maiden or innate axiom (400 damage); answer is: no

    I think a gold nirnhoned weapon gives ~200 damage but the apprentice mundus gives ~238
    So if you were going to run spinners it might be better to swap the mundus instead of the trait.
    Also you don't get anything by running penetration mundus on your back bar, so "typically, not always" it's best to run a mundus that both bars can take advantage of.
    Member of:
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    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • kaithuzar
    kaithuzar
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    Datthaw wrote: »
    kaithuzar wrote: »
    Datthaw wrote: »
    kaithuzar wrote: »
    My 2h/resto

    Sap, merciless, forward momentum, concealed, mage light, incap

    Cloak, lotus fan, fear, healing ward, refreshing path, lights champion

    Enjoy

    Why do you have cloak and concealed on didifferent bars? And no cripple? You're losing soooooooooo much movement speed

    It's the same movement speed I get from using refreshing path which adds a heal & damage unlike cripple that adds damage in not buffing with 0 points in thaumaturge
    I use the 8% damage reduction morph of cloak; that's why.

    Yeah but without cloak on front bar with concealed and you having to spam refreshing path to get the speed you don't have near the mobility you should.

    My mobility is fine.
    Hit refreshing, hit cloak, bar swap, forward momentum, bar swap & repeat
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Datthaw
    Datthaw
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    kaithuzar wrote: »
    Datthaw wrote: »
    kaithuzar wrote: »
    Datthaw wrote: »
    kaithuzar wrote: »
    My 2h/resto

    Sap, merciless, forward momentum, concealed, mage light, incap

    Cloak, lotus fan, fear, healing ward, refreshing path, lights champion

    Enjoy

    Why do you have cloak and concealed on didifferent bars? And no cripple? You're losing soooooooooo much movement speed

    It's the same movement speed I get from using refreshing path which adds a heal & damage unlike cripple that adds damage in not buffing with 0 points in thaumaturge
    I use the 8% damage reduction morph of cloak; that's why.

    Yeah but without cloak on front bar with concealed and you having to spam refreshing path to get the speed you don't have near the mobility you should.

    My mobility is fine.
    Hit refreshing, hit cloak, bar swap, forward momentum, bar swap & repeat

    To each his own I guess. That is just a very awkward short timed movement speed window you give yourself. Not to mention you cant pull off that mobility un detected with the constant aoe spams. So in terms of mobility to escape imo it falls very short.
    Edited by Datthaw on February 22, 2018 11:05AM
  • Ragnarock41
    Ragnarock41
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    Peekachu99 wrote: »
    Had the best success with Magicka NB with fortified brass and another sustain or damage set. You just NEED decent impen/ mitigation and a shield in CP PVP unless you have sustain like a warden (wardens also have their semi-shield that absorbs and is all kinds of awesome). Even as a tank, I find.

    That said, DK PVP tank is still king and can be made unkillable against less than 5 smart opponents.

    Dk tank is only hard to kill when you don't know how to kill.

    They can't purge, they can't permablock without giving away damage+wearing sturdy, they will move very slow.
    Edited by Ragnarock41 on February 22, 2018 3:06PM
  • RinaldoGandolphi
    RinaldoGandolphi
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    kaithuzar wrote: »
    kaithuzar wrote: »
    Methariorn wrote: »
    I prefer spinner over maiden and magblade for damage set, both melee or ranged. When I'm on my magblade and I need to give utility to my 4 man group I run riposte/trasmutation/TK; damage wise is not as good as spinner + skoria but the utility is great.

    I backbar riposte so that's my "group utility" & as for spinners it doesn't matter where you get the penetration or where you get the damage. I use lover mundus & sharpened +cp & have 15k pen with war maiden

    True but Spinners allows you to use a Nirnhoned weapon and less points in spell erosion and a different Mundas stone while still ending up doing more damage to everything but damage shields.
    So you are telling me that a nirnhoned weapon gives more spell damage than 5 piece war maiden or innate axiom (400 damage); answer is: no

    I think a gold nirnhoned weapon gives ~200 damage but the apprentice mundus gives ~238
    So if you were going to run spinners it might be better to swap the mundus instead of the trait.
    Also you don't get anything by running penetration mundus on your back bar, so "typically, not always" it's best to run a mundus that both bars can take advantage of.

    I never said that. I meant that spell penetration is still the largest damage increasing modifier in the game IF your opponent still has armor or SR to penetrate.

    What sets you run are personal preference. i always run one damage set and one sustain set and defensive set(running two defensive sets currently) I subscribe to the theory that if I mitigate more damage then my opponent does I end up hitting harder then him in the end despite not using as many damage sets...not everyone plays this way though.

    If I wanted more damage I would probably run what you suggest, but given the choice of only having one damage set I would choose Spinners over the other options. I feel it’s more applicable in most cases and works with every damage type available to all mag classes. This just my style of play I don’t think anyone is right or wrong here.



    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
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    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • GoldenGraham
    I just published mine today right here

    https://www.youtube.com/watch?v=S_j7MCHIA_o&t=96s
  • GreenhaloX
    GreenhaloX
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    Lexxypwns wrote: »
    Lexxypwns wrote: »
    Lexxypwns wrote: »
    exeeter702 wrote: »
    Lexxypwns wrote: »
    Subversus wrote: »
    Subversus wrote: »
    I'm in 4 necro, 5 amber atm. When shades gets fixed for us ill be 5/5. 1pc domi.

    If I'm zerg surfing im in juli/ maiden full spell dmg, crazy high will crits.

    5/5/1 with necro shackle/amber and domi is a crazy good setup indeed. Probably one of the best solo pvp magblade setups as you have the stam/mag sustain to be able to kite and play around zergs and still have crazy damage due to necro and full (or 2 if you feel sustain is low) spell dmg glyphs. Hell I even switched to mag mundus now that shade is fixed, I love it.

    Shade working has changed up my game on Stamblade and I'm having so much fun with it I was considering going back to magblade with x5 Shakle/x5 Necro/x1 Domi to make the most of it.

    Wanna have even more fun with magblade and that setup? Go melee! 2h/resto instead of destro/resto, maybe even swap out necro for amber or spinners or go spinner/amber. I really want to try out a 2h playstyle myself but I'm so broke atm that I can't even afford to gold out a 2h alone...

    what's good about using 2h?

    Well, the biggest weakness in the mageblade kit is roots and snares. 2h gives you Forward momentum to answer those issues.

    so what does the 2h magblade do better than just a 2h stamblade?

    Cloak uptime (when it works). Self healing and access to more utility like shade and fear via a larger magicka pool. Outside of high damage glass cannon setups, magblades can play more of an attrition game than stam medium armor setups can. Many do believe that melee magblades are poverty stamblades but they are very different in practice.

    Very different, indeed. There’s also the ability to fight in different ways that stamblade doesn’t have. Without changing from my offensive burst setup I can tank 1 or 2 players damage virtually forever, even when marked, with my shield stack and then as soon as will and incap are up I can 1 bang them. But the same build is also capable of kiting out a large group of players and isolating them to get kills.

    nice info man, thanks.

    I'm currently running Torug's/Amber after watching this one video but I still feel like I'm a worse version of my stam NB. I feel like that build doesn't really play to the mag NB's stregnths, which to me seem like the ability to sustain yourself while doing average dmg by weaving, and then just timing your ult + merc bow ability to 1 shot them, otherwise they never go down.

    After reading stuff here though to me it seems like I might better utilize mag NB strengths by running something like the previously mentioned Riposte (front bar) + trans (back bar) + Skoria. But this 2h set also seems intriguing now.

    What would you say is stronger for a solo pvp/bg situation? Running the riposte/trans/skoria setup or a 2h setup? And what sets would complement the 2h setup most? Same riposte/trans to increase tankiness since you gotta stay in range of ppl?

    Solo outnumbered, imo, 2h/resto mageblade is by far the best pvp choice in the game. The ability to engage/disengage fights is crazy valuable and in addition to that you’ve got good defense and deadly burst. Unlike stamblade you don’t get insta-rekt as soon as you’re hit with detect+undodgeable damage

    That being said, destro/resto mageblade is the meta because it is superior in a wider array of situations and specifically soft counters melee builds of all classes.

    For 2h, I love Shackle+Spinners 1 domi vma resto. 3x regen glyphs, tri-food, apprentice mundus, 40k magika and 3k spell damage, 14k pen, 17k max stam.

    Don't you lose a lot of weave damage with 2H?
    How do you make that damage up wearing Shakle and Spinners? (as opposed to something like Tourg, Overwhelming Surge and Grothdarr?) Or is it all in stealth burst opening ability damage.

    12k incaps and 17k assassin’s will procs. It’s not a ga k build, but rather a kite-burst setup. It plays similar to a lot of stamina specs where you use your snare immunity to kite until you’re ready to deliver lethal burst.

    Surge is garbage on magblade. It breaks your cloak when it’s proc’ed and anyone is in the colossal 13m radius. It’s legitimately unusable imo. I love Surge on other specs, but it’s a no-go for light armor melee magblade.

    Torugs is super mediocre and not worth a 5pc for pvp imo. The Torugs hype came when Torugs and infused had a weird interaction with each other, something that was changed on Morrowind or CWC PTS, I cant remember which.

    That being said, ranged mageblade is superior to melee by a huge margin on paper. That’s why I was very careful to note that I think the 2h/resto is better for Solo outnumbered. Losing funnel, weaving, and the ability to work from range results in a build that is weaker 1v1 and offers less utility to a group. However, combining shadow image+Major expedition +cloak/conceal+Forward momentum means that 9/10 times you die will be because you made a mistake, not simply because someone added on to a fight

    Playing a NB for some times now (currently stam and mag for a spell prior), I feel that NB, in general, is more effective in a group or group fighting and not really sololy or 1vX. Of course, you can win some and lose some in 1vX. Sure, you can be ranged, but those DK or Templar can gap close on you, plus, some can have bow as well. MagSorc can hit you from a distance, and even during Shadow or Cloak. Plus, those damn sorcs can have that damn unavoidable rune thing that hits you when you attack them. Anti-invis can still be thrown at you from a distance. Many times, Lethal Arrow won't even proc, and Poison Injection is more support and executioner versus primary mode of attack. In group or zerg fighting, being range with Poison Injection (stam) and Impale (mag) seems to be more effective.

    You can still fair ok with melee/close quarter. You can't go wrong with Ambush, Concealed Weapon, and if you're 2h, keep spamming Dizzying Swing and Executioner. Plus, the Flawless D or Smiting, or Incap can be brutal. If you're DW, toss out the Shrouded Daggers strategically. However, there are just some really thick-ass rhino skinned heavy armor dudes that no matter how relentlessly your assault is on them, they just appear to mitigate all your damages.. and still do some brutal damages on you. It can boggles the mind as how so; just so questionable with some toons/players when you need 6 or more just to maybe take out, or that solo dude took you and 5-8 others or more out. Utterly, just ridiculous.
  • Feanor
    Feanor
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    Quick question for noCP: Can you get away with running Divines (or infused on big pieces) assuming you can mitigate most damage with cloak and LoS or do you go full impen?
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Rianai
    Rianai
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    Definitely full impen, unless it is a pure gank/bomb build. Keep in mind that cloak/LoS means you are on defense, but if you want to kill someone you will need to go offensive at some points, so you will inevitably take dmg. You can get away with like 5 impen, but imo the small dmg/sustain gain from a few divine or infused pieces isn't worth the mitigation loss.
  • grim_tactics
    grim_tactics
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    So this is my first MagBlade.

    I’m looking for a good burst build using destro/resto but because I’ve only mained a Sorc for the last 4 yrs o don’t know where to start.

    I’m wondering if Skoria/War Maiden/Transmute is good

    Or Skoria/War Maiden/Lich

    I mostly play solo and would really like advice on a nice 1v1 or 1vX set up gear-wise.

    I don’t have many ppl that play Eso much on consoles so I’m either Zerg surfing or playing solo. (I hate Zerg surfing on console because the FPS are so terrible half the time you can’t bar swap)
  • ShadowMonarch
    ShadowMonarch
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    So this is my first MagBlade.

    I’m looking for a good burst build using destro/resto but because I’ve only mained a Sorc for the last 4 yrs o don’t know where to start.

    I’m wondering if Skoria/War Maiden/Transmute is good

    Or Skoria/War Maiden/Lich

    I mostly play solo and would really like advice on a nice 1v1 or 1vX set up gear-wise.

    I don’t have many ppl that play Eso much on consoles so I’m either Zerg surfing or playing solo. (I hate Zerg surfing on console because the FPS are so terrible half the time you can’t bar swap)

    I had a lot of sucess in cyro with Desto/resto, 5war maiden, 5shacklebreaker, 1kena.

    If you wanna see some gameplay of it you can check my videos from like 3 weeks ago and on https://www.youtube.com/channel/UCWfjK-P5MeKeOVwjVMTmB0g/videos?view_as=subscriber
    Edited by ShadowMonarch on April 15, 2018 1:53PM
  • Jakx
    Jakx
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    @Lexxypwns

    Whats your setup since summerset? You running 7 light or 5/1/1 these days?
    Joined September 2013
  • UppGRAYxDD
    UppGRAYxDD
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    I'm in love currently with the caluurions/lich/zaans 5/11 2h/resto atm... gonna be alittle weaker with the change to lotus fan but concealed weapon to soul harvest from stealth wreaks ppl...if they try to dodge out just sap sap sap!
    "Stendarr's mercy be upon you, for the vigil has none to spare."
  • Lexxypwns
    Lexxypwns
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    Jakx wrote: »
    @Lexxypwns

    Whats your setup since summerset? You running 7 light or 5/1/1 these days?

    5/1/1 Heavy. Remember that damage increased significantly with Summerset and Light Armor was only slightly outperforming Heavy before that. As a result, heavy has, imo, swung back into the meta.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=62049
    https://forums.elderscrollsonline.com/en/discussion/comment/5172059

    5 Duroks 5 Sload 2 Troll. If you want to run a stealth based setup then you'll need the other cloak morph and you'll need resto back bar with healing ward. At that point I'd shift Durok's back bar and run 2x Willpower Jewels
    Edited by Lexxypwns on May 27, 2018 2:06PM
  • Aedaryl
    Aedaryl
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    Lexxypwns wrote: »
    Jakx wrote: »
    @Lexxypwns

    Whats your setup since summerset? You running 7 light or 5/1/1 these days?

    5/1/1 Heavy. Remember that damage increased significantly with Summerset and Light Armor was only slightly outperforming Heavy before that. As a result, heavy has, imo, swung back into the meta.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=62049
    https://forums.elderscrollsonline.com/en/discussion/comment/5172059

    5 Duroks 5 Sload 2 Troll. If you want to run a stealth based setup then you'll need the other cloak morph and you'll need resto back bar with healing ward. At that point I'd shift Durok's back bar and run 2x Willpower Jewels

    Why not a potion build with argonian + potion reduction glyphs ? With lingering + major vitality potion + PvE potions, with war maiden and clever alchemist ? maybe it can be better no ?
  • GrigorijMalahevich
    GrigorijMalahevich
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    Necro, elegance, kena and only do light attacks with that new physic skill and assasins will when it procs, throw ult every now and then and wait for flame whispers.
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Lexxypwns
    Lexxypwns
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    Aedaryl wrote: »
    Lexxypwns wrote: »
    Jakx wrote: »
    @Lexxypwns

    Whats your setup since summerset? You running 7 light or 5/1/1 these days?

    5/1/1 Heavy. Remember that damage increased significantly with Summerset and Light Armor was only slightly outperforming Heavy before that. As a result, heavy has, imo, swung back into the meta.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=62049
    https://forums.elderscrollsonline.com/en/discussion/comment/5172059

    5 Duroks 5 Sload 2 Troll. If you want to run a stealth based setup then you'll need the other cloak morph and you'll need resto back bar with healing ward. At that point I'd shift Durok's back bar and run 2x Willpower Jewels

    Why not a potion build with argonian + potion reduction glyphs ? With lingering + major vitality potion + PvE potions, with war maiden and clever alchemist ? maybe it can be better no ?

    Well, no, not IMO.

    Sload+Duroks is superior imo since it lets you have insane uptime on major defile while still keeping access to Meteor+Fear combos. Your damage is going to stick and your burst combo will still hit harder because you’re using an unblocked meteor and Assassin’s will which gives you Meteor+empowered light attack+light attack+will+1-2 ticks of the meteor ground DoT+4 Sload ticks. That’s a lot more damage than the incap+Light attack+will even with the bonus damage from incap plus my setup will have higher uptime on major defile.

    3x infused potion glyphs adds ~ 400 stam mag and Health Regen on an Argonian. My stam sustain is already at a very very comfortable level so should I lose magika sustain and spell damage for more stam and health sustain? I don’t think it’s a good trade since I’ve already sacrificed elsewhere in the build to increase my stam sustain. Plus, it’s expensive.

    Also, Duroks setups work to counter our counters. Tanky Stam wardens can just turtle after an incap until your defile is gone then heal up and reset but Duroks will have a much much higher uptime on defile, it’s effectively unpurgable on any magika spec running entropy, it counters bleed builds by allowing you to match their pressure, etc.

    The ~1000 spell damage alch+maiden has over this setup is going to add ~800 non-crit damage on your spammable, but that’s about on par with Sload’s 5pc and doesn’t account for the 42% heal debuff of Durok’s.

    Edit: Sload also counters mag sorc which is back to being a dangerous offensive foe, although the overall increased damage has rendered shield stacking as a weaker defense
    Edited by Lexxypwns on May 27, 2018 3:24PM
  • MrDenimChicken
    MrDenimChicken
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    Lexxypwns wrote: »
    Jakx wrote: »
    @Lexxypwns

    Whats your setup since summerset? You running 7 light or 5/1/1 these days?

    5/1/1 Heavy. Remember that damage increased significantly with Summerset and Light Armor was only slightly outperforming Heavy before that. As a result, heavy has, imo, swung back into the meta.

    http://en.uesp.net/wiki/Special:EsoBuildData?id=62049
    https://forums.elderscrollsonline.com/en/discussion/comment/5172059

    5 Duroks 5 Sload 2 Troll. If you want to run a stealth based setup then you'll need the other cloak morph and you'll need resto back bar with healing ward. At that point I'd shift Durok's back bar and run 2x Willpower Jewels

    you think a 2h willpower front bar would be a good setup? I've been running light 5/1/1 war maiden / backbar resto lich / skoria, and its been working great. I'm wondering though now if I should run your build you mentioned (was thinking in light armor, but you are convincing me it might be better with heavy), or if I should run a caluurion gank
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