lordrichter wrote: »lordrichter wrote: »Would be helpful to say what platform and server you are on. Maybe even where you are, too.
Just have to look at the technical threads and all the countless amount of lag threads to establish that it doesnt matter its xbone, ps4 or pc or if its na or eu.... Its bad on ALL of them
Sure it does. The problem is not always the server, even though people laugh at that idea. Sometimes, people just have a crappy path to the server.
The OP talks about PVE lag and in solo instances. "I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES." On PC NA, I don't get lag anywhere like that in PVE. I never get crippling lag. I am on PCNA, not on the west coast, so maybe that is something.
I don't doubt that they need to fix their servers. I just don't run to that excuse every time someone complains about lag.
Anotherone773 wrote: »lordrichter wrote: »lordrichter wrote: »Would be helpful to say what platform and server you are on. Maybe even where you are, too.
Just have to look at the technical threads and all the countless amount of lag threads to establish that it doesnt matter its xbone, ps4 or pc or if its na or eu.... Its bad on ALL of them
Sure it does. The problem is not always the server, even though people laugh at that idea. Sometimes, people just have a crappy path to the server.
The OP talks about PVE lag and in solo instances. "I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES." On PC NA, I don't get lag anywhere like that in PVE. I never get crippling lag. I am on PCNA, not on the west coast, so maybe that is something.
I don't doubt that they need to fix their servers. I just don't run to that excuse every time someone complains about lag.
For every one person that says they have no problems with the game and its works perfectly fine, their are 10 than say the opposite. Personally, If i play 2 hours straight without encountering a bug, FPS drop, or lag spike, i consider it really good. And i spend most of my time in the open world, its worse in instances.
The game has some serious issues. It isnt at the point where it will kill the game, but when you keep adding new stuff to a broken system, you compound the problem. The more it is compounded the harder it is to fix and the more severe the problem becomes.
Eventually, it will break the game to the point where you will lose more population than you gain consecutively month after month. When you reach that point of critical mass, THEN the game is dying. As people leave, more people will leave as their friends leave and they find themselves playing with no one they know. Meanwhile their friends are saying " come play X!"
DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
If you're referring to PvP, then I think that's something else. Otherwise, I don't know what to say because there are so many folk who do not have this lag (outside of PvP). It's a mystery to me and it's a real shame it's happening to folks. Are you PC? PS4? Xbox?
DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
Curious for my own lag investigation, how do you know where their data center is? Where is it?DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
If you're referring to PvP, then I think that's something else. Otherwise, I don't know what to say because there are so many folk who do not have this lag (outside of PvP). It's a mystery to me and it's a real shame it's happening to folks. Are you PC? PS4? Xbox?
You're entire argument revolves around the idea that ZoS is not responsible for performance problems outside their servers, which is just false. ZoS is not selling us a server, they are selling us a package that is a client and access to their server, that requires a connection over the WAN. ZoS is responsible for the game experience. What if their crappy coding is sending 5x the data needed? What if they aren't compressing data, or their client-server communication is not fault tolerant enough so a few lost packets cause a much larger impact of lag than they would in some other game?
Furthermore, ZoS itself should be responsible for bad paths to it's data centers. Or, can they decide to put them on the moon and the lag is our fault because satellites have terrible latency? Afaik companies like Netflix are even paying to ensure certain connection qualities, or at least they will be as net neutrality is gone (rip).
cbaudersub17_ESO wrote: »
DieAlteHexe wrote: »cbaudersub17_ESO wrote: »
The only time I crash is, oddly enough, sometimes when I select Quit from in-game instead of logging out to char select. Then about a quarter of the time, BOOM!
Im_MegaDeath wrote: »DieAlteHexe wrote: »cbaudersub17_ESO wrote: »
The only time I crash is, oddly enough, sometimes when I select Quit from in-game instead of logging out to char select. Then about a quarter of the time, BOOM!
You dont quit ESO, ESO quits you!!!!
DieAlteHexe wrote: »cbaudersub17_ESO wrote: »
The only time I crash is, oddly enough, sometimes when I select Quit from in-game instead of logging out to char select. Then about a quarter of the time, BOOM!
DieAlteHexe wrote: »cbaudersub17_ESO wrote: »
The only time I crash is, oddly enough, sometimes when I select Quit from in-game instead of logging out to char select. Then about a quarter of the time, BOOM!
Out of interest, does that only happen to you when you are exiting instantly from a safe area such as a city? Or does it happen after the 10 seconds countdown elsewhere?
Im_MegaDeath wrote: »DieAlteHexe wrote: »cbaudersub17_ESO wrote: »
The only time I crash is, oddly enough, sometimes when I select Quit from in-game instead of logging out to char select. Then about a quarter of the time, BOOM!
You dont quit ESO, ESO quits you!!!!
Ever since ZoS started using Akamai(I think it's a DDoS protection thingie or something like that) my avg latency to the server increased by like 40 ms. However the only times that I lag are when there are alot of players on screen like in a zerg fight on cyrodill(vivec) or maybe a really crowded dolmen(talking about latency, FPS stay roughly the same).
Other games that I play which have their US server located in Texas give me between 40-70 less ms than ESO(assuming the ESO US server is in Texas), and I play from outside the US so I'm wondering if maybe the Akamai service that ZoS is using has anything to do with it.
Ever since ZoS started using Akamai(I think it's a DDoS protection thingie or something like that) my avg latency to the server increased by like 40 ms. However the only times that I lag are when there are alot of players on screen like in a zerg fight on cyrodill(vivec) or maybe a really crowded dolmen(talking about latency, FPS stay roughly the same).
Other games that I play which have their US server located in Texas give me between 40-70 less ms than ESO(assuming the ESO US server is in Texas), and I play from outside the US so I'm wondering if maybe the Akamai service that ZoS is using has anything to do with it.
Akamai is a ddos protection service but also a data center service. For all we know, ESO runs in their data center.
Where do you get your info that ESO is hosted in TX? My route goes to the east coast and (of course) terminates at akamai there, well akamai forwards me to one final IP (the game server) but I don't know it's location, not far though because there's no more hops. I don't know where exactly it goes but it would suck if I'm going to east coast and then back down to Texas, since I live in Chicago.
DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
Curious for my own lag investigation, how do you know where their data center is? Where is it?DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
If you're referring to PvP, then I think that's something else. Otherwise, I don't know what to say because there are so many folk who do not have this lag (outside of PvP). It's a mystery to me and it's a real shame it's happening to folks. Are you PC? PS4? Xbox?
You're entire argument revolves around the idea that ZoS is not responsible for performance problems outside their servers, which is just false. ZoS is not selling us a server, they are selling us a package that is a client and access to their server, that requires a connection over the WAN. ZoS is responsible for the game experience. What if their crappy coding is sending 5x the data needed? What if they aren't compressing data, or their client-server communication is not fault tolerant enough so a few lost packets cause a much larger impact of lag than they would in some other game?
Furthermore, ZoS itself should be responsible for bad paths to it's data centers. Or, can they decide to put them on the moon and the lag is our fault because satellites have terrible latency? Afaik companies like Netflix are even paying to ensure certain connection qualities, or at least they will be as net neutrality is gone (rip).
No. I have no "argument". Nor am I claiming that the problem does not exist. Please, no stuffing words in my mouth....
DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
Curious for my own lag investigation, how do you know where their data center is? Where is it?DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
If you're referring to PvP, then I think that's something else. Otherwise, I don't know what to say because there are so many folk who do not have this lag (outside of PvP). It's a mystery to me and it's a real shame it's happening to folks. Are you PC? PS4? Xbox?
You're entire argument revolves around the idea that ZoS is not responsible for performance problems outside their servers, which is just false. ZoS is not selling us a server, they are selling us a package that is a client and access to their server, that requires a connection over the WAN. ZoS is responsible for the game experience. What if their crappy coding is sending 5x the data needed? What if they aren't compressing data, or their client-server communication is not fault tolerant enough so a few lost packets cause a much larger impact of lag than they would in some other game?
Furthermore, ZoS itself should be responsible for bad paths to it's data centers. Or, can they decide to put them on the moon and the lag is our fault because satellites have terrible latency? Afaik companies like Netflix are even paying to ensure certain connection qualities, or at least they will be as net neutrality is gone (rip).
No. I have no "argument". Nor am I claiming that the problem does not exist. Please, no stuffing words in my mouth....
Yeah you have an argument, it is that PvP lag is real (ie zos responsibility) but PvE lag is caused by the route between client and server and furthermore this route is the responsibility of the customer and not zos.
I'm not putting words in your mouth, I'm just comprehending the meaning behind what you write. Please don't post run-on walls of text when you could get to a point with brevity.
Akamai is a ddos protection service but also a data center service. For all we know, ESO runs in their data center.
Where do you get your info that ESO is hosted in TX? My route goes to the east coast and (of course) terminates at akamai there, well akamai forwards me to one final IP (the game server) but I don't know it's location, not far though because there's no more hops. I don't know where exactly it goes but it would suck if I'm going to east coast and then back down to Texas, since I live in Chicago.
Akamai is a ddos protection service but also a data center service. For all we know, ESO runs in their data center.
Where do you get your info that ESO is hosted in TX? My route goes to the east coast and (of course) terminates at akamai there, well akamai forwards me to one final IP (the game server) but I don't know it's location, not far though because there's no more hops. I don't know where exactly it goes but it would suck if I'm going to east coast and then back down to Texas, since I live in Chicago.
https://help.elderscrollsonline.com/app/answers/detail/a_id/6421
lordrichter wrote: »lordrichter wrote: »Would be helpful to say what platform and server you are on. Maybe even where you are, too.
Just have to look at the technical threads and all the countless amount of lag threads to establish that it doesnt matter its xbone, ps4 or pc or if its na or eu.... Its bad on ALL of them
Sure it does. The problem is not always the server, even though people laugh at that idea. Sometimes, people just have a crappy path to the server.
The OP talks about PVE lag and in solo instances. "I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES." On PC NA, I don't get lag anywhere like that in PVE. I never get crippling lag. I am on PCNA, not on the west coast, so maybe that is something.
I don't doubt that they need to fix their servers. I just don't run to that excuse every time someone complains about lag.
Agreed.
Yesterday I had occasion to play ESO on both my computers, separately, and they're very similarly specced machines except for the graphics cards. My main gaming machine with the better card provided the same flawless performance I always get in PvE (I don't PvP), while my secondary machine with the lesser card and on slightly lower settings ran the game flawlessly in the open world but lagged significantly as soon as I entered a populated place like Vulkhels Guard or Daggerfall.
Quite apart from addons (I don't use any at all), the user's system has a major impact on performance. I'd be interested to know, for example, how people's experience of performance in ESO using Windows 10 compares to when they were using either Windows 7 or 8.1? I remain to be convinced that Windows 10 is a gaming OS. Has anyone rolled it back to their previous OS and seen any difference?
It's commonly accepted that a wired internet connection will give a far more consistent performance than a wireless one. It's also been well documented that there have been a lot of networking issues impacting on game performance especially in NA (where it's commonly stated by NA gamers that their internet services are generally inferior). These are all things that ZOS have no control over.
I don't doubt for a moment that the game servers could benefit from some upgrading and optimisation, and I believe that's being worked on constantly, but I don't accept for a moment that it's all down to the servers. The fact that the lag I experienced yesterday (and I appreciate "lag" isn't always the right term but it's the one everyone uses regardless so we all know what is meant by it) totally disappeared when I switched to a slightly better machine demonstrates that there's a lot many players can do at their end to improve performance. It might be a solution, it might only be a workaround, but if it improves performance then it's worth investigating.
Akamai is a ddos protection service but also a data center service. For all we know, ESO runs in their data center.
Where do you get your info that ESO is hosted in TX? My route goes to the east coast and (of course) terminates at akamai there, well akamai forwards me to one final IP (the game server) but I don't know it's location, not far though because there's no more hops. I don't know where exactly it goes but it would suck if I'm going to east coast and then back down to Texas, since I live in Chicago.
https://help.elderscrollsonline.com/app/answers/detail/a_id/6421
Thanks! Never seen that before. So I am indeed being routed all over the country.
DieAlteHexe wrote: »DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
Curious for my own lag investigation, how do you know where their data center is? Where is it?DieAlteHexe wrote: »DieAlteHexe wrote: »JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Lag? There is no lag, no crashing, no load screens don't worry according to ZOS everything is working as intended
Problem is that is true for many (the ONLY time I see any lag is on Sunday nights and it's mild compared to what the poor PvPers are dealing with). It's gotta be driving them nuts trying to sort out the cause. Some of it will be connectivity on the players' parts, some of it HAS to be on the servers due to the consistency in PvP. I wouldn't want to be in their shoes.
Well, considering i could go knock on their datacenters door in less than 30 minutes, i have to say, i doubt it is on my end. Considering no other game has this issue for me.
If you're referring to PvP, then I think that's something else. Otherwise, I don't know what to say because there are so many folk who do not have this lag (outside of PvP). It's a mystery to me and it's a real shame it's happening to folks. Are you PC? PS4? Xbox?
You're entire argument revolves around the idea that ZoS is not responsible for performance problems outside their servers, which is just false. ZoS is not selling us a server, they are selling us a package that is a client and access to their server, that requires a connection over the WAN. ZoS is responsible for the game experience. What if their crappy coding is sending 5x the data needed? What if they aren't compressing data, or their client-server communication is not fault tolerant enough so a few lost packets cause a much larger impact of lag than they would in some other game?
Furthermore, ZoS itself should be responsible for bad paths to it's data centers. Or, can they decide to put them on the moon and the lag is our fault because satellites have terrible latency? Afaik companies like Netflix are even paying to ensure certain connection qualities, or at least they will be as net neutrality is gone (rip).
No. I have no "argument". Nor am I claiming that the problem does not exist. Please, no stuffing words in my mouth....
Yeah you have an argument, it is that PvP lag is real (ie zos responsibility) but PvE lag is caused by the route between client and server and furthermore this route is the responsibility of the customer and not zos.
I'm not putting words in your mouth, I'm just comprehending the meaning behind what you write. Please don't post run-on walls of text when you could get to a point with brevity.
Yikes, who micturated in your Wheaties?
I have an OPINION and am trying to understand why some folks have lag only in PvP, some folks have it overland, etc. I know that some folks are lagged overland if there are too many other chars in the area. Some folks don't lag at all in PvP. I also wonder what, if any, effect there is due to OS (e.g. PC, PS4 etc.)
And, if you find my posts too long-winded, there's a cure for that.
JackDaniell wrote: »So, at this point its just plain ridiculous. The lag is so bad that i wouldn't even recommend logging in during prime time. I lag in PvE, I lag in PvP, I lag in SOLO INSTANCES.
Lot's of past games have risen and fallen due to the developers ignoring this basic component of an online game.
I recently watched a video on why Pokemon GO died, and all it did was give me bad gut feeling about where ESO is going.
In the video the key reasons were as follows:
1. Lag and server issues, not getting addressed or fixed and no official comments that fixes are coming or false promises.
2. Prioritization of New content over fixing currently broken content.
This sounds eerily like modern day ESO. Watching the game I love so much get mistreaed this way is very frustrating and does not refelct well for my favorite games future.
So please Zenimax, take this warning! ESO NEEDS TO RUN SMOOTHLY FIRST! LISTEN TO YOUR PAYING CUSTOMERS! Even a recent poll on the forums showed that 90% of voters would rather have lag/bug fixes instead of new BROKEN content.
Here's a link to the video, I recommend the watch as its really well made and nails allot of key points Zenimax should be listening to.https://youtu.be/4odH8jDk-sg
Rohamad_Ali wrote: »Im_MegaDeath wrote: »DieAlteHexe wrote: »cbaudersub17_ESO wrote: »
The only time I crash is, oddly enough, sometimes when I select Quit from in-game instead of logging out to char select. Then about a quarter of the time, BOOM!
You dont quit ESO, ESO quits you!!!!
Exactly . Also @Im_MegaDeath I wanted to thank you again for your performance improvements suggestion thread . Increasing the cores used made an amazing difference on my old work laptop . My home pc too but mostly that old ROG really shinned with that trick . Thank you good Sir .