MagSorc dead long live MagBlade?

  • SoLooney
    SoLooney
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    Vahrokh wrote: »
    Last patch magsorcs were dealing 42k dps consistently with drain, since magnbs have the benefit of minor berserk, they would need around 45k with drain to be on par, and aside from those going melee with master architect (in which case they should compare with other melee specs like stam) i haven't seen anyone getting those numbers.

    Dont get me wrong, magnbs are strong, even more in scenarios like vas where ppl dont get minor berserk from healers consistently, but the overreaction on sorcs is a little exaggerated.

    Imo the problem with magsorcs is the dependency on stupid pets for nice dps, not the dps numbers themselves

    "42k dps consistently with drain" come on, even cheese parse hunters like youtubers struggle to get there.

    In 2 trial guilds I am in, we are looking for DPS people... the average (not just sorcs) do 25k dummy solo parses, the best do 30k. Some nightblades do more but it's a minority.

    you obviously havent seen good players then, i consistently get 42 to 43k with someone giving me drain.

    25k is low, thats literally putting down dots and heavy attacking.

    lol
  • Destruent
    Destruent
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    SoLooney wrote: »
    Vahrokh wrote: »
    Last patch magsorcs were dealing 42k dps consistently with drain, since magnbs have the benefit of minor berserk, they would need around 45k with drain to be on par, and aside from those going melee with master architect (in which case they should compare with other melee specs like stam) i haven't seen anyone getting those numbers.

    Dont get me wrong, magnbs are strong, even more in scenarios like vas where ppl dont get minor berserk from healers consistently, but the overreaction on sorcs is a little exaggerated.

    Imo the problem with magsorcs is the dependency on stupid pets for nice dps, not the dps numbers themselves

    "42k dps consistently with drain" come on, even cheese parse hunters like youtubers struggle to get there.

    In 2 trial guilds I am in, we are looking for DPS people... the average (not just sorcs) do 25k dummy solo parses, the best do 30k. Some nightblades do more but it's a minority.

    you obviously havent seen good players then, i consistently get 42 to 43k with someone giving me drain.

    25k is low, thats literally putting down dots and heavy attacking.

    lol

    I usually got 25k...30k DPS when i equipped my tank with DPS-Gear (no practice, 30k HP and CPs only 50/50 DPS/Tank) :blush:
    So yes....25k is kinda low for endgame...
    Noobplar
  • ShadowMonarch
    ShadowMonarch
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    Note I only play in noncp, things may be diffrenet in cp but who the fcks going to grind that sht up, i been playing sense launch and only like 530cp, screw pve it makes me want to KMS (zos dont send me a message about that like last time im not going to kms lol its a expression.) Sorc is fine and magblade def isnt going to replace it anytime soon, magblade has been nerfed to the floor and back and back to the floor and is a fractured shell of what it once was. The class simply wont be for everybody.

    Been main'ing magblade forever now and its really the funnest class despite being nerfed over and over and over, now you see magblades using staffs and bombblades when melee magblade used to truly be the all time shiznit(it can still be good if played extremely well), when stamina used to recover while moving in sneak we could haulllll azzzzzzz across the map in stealth.

    Anyway if you are a solo player like me then magblade in cyrodil is amazing if you can master your own playstyle with it, I only know a handful of good magblades and everyone of us plays slightly different even though our setups are all extremely similar. If your more of a group player then you will probably like sorc better, the giant damage frags coming out constantly and the execute they have is just insane!!! You can literally throw your execute blindly into a zerg your group is fighting and it will pop and give you a kill if that guy just happens to get low health for a split second. On both class's if you are playing in a dedicated group then Vis death set is awesome too, The high damage frag+executes, or the assassins will and hoping for a good hit, can literally blow 2 or 3 people up if they are clustered, if your running solo then you probably won't want to run this set though.

    Either way take it from a long time magblade main that has tried every class: Play the class you enjoy the most aesthetically. For me I started out as a magsorc just before trying magblade because I favor the wizzard type, decided that magblade was similar to a evil shadowy vampire and gave it a try and fell in love. Its the class you enjoy playing that is going to do the best for you. Even after the 400% sustain nerf magblade took to siphon strikes I still love it even though in cyro it could use a better sustain ability. Seriously siphon strikes needs to be looked at again by zos it is the worst sustain ability in the game. A 400% nerf to stam and magika recovery? Really zos wtf. If you want to nerf/buff somthing change it by 5% or 10% test it and ask yourself if it is balanced yet and repeat till it is jumping to 400% is stupid and ignorant and shows you do not really attend to balance but quick bandaid fix's to what you think is a problem.

    As far as the playstyle. Magsorc in my experience is more of a consistent hard hitting caster with a somewhat set rotation that is always consistent and easy to play. You can hit hard, blow people up, but the down side is you have to ALWAYS keep your shields up other wise you will POP! On the upside you get 3 shields so as long as you keep 1 on your front bar you are probably good to go, you have high mobility and decent cc. Now for Magblade, every magblade is different but if you want to play it well you will HAVE to learn how to weave every attack you cast, I can't tell you how many times I get called a hacker for weaving every attack perfectly, you really got to get a feel for it and learn it. Magblades high damage isn't as consistent as a sorcs but it can hit harder in some situations but you always need to combo it with something else to secure the kills and if you mess up that combo or botch it some how its going to be awhile before you might be able to pop off another assassins will,.For cc you either have to run fear which costs quite a bit of magika or you rely on flame reach from desto staff which is reflect-able. Matter of fact a good 90% of your abilitys that do damage and won't bleed you dry on magika are reflectable. If you come across a person that is able to keep a high up time on reflect then they are almost invulnerable to you and you have to really time yourself well and basically survive for them to mess up if you want to get that kill. Magblade is however amazing at slaying other nightblades, running the mark target makes you a NB slayer. This is my favorite thing to do in cyro, single out and annihilate enemy nightblades. Managed to kill 1 guy 54 times in 1 night before. I hope I ruined his life. Nightblade also excels at picking their targets and escaping mid battle. IMO running concealed weapon on backbar is better then shadowimage and mistform for this in cyro, dont get me wrong those CAN be good and save you but the 25% increase speed while stealthed can make you run circles around people and if you know how to use your mobility well you can use it to constantly deny, escape, assassinate, and manipulate fights and catch targets. On the down side to all this stealth can be countered, if the enemy figures you out they will keep you marked 24/7, use detect pots, and magelight. You can still live after the 2nd two but the first one is 90% of the time a death sentence, specially if your a solo player fighting greater numbers. Another downside is your are almost if not just as squishy as a sorc but you dont have the shields they do, you rely on being manipulative and cunning to stay alive, using the terrain and timing to your advantage to win fights and survive. Which brings me to the next thing. As a magblade TIMING is and I mean IS EVERYTHING. You have to combo abilitys together and time everything just right to lock down kills on stronger targets. There is no spamming frags and curse and teleporting around till your target gets bursted or drops, there is no spamming shields mitigating tons of damage. There is manipulation of the fight via stealth, cc, terrain, and spacing, until you can line up a burst damage combo to take that enemy down. Don't get me wrong now, magblade can be a crazy fun and good class, specially for a solo player. If your not as skilled at the game, or want something easier to play then pick a sorc. If you want a more complex class that has many great and not great quality's then play magblade.

    Out of every class MAGBLADE feels the weakest in pvp at its face value. It really isn't that strong compared to other class's. But if you play it right and manipulate situations then it can quickly become THE TOP DOG on the battlefield if played well keep in mind magblade has some very very strong counters. But take it from first hand experience its 10x easier to pick any stamtard class and build tanky and spam Dawnbreaker+executes.
    Edited by ShadowMonarch on February 19, 2018 12:46PM
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