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Official Discussion Thread for "Outfits System: Basics Guide"

  • Morgul667
    Morgul667
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    Hide Tabard
    Hide Helmet
    Hide shoulders
    Remove dye cost

    Rest is good !
  • Blackbird71
    Blackbird71
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    Agrivar wrote: »
    You can also hide your hat by using the Hide Your Helm option in your Collections UI. You can find it under Hats in the Appearance category.

    I, for one, am against this change. If you *must* have some sort of invisible-hat in the collections UI, despite how much is already crammed into the one interface, PLEASE PLEASE PLEASE just leave the user settings part alone - perhaps as the highest priority appearance mod, even over costumes/disguises. I've been quite happily using mods for years - first, someone else's and then my own when the original ceased being updated - to allow KEYBINDING that particular user setting, enabling quick and easy helmet toggling w/o breaking immersion with menus and such. I do NOT want to try to shoehorn one more thing into my already tight Quick menu either. Honestly, getting sick of UI compromises based on this game simultaneously existing on consoles.

    Absolutely this! I love the idea of an outfit system, but if it makes it impossible to easily toggle between hiding and showing a helm on the fly via keybingings, then that is a big problem! Any change that removes functionality and options from a game is inherently a bad change. @ZOS_GinaBruno please take this feedback to the development team and have this issue fixed ASAP!
  • NewBlacksmurf
    NewBlacksmurf
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    LadyAstrum wrote: »
    Scrap the dye cost. At this moment in time it is putting me off the outfit system.

    Scrap all the costs other than some cost for any addition set but then if it’s crowns that cost should be an account unlock not per character. @ZOS_Chris

    We are the crafter.....who are we paying and why are we paying for skills we’ve already mastered and unlocked?
    Edited by NewBlacksmurf on January 31, 2018 4:19PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Easily_Lost
    Easily_Lost
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    I am thinking that one of the reasons that their is a reason for having a dye cost is that so many people have millions upon millions of gold for there character.
    Another thing also ( I might be wrong ), is if outfit slots were account wide, then when you would create a outfit on one character then that outfit would be on all characters.
    PC - NA - AD
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  • ArchMikem
    ArchMikem
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    "Hundreds to thousands of gold" depending on armor slot size and style rarity.

    I knew this was gonna be another gold sink. People told me to calm down cause this'll still be cheap, but everyone knows players want to look like the fancy new styles instead of the basic base game defaults. And thousands WILL add up. Guess it's best to just craft the major pieces in the style you want yourself, then using the Outfit System to make small changes to pieces such as the hands or feet.
    CP1,600+ Master Explorer - AvA Legate - Console Peasant
  • iRouge
    iRouge
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    ArchMikem wrote: »
    "Hundreds to thousands of gold" depending on armor slot size and style rarity.

    I knew this was gonna be another gold sink. People told me to calm down cause this'll still be cheap, but everyone knows players want to look like the fancy new styles instead of the basic base game defaults. And thousands WILL add up. Guess it's best to just craft the major pieces in the style you want yourself, then using the Outfit System to make small changes to pieces such as the hands or feet.

    Definitely a gold sink, looking at about almost 20k for a fully customised weapon/armor outfit. Not worth it at all, it would literally be cheaper to craft the style you want yourself.
  • Esha76
    Esha76
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    Some of the gold costs are too high. This was brought up by several people during PTS. But you, ZOS, obviously like this as you prefer people spend 400 crowns on outfit style stones... whatever they are called. I'm not happy about this, but I can live with it.

    Charging to dye outfits is outrageous. Again, this was the consensus from your customers during PTS. You chose to discredit their concerns.

    If one wants to just dye their weapons only, that costs gold, and one then also has to burn up an outfit slot. Unacceptable.

    1500 crowns per outfit slot/per character is just insulting. As I stated in another thread, I was so looking forward to buying several slots on several characters. Now you will be getting absolute zero from me.

    Not only that, I am so utterly disappointed in you, ZOS, that not only will I not be buying any stones or slots, I am very seriously contemplating cancelling my ESO Plus membership.

    Such a let down, and borderline insulting. I will not support you while you inflate your prices to this extent, thus exploiting your customers.
    "There is no moisture in your angry stares." - Laughs-at-All
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  • Ardan147
    Ardan147
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    The prices involved in the new outfit system are utterly, disgustingly draconian. Why even bother - I'll just stick to costumes if I can't have my characters wearing stuff already crafted in the style I want.

    Just changing the head and shoulder pieces on my wood elf stamblade to the Yokudan style and dyeing those pieces and the weapons on my front bar cost almost 20k gold. More an insult than anything else (as I currently have 1.3M in my bank after buying Sleek Creek House in Reaper's March.)

    But let me make one thing clear, ZOS: you are NOT getting my money, and you are also getting very little of my gold (even though I can make it easily enough and essentially it has no real-world value) until these things are a lot more reasonable. (And 400 crowns for a single outfit change token? Forget it! Not a snowball's chance in the Deadlands is that happening.)
    This creature called a songbird. What a devious creation! This winged nuisance erodes sanity with its incessant chirping. What a brilliant form of torture!
  • Preyfar
    Preyfar
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    I don't have an issue with the prices, but... this new system is great in almost all instances but one: all the lower tier variants of armor have massive issues with floating knee/shoulder caps. It's really, REALLY noticeable.
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