I don't buy any of the race theories. In both PVP and PVE, AD has been dominant at different times on different platforms. Considering what players pay for mounts and outfits, I would bet most AvA enthusiasts freed themselves of race limitations long ago. It is the distribution of enthusiasts that dictactes the scoreboard.
It comes down to social dynamics. ESO is played by a huge variety of players. It may span four generations. Within these generations are varying degrees of enthusiasm from the ultra-casual to hardcore.
Yes, all factions have guilds, but not all factions have guilds or scenes attractive to all types of players. This is particularly evident in the small group and duelling scenes where AD is strongly under-represented on PC/NA. When new AD players become enthusiastic about ESO, they may find AD does not have the communities or aspirational guilds they are looking for. This problem feeds itself because many of those players switch factions to join the existing communities that appeal to them.
The current faction dynamics are the result of how the game has evolved socially. We've had some leaders in our community step up and try to help improve competitive parity by switching to AD, but we need more. Not just players of large groups, but also solo, small and medium group players who have a greater impact than I think is recognized.
AD just doesn't defend and has overall the worst players NA. There's some good players, but then there's a giant gap much wider than on other factions. On not defending, many guild groups are either incapable or refuse to defend at all, and the pugs are so unaware of what's going on with their own character they can't be expected to know a keep is under siege, or to read the chat box which would give them this information. Some guild groups maybe have intentions to defend though you wouldn't know it. They take 2+ minutes to group up after doing whatever they were doing and then have a congressional debate to decide on where to go next. Since they're not showing, on the off chance a lot of AD pugs were already at the objective, they will simply refuse to fight back. They'll stay up top and pretend the flags don't exist, or if it's a resource or open field they'd rather just run away.
The comments on stealth are true as well. Tons of AD will sit in stealth and avoid fighting.
None of this will change unless ZOS decides to allow us to report them for intentionally making other player's playing experience worse. People who have no intention of contributing at all simply shouldn't be allowed to be in Cyrodiil.
I left AD/NA because it was toxic as ***. A lot of good players I know have. It gets frustrating trying to move the map when no one is listening or even actively doing the opposite.
AD just doesn't defend and has overall the worst players NA. There's some good players, but then there's a giant gap much wider than on other factions. On not defending, many guild groups are either incapable or refuse to defend at all, and the pugs are so unaware of what's going on with their own character they can't be expected to know a keep is under siege, or to read the chat box which would give them this information. Some guild groups maybe have intentions to defend though you wouldn't know it. They take 2+ minutes to group up after doing whatever they were doing and then have a congressional debate to decide on where to go next. Since they're not showing, on the off chance a lot of AD pugs were already at the objective, they will simply refuse to fight back. They'll stay up top and pretend the flags don't exist, or if it's a resource or open field they'd rather just run away.
The comments on stealth are true as well. Tons of AD will sit in stealth and avoid fighting.
None of this will change unless ZOS decides to allow us to report them for intentionally making other player's playing experience worse. People who have no intention of contributing at all simply shouldn't be allowed to be in Cyrodiil.
Every time I read a poster talking about how AD is so bad that they went to another faction, I think that poster really left because they'd rather have an easier time fighting. They are just being carried by the new faction. I know I'm wrong about some people, but I can't help thinking that about the majority. Sorry.
I left AD/NA because it was toxic as ***. A lot of good players I know have. It gets frustrating trying to move the map when no one is listening or even actively doing the opposite.
This one thinks you should pay attention to those most 'toxic' of elves. You'll usually find them back on the other side of the map once their friends get home from middle school, and log in. Especially the ones that go after the few dumbminion people willing to lead groups while certain other sorts sit about elfing into their milk.AD just doesn't defend and has overall the worst players NA. There's some good players, but then there's a giant gap much wider than on other factions. On not defending, many guild groups are either incapable or refuse to defend at all, and the pugs are so unaware of what's going on with their own character they can't be expected to know a keep is under siege, or to read the chat box which would give them this information. Some guild groups maybe have intentions to defend though you wouldn't know it. They take 2+ minutes to group up after doing whatever they were doing and then have a congressional debate to decide on where to go next. Since they're not showing, on the off chance a lot of AD pugs were already at the objective, they will simply refuse to fight back. They'll stay up top and pretend the flags don't exist, or if it's a resource or open field they'd rather just run away.
The comments on stealth are true as well. Tons of AD will sit in stealth and avoid fighting.
None of this will change unless ZOS decides to allow us to report them for intentionally making other player's playing experience worse. People who have no intention of contributing at all simply shouldn't be allowed to be in Cyrodiil.
Khajiit thinks you perhaps should have been at Roebeck around four to five pm today. It was fun, even if the hundreds of DC were worth almost no AP....
It also made for good twitch footage. ^_^
This one also thinks maybe you should be leading those groups and helping educate the players if you want them to listen to you. AS this one has already said that tends to work better than elfing into your milk.
Or running off to hide behind the flesh wall of the zergling factions. As so many silly people have done when they want to 'find good fights'.
I left AD/NA because it was toxic as ***. A lot of good players I know have. It gets frustrating trying to move the map when no one is listening or even actively doing the opposite.
This one thinks you should pay attention to those most 'toxic' of elves. You'll usually find them back on the other side of the map once their friends get home from middle school, and log in. Especially the ones that go after the few dumbminion people willing to lead groups while certain other sorts sit about elfing into their milk.AD just doesn't defend and has overall the worst players NA. There's some good players, but then there's a giant gap much wider than on other factions. On not defending, many guild groups are either incapable or refuse to defend at all, and the pugs are so unaware of what's going on with their own character they can't be expected to know a keep is under siege, or to read the chat box which would give them this information. Some guild groups maybe have intentions to defend though you wouldn't know it. They take 2+ minutes to group up after doing whatever they were doing and then have a congressional debate to decide on where to go next. Since they're not showing, on the off chance a lot of AD pugs were already at the objective, they will simply refuse to fight back. They'll stay up top and pretend the flags don't exist, or if it's a resource or open field they'd rather just run away.
The comments on stealth are true as well. Tons of AD will sit in stealth and avoid fighting.
None of this will change unless ZOS decides to allow us to report them for intentionally making other player's playing experience worse. People who have no intention of contributing at all simply shouldn't be allowed to be in Cyrodiil.
Khajiit thinks you perhaps should have been at Roebeck around four to five pm today. It was fun, even if the hundreds of DC were worth almost no AP....
It also made for good twitch footage. ^_^
This one also thinks maybe you should be leading those groups and helping educate the players if you want them to listen to you. AS this one has already said that tends to work better than elfing into your milk.
Or running off to hide behind the flesh wall of the zergling factions. As so many silly people have done when they want to 'find good fights'.
The problem is these people don't want to be taught. They want to join the campaign and make the faction worse off with them there. I would rather be at 2 bars after cutting off the fat than having 2 bars of a pop locked faction be walking AP generation and VD's. Applying that to only half the faction on at prime time is being generous, too.
My guild tried to teach AD's major pug guild, Ruin, what sets, roles, etc. to make an efficient group. What happened? The officer/raid leader who worked with us got kicked from the guild he was essentially leading for trying to do so, and Ruin regressed any progress they may have made to go back to being walking AP sheep.
Majority of AD doesn't pay attention to chat so you can't even communicate with most of them. If you can communicate with them the majority won't accept your advice. You'll just end up having an argument with someone who thinks nightblade fear doesn't go through block because they can't wrap their minds around the CC immunity mechanic. And that's a person who I know has been in cyro for at least one year.
In short, AD as a faction is hopeless until the bigger guilds get their act together and contribute to the faction and commit to getting better. I know a couple of them use the excuse of "we prioritize having fun in this guild", assuming you can't have fun while not wiping over and over. Instead of drinking after every time your raid wipes you could take a drink after you wipe an enemy raid. Oh well, though. It's gonna take divine intervention to save the AD faction at this point. I don't even want them to win, just not be embarrassing to be associated with.
sotha sil:
AD 31831
DC 24953
EP 23570
cant currently bring up vivec scores but last i saw it was something similar

sotha sil:
AD 31831
DC 24953
EP 23570
cant currently bring up vivec scores but last i saw it was something similar
Was this EU or NA? Cause Vivec PC NA looks nothing like that. It looks like this:
AD hasn't won NA Vivec in something like a year. I haven't seen us outside 3rd place since July 2017, but thanks for playing.
Crispen_Longbow wrote: »He said Sotha Sil not Vivec.
Crispen_Longbow wrote: »He said Sotha Sil not Vivec.
they also said "cant currently bring up vivec scores but last i saw it was something similar" which is literally what I'm responding to. But thank you, also, for playing.
Crispen_Longbow wrote: »He said Sotha Sil not Vivec.
they also said "cant currently bring up vivec scores but last i saw it was something similar" which is literally what I'm responding to. But thank you, also, for playing.
That's your argument? lmaoregardless, AD are crushing it in sotha. make all the excuses you want for the other two factions, but they are being beaten. So yeh, AD can win
That's your argument? lmaoregardless, AD are crushing it in sotha. make all the excuses you want for the other two factions, but they are being beaten. So yeh, AD can win
The fact is that AD has not won the only actual competitive campaign on the PC NA server in almost a year. A bunch of people are here in this thread trying to discuss why this is the case. "But look at Sotha Sil!" is not really a valid argument in that context, but generally speaking, yes, you're right. Maybe we can get those AD from Sotha Sil to come win Vivec for us.