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two handed weapon skills? forgotten?

Zamuro
Zamuro
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what do u think, guys? i think 2h is very weak compared to any other tree and need a complete rework(ult incl). i asked few random ppl about their opinions in game and friends and no one has said a good thing about 2h. i love 2h weapons and i play with them in every game that is possible but here they are...close to nonexistant. every other weapon is on a whole different level. if a rework happens, the only thing that is probably good from all the skills is the charge and maybe it should be kept. thx for the new outfit system btw! its 10/10, i love it!
  • SodanTok
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    You met someone - no, many people - that said nothing good about rally/forward momentum or the execute?

    I think you were asking wrong people.
    Edited by SodanTok on February 18, 2018 10:38PM
  • Zamuro
    Zamuro
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    overall
  • Runefang
    Runefang
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    The general attitude here is:
    2H is PvP only
    DW is PvE only

    People are happy with that.
  • JackSmirkingRevenge
    2H weapons have viable PvE skills and have always been preferred in PvP. Asking "a few random people" in game probably inst the best resource. Reverse Slice, Brawler, and Rally are really great skills for PvE. Of course DW might preform better, but that doesn't mean 2H cant be played through essentially any content in the game.
  • Zamuro
    Zamuro
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    im playing dual wield right now and i cant compare them at all(im not even rly a dual wield fan). very good dmg/speed and everything. i love 2h in every other game but here it feels like u are hitting once every 5 sec and start spamming execute under 50% :/ . im mainly playing pve and it seems 2h is just bad for it, especially that ult. anyway it doesnt matter if they dont change/rework anything in the skill tree as i found dual wield is absolute masterpiece here
  • Lynx7386
    Lynx7386
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    The problem is that pve dps in this game is all about stacking dots and keeping sustain up. Two handed is focused 100% on delayed burst damage.

    On top of that, losing the 5-5-2 setup because 2h weapons don't count for two item sets really hurts their damage potential.

    And even worse, dual wield has better single target damage, better bleeds, better aoe, and takes 25% less damage from aoe effects which is huge in trials.

    They really do need to revamp the skill line and figure out how to set dw and 2h apart. Dual wield should honestly lose most if not all of its aoe damage potential and it should go to 2h. Cleave needs more direct damage and a stronger bleed, uppercut needs to lose the cast time, the charge should probably be replaced with another damage over time effect (preferably aoe), and rally needs to be made a little more useful. Major brutality isn't an issue these days and while the heal is nice it doesn't stack up to the damage reduction dw gets
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Zamuro
    Zamuro
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    Lynx7386 wrote: »
    Cleave needs more direct damage and a stronger bleed, uppercut needs to lose the cast time, the charge should probably be replaced with another damage over time effect (preferably aoe), and rally needs to be made a little more useful.
    nice nice feedback. thank u. maybe if they change uppercut with a completely new spammable skill? some X like animation strike where u swing the sword twice(just an example) without cast time. there are always ways to make 2h very good both for pvp and pve but needs some thinking. probably changing the uppercut and ult will do the job. i wish they do something about 2h. i just love it so much

    Edited by Zamuro on February 19, 2018 12:22AM
  • Datthaw
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    2h weapons are top dog in pvp. Hell most magblades are starting to run 2h/resto builds in Cyrodiil
  • Bobby_V_Rockit
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    I agree, I’ve tried for so long in pve to run a 2h/bow setup and it just falls so short of dw/bow in utiity, damage output and set bonus that its silly. A shame realy
  • Lynx7386
    Lynx7386
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    Datthaw wrote: »
    2h weapons are top dog in pvp. Hell most magblades are starting to run 2h/resto builds in Cyrodiil

    why would a magicka build run a 2h? I highly doubt the legitimacy of this statement.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Danksta
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    Lynx7386 wrote: »
    Datthaw wrote: »
    2h weapons are top dog in pvp. Hell most magblades are starting to run 2h/resto builds in Cyrodiil

    why would a magicka build run a 2h? I highly doubt the legitimacy of this statement.

    The snare removal/immunity from Forward Momentum, though I don't really think that most magblades are running a 2 hander, it is viable.

    BawKinTackWarDs PS4/NA

  • DeadlyRecluse
    DeadlyRecluse
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    Lynx7386 wrote: »
    Datthaw wrote: »
    2h weapons are top dog in pvp. Hell most magblades are starting to run 2h/resto builds in Cyrodiil

    why would a magicka build run a 2h? I highly doubt the legitimacy of this statement.

    Snare immunity.

    There have also been builds, on-and-off, that use 2H for the ultimate on magicka classes. In situations where you can itemize appropriately (something like 4 lich armor, lich resto and jewelry, 1 armor and 2H of your damage set) it offers similar benefits to DW on magicka toons in terms of raw damage.
    Thrice Empress, Forever Scrub
  • Lynx7386
    Lynx7386
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    You'd be better off running a better weapon and using potions for the immunity.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Xvorg
    Xvorg
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    Lynx7386 wrote: »
    Datthaw wrote: »
    2h weapons are top dog in pvp. Hell most magblades are starting to run 2h/resto builds in Cyrodiil

    why would a magicka build run a 2h? I highly doubt the legitimacy of this statement.

    Forward momentum, Follow up, Forceful, Battle Rush (for dodge rolling).

    2H is great for melee mageblade and somewaht useful for melee magplar
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • DeadlyRecluse
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    Lynx7386 wrote: »
    You'd be better off running a better weapon and using potions for the immunity.

    Point me to a potion giving snare immunity.
    Thrice Empress, Forever Scrub
  • Danksta
    Danksta
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    Lynx7386 wrote: »
    You'd be better off running a better weapon and using potions for the immunity.

    There's potions that give snare immunity?
    BawKinTackWarDs PS4/NA

  • Kanar
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    2h is already pretty good in PvE, it's just that many people are sheep who don't try things for themselves and instead parrot what they've been told or read.
    The advantage of 2h is that it has a really good execute, something which most stamina classes lack. Over the course of a fight it may do slightly less damage than dw, but it has higher damage where it matters - execute. Even the hard boss dungeon boss fights are pretty easy in the first half and only get tough during execute.

    The skills could use some minor improvements but overall it's in a good place.
  • Lynx7386
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    Kanar wrote: »
    2h is already pretty good in PvE, it's just that many people are sheep who don't try things for themselves and instead parrot what they've been told or read.
    The advantage of 2h is that it has a really good execute, something which most stamina classes lack. Over the course of a fight it may do slightly less damage than dw, but it has higher damage where it matters - execute. Even the hard boss dungeon boss fights are pretty easy in the first half and only get tough during execute.

    The skills could use some minor improvements but overall it's in a good place.

    The 2h execute is worse than dw or any class execute right now.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Ragnarock41
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    It was getting popular with the cleave thing, but zos nerfed it to oblivion again.
  • erlewine
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    I do alright with my 2h stamsorc. Having a vDSA weapon is very important, it's an amazing weapon. 2H does great in 4 man dungeons, you will obliterate trash mobs and be invincible essentially. Losing Blade Cloak is a bigger problem than the DPS loss tbh, I only lose like 2-4k dps.
    eisley the worst
  • Maulkin
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    Lynx7386 wrote: »
    Kanar wrote: »
    2h is already pretty good in PvE, it's just that many people are sheep who don't try things for themselves and instead parrot what they've been told or read.
    The advantage of 2h is that it has a really good execute, something which most stamina classes lack. Over the course of a fight it may do slightly less damage than dw, but it has higher damage where it matters - execute. Even the hard boss dungeon boss fights are pretty easy in the first half and only get tough during execute.

    The skills could use some minor improvements but overall it's in a good place.

    The 2h execute is worse than dw or any class execute right now.

    Any class execute? There's precisely one stamina class execute, Killer's Blade. DW "execute" is Steel Tornado which is far worse single target than Executioner.

    If Executioner was on the DW tree it'd be picked by basically every PvE stam build bar nightblades. It's a great execute. The problem is the rest of the tree is not conducive to good dps, because it lacks DoTs. The execute itself is great.
    EU | PC | AD
  • Zamuro
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    my opinion how to make 2h a *** beast:

    1. make them count as 2 parts of set

    2. rework uppercut or completely replace it with new spammable skill

    3. buff cleave for better aoe

    4. rework the 5th skill because anyone can give u 20% weapon dmg(molten weapons even give 20% spell dmg too). the heal is ok i think

    5. the ult is pvp only for sure and useless in pve so it needs a change too. it is single target and it deals 9k dmg while dw ult deals 15k aoe and bow ult deals like 28k single target... oh yea and the destr staff ult is aoe that deals mindless numbers

    the charge and execute i think are fine. i dont think these changes will make it worse for pvp but only make it better for pve :) im sure they can think of how to make it great if they actually decide to do something with the 2h skill line <3
  • Maulkin
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    Zamuro wrote: »
    my opinion how to make 2h a *** beast:

    1. make them count as 2 parts of set

    2. rework uppercut or completely replace it with new spammable skill

    3. buff cleave for better aoe

    4. rework the 5th skill because anyone can give u 20% weapon dmg(molten weapons even give 20% spell dmg too). the heal is ok i think

    5. the ult is pvp only for sure and useless in pve so it needs a change too. it is single target and it deals 9k dmg while dw ult deals 15k aoe and bow ult deals like 28k single target... oh yea and the destr staff ult is aoe that deals mindless numbers

    the charge and execute i think are fine. i dont think these changes will make it worse for pvp but only make it better for pve :) im sure they can think of how to make it great if they actually decide to do something with the 2h skill line <3

    #1 is out of the question. It'd have very profound implications for PvP balance and basically make DW, which is already rare, obsolete. And also if 2H counts as 2 set parts, rightfully people will ask why not the bow and the staves.
    EU | PC | AD
  • DemonDruaga
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    Just leave rally like it is, I'm fine with the rest tough.
    Taking away major brutality will force people to slot an additional skill, which is already quite limited with the few places we have. Or even worse waste potions for that buff, missing out on much better potions for pvp.


    Edited by DemonDruaga on February 21, 2018 4:09PM
    Ardor // Dunkelsicht // Pakt
  • DeadlyRecluse
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    Zamuro wrote: »
    4. rework the 5th skill because anyone can give u 20% weapon dmg(molten weapons even give 20% spell dmg too). the heal is ok i think

    RIP (most) Stamplar PvP.
    Thrice Empress, Forever Scrub
  • Priyasekarssk
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    Zamuro wrote: »
    what do u think, guys? i think 2h is very weak compared to any other tree and need a complete rework(ult incl). i asked few random ppl about their opinions in game and friends and no one has said a good thing about 2h. i love 2h weapons and i play with them in every game that is possible but here they are...close to nonexistant. every other weapon is on a whole different level. if a rework happens, the only thing that is probably good from all the skills is the charge and maybe it should be kept. thx for the new outfit system btw! its 10/10, i love it!

    LOL. Is this sarcasm or something. Two hander are best weapons hands down. Most overpowered. Just look at 2 hander active skills. On PVP you have literally pray to god. With brawler shield, Rally , Momentum , infinite buffs no snares with infinite healing. You can take down any dungeons single handed including malestrom. Only thing you have to manage stamina. Two hander requires big nerf imo.

    Close to non existent ? Are you really playing ESO ?

    Just go to cyrodil or undaunted guild , I gurantee you will see 90 percent run with two handers, unless you are blind to see.

    Edited by Priyasekarssk on February 22, 2018 5:03PM
  • Datthaw
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    Lynx7386 wrote: »
    Datthaw wrote: »
    2h weapons are top dog in pvp. Hell most magblades are starting to run 2h/resto builds in Cyrodiil

    why would a magicka build run a 2h? I highly doubt the legitimacy of this statement.

    We run it because forward momentum, snare removal is the weakest part of the magblade skill set. Destro resto is still the best for duels. But 2h resto is amazing for cyro. Don't be so narrow minded.
  • AMeanOne
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    Just started using 2h/resto on my magblade for pvp, so much better than DW/resto.
    Edited by AMeanOne on February 22, 2018 5:30PM
  • Datthaw
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    Lynx7386 wrote: »
    You'd be better off running a better weapon and using potions for the immunity.

    it's not for a hard cc immunity. Forward momentum removes snares, pots do not remove snares only protect vs hard ccs.

    Can't tell if you're trolling or just very uninformed.
    Edited by Datthaw on February 22, 2018 5:37PM
  • Lynx7386
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    Datthaw wrote: »
    Lynx7386 wrote: »
    You'd be better off running a better weapon and using potions for the immunity.

    it's not for a hard cc immunity. Forward momentum removes snares, pots do not remove snares only protect vs hard ccs.

    Can't tell if you're trolling or just very uninformed.

    I don't PvP much, so my mistake on the snare vs immovable issue.
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
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