VaranisArano wrote: »The new Level Up Advisor seems a step in the right direction. Furthermore a lot of information is available from the Help menu that is often ignored.
Its not sufficient, but its helpful.
VaranisArano wrote: »The new Level Up Advisor seems a step in the right direction. Furthermore a lot of information is available from the Help menu that is often ignored.
Its not sufficient, but its helpful.
They only want to do just as much as they can get away with and rely too much on the player community to make up for their lack of support.
Take a look at the Player Guides section. They pinned what at one time a good guide but has become so out of date. Players have asked to unpin the guide as it has not been updated. The Moderators are too lazy to do even that, much less to recheck the relevance of pinned posts to see if they still apply.
We probably here some nonsense that they don't want to drive players the "joy" of discovery in the game. It's not joy one feels when trying to find out how to do something or learn how the game works on a basic level such as how damage types work together with skills.

So there's a thing called job speak where you are so in tune with your job, you actually have a separate language for things other dont understand. After a long time of using those terms, you have a tenancy to speak that way to everyone and forget where layman terms and job terms separate and dont relay them as clearly as you think you are. Happens. Just gotta learn the lingo. It prevents presenting things in a manner that presents thing differently than they really are. Confuses the rest of us but... now there's a thing you know.
NewBlacksmurf wrote: »I don’t want to link a bunch of different threads, I just want to ask....why are their decisions to intentionally not provide information in the game? For PC and consoles, why?
IMHO, I don't want to be inundated with information about what means what while playing the game. I want an immersive experience, and tutorial on advanced combat mechanics and three paragraph long tool tips while I am playing would be no blessing. Let me play with some flow and then look up stuff as needed out of game.
NewBlacksmurf wrote: »So there's a thing called job speak where you are so in tune with your job, you actually have a separate language for things other dont understand. After a long time of using those terms, you have a tenancy to speak that way to everyone and forget where layman terms and job terms separate and dont relay them as clearly as you think you are. Happens. Just gotta learn the lingo. It prevents presenting things in a manner that presents thing differently than they really are. Confuses the rest of us but... now there's a thing you know.
@jaye63
I completely get what you’re saying. It happens at work in my current job BUT within the rest of your comments, you point out that somewhere, someone has to look up and say. Hey! Wait, let’s make sure most of our audiences are understanding what we are hoping to communicate.
Examples are the ESO Live shows where often times the folks we see most often, fall into this lingo of things.
Personally I do recognize that @ZOS_GinaBruno and @ZOS_JessicaFolsom try to pull the guests out of their lingo but that’s not their job in the game.
I often wonder if those two are involved in the game UI discussions because they spend a lot of time on the shows trying to keep the audience in mind. Thanks ladies BTW
Every MMO I've ever played, there's never been a rule book per say. I've always wondered why this is the case, why do the mechanics and other things have to be such a mystery?
This is where the good players and the people that have time shine. They get to fool around with stuff and figure out how it works.
This, now we can argue about the skills recommended as in crystal blast, however they probably thought frag proc would confuse an new player, its designed for totally new players often players who has never played MMO before.VaranisArano wrote: »The new Level Up Advisor seems a step in the right direction. Furthermore a lot of information is available from the Help menu that is often ignored.
Its not sufficient, but its helpful.
NewBlacksmurf wrote: »IMHO, I don't want to be inundated with information about what means what while playing the game. I want an immersive experience, and tutorial on advanced combat mechanics and three paragraph long tool tips while I am playing would be no blessing. Let me play with some flow and then look up stuff as needed out of game.
@Easy_Prey
That’s a good point. Would you agree that both can be accomplished tho with a simple show/hide on PC and a similar item on consoles?
Might help if we were all on the same UI but that’s another feedback item of mine
IMHO, I don't want to be inundated with information about what means what while playing the game. I want an immersive experience, and tutorial on advanced combat mechanics and three paragraph long tool tips while I am playing would be no blessing. Let me play with some flow and then look up stuff as needed out of game.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
You have to know how the game works to provide useful ingame info.
Conspiracy theory:
no information on how things work = more time needing to be spent to play the game (time sink) = more $ (not all MMOs is this the case)